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Maus Games

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202149UnstableLast Fallcompo104.234.173.802.983.902.213.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Maus Games

LD49 — Unstable

Hikari’s Journey 光の旅 — the umbral world by Junber 2021-10-10T11:47:55Z

I'm absolutely speechless. Maybe the jumping part at the end was a bit too hard for a concluding act, but overall this game is a tiny masterpiece, thank you very much for making it. ありがとう

FrogEatsMouse by JCMonkey 2021-10-05T15:59:45Z

Solid boss-fight with various different mechanics which play together nicely. Maybe the boss frog has a bit too much health for the brave mouse.

Split by Willops 2021-10-07T21:29:51Z

It was a bit confusing at first with all the rules, but after some tries I got the hang of it. Good work.

RUIN ESCAPE by reccy 2021-10-04T18:37:36Z

Graphics are simple, but actually cute. The difficulty is really high though. A button to restart the current level without having to run into a broken floor first could help to quickly experiment with different approaches.

Elemental Slime by rayriver 2021-10-06T17:47:52Z

Very cute characters and good use of the Zelda art-style, though all the numbers are a bit confusing at first. Reminds me a bit of Chip's Challenge.

The Unstable Zone by Zarkonnen 2021-10-06T16:22:47Z

Very fascinating writing. :bug: Unfortunately my expedition perishes all the time, but maybe I'm just too cautious in my decisions and need to take more risks.

Brainxious by ancient-pixel 2021-10-06T20:57:07Z

Fun little one-button game. I was a bit confused at first, especially with the numbers spinning around, but when the yellow stress-objects started appearing, it became fun trying to push them out while keeping the rest in. Also thank you for the mini post-mortem.

Deviant by wolderado 2021-10-06T18:24:09Z

Very fluid gameplay and the tentacles are implemented very well. Bodies staying attached after an attack are a nice little detail. The only negative thing I found was that the big HUD at the bottom was blocking the view a bit, especially when moving downwards.

Potion Trouble by Yorsh 2021-10-09T17:29:57Z

Very polished game, especially on the visual part. The enemies look so cute, that I tried to touch them on the first meeting.

Jenry Javelina by PBG 2021-10-08T20:28:03Z

The character is cute and the controls are very responsive. Well done. Only the camera confused me a bit at first, but it worked out after some time.

Last Fall by Maus Games 2021-10-09T12:39:24Z

Thanks everyone for the feedback. :slight_smile:

The low collision range of the spikes was intended for the first few puzzles to provide a bit more flexibility and reduce difficulty, and the later areas contain rotating and dense spikes which are a bit harder to avoid. Maybe the early spikes could have been positioned differently to highlight that more, like between the plates.

For the missing audio, I ran out of time at the end and decided to skip it entirely to focus more on polishing. I think this was less risky to do. So please feel free to listen to your favorite music while giving the game a spin.

Last Fall by Maus Games 2021-10-27T08:44:58Z

@lee-reilly thank you very much! Now I just need to clean up the code. :sweat_smile:

Yarnball by niterich 2021-10-10T09:46:52Z

Very lovely game. Controlling everything by raising the height was a bit hard, lowering it instead was easier for me by gathering all the yarns and trapping cats. It is nice to have both options available. Also the music is really relaxing and fitting.

Wanna Live - Survive! by cavejohnson332 2021-10-09T19:51:31Z

Good balance of events, requiring you to make choices not only based on distance, but also your current stats. Good work. It would make sense to not only identify the stats with different colors, but also different symbols to help color blind players.

The controls remind me of top-down games like Torchlight on PC, so maybe that's why I had no problems with them.

RotaCore by Reispfannenfresser 2021-10-05T16:22:22Z

The start is a bit rough, finding the right balance, but the end-game is really fun. Special enemy attacks like the super-laser and those green weight-blobs keep you busy even after a while. Well done. (edit: reminds me a bit of the game Stratosphere) image.png

Plains In The Sky by TevasLiutauras 2021-10-06T19:52:25Z

Simple idea but very well executed. It looks (and sounds) very polished, with clean transitions, and lots of small details like the rotating wheels and bouncy snakes.

Buzzing Orchard by mharring 2021-10-09T14:47:28Z

Very cute and relaxing management simulation. I liked that everything you build interacts with each other. town.png

Get Down From There! by Fionnabhair 2021-10-04T23:38:43Z

That cat really hates flowers. :smiley_cat: Not a new idea, but very fun implementation.

Core:Unstable by eyedromeda 2021-10-08T20:30:10Z

I always felt I have everything under control, but the light turning off sometimes added a lot of pressure by hiding all the current states, which is a really nice idea to keep even the best multi-taskers on their toes. Well done.

Jumpy Train! by Szkocka 2021-10-08T20:28:52Z

Nice idea with the various resources and obstacles, risk and reward. Some funky train music could improve it further.

Reactor by RefraX295 2021-10-10T09:51:20Z

Nice idea. I was a bit confused at first how to make the particle move at all (based on the distance to the magnets), but got the hang of it after some time.

The Elementalist by Flying Basement Studio 2021-10-10T10:07:24Z

Very cute game with some tricky situations, and a relaxing atmosphere. I got surprised by (the cuteness of) the first enemy and died. :sweat_smile: Immediately dying and respawning at the start felt a bit too harsh as punishment though.

Unstable Aviation by IcedJaM 2021-10-07T19:14:56Z

Really cool gameplay alternating between offense and defense. Simple, but very readable graphics. The UI is also very clear, with the percentage at the ship, the overheating alert and more. I was only disappointed, that there is no huge explosion or other effect when losing.

Unstable Ship by Aidan and seb 2021-10-09T07:56:14Z

Very fun multi-tasking game. Well done. I was a bit confused with the hand-sensor puzzle, but was greatly surprised by the solution (and where I found the missing piece).

Wobbly Cannonry by LucDeligne 2021-10-05T16:34:53Z

Excellent implementation. Juggling weapons to shoot diagonally is fun and very "stable". The weapon which shoots into two directions feels a bit overpowered due to being more flexible, but it was still challenging.

De-stable-ization / Unstable by treenut 2021-10-10T10:00:25Z

Funny arcade game with punny dialogues. Well done. Unfortunately a bit short. Would be really cool to have more levels or game modes. :slight_smile: I could also imagine a full breakout game in that setting, which would be a welcome change from the default block graphics of this genre.

Shape Wars by TejasvOnly 2021-10-04T18:51:07Z

The controls are very precise and the graphics are easy to read. Well done. My only issue would be a lack of variation (after some time).