Foon → Ludum Dare Explorer → Users → RefraX295
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | Wet Worm Works | compo | 64 | 3.90 | 3.70 | 4.08 | 4.40 | 3.58 | 2.37 | 3.54 | |||
| 2021 | 49 | Unstable | Reactor | compo | 196 | 3.64 | 3.46 | 3.98 | 3.80 | 3.82 | 3.30 | 2.43 | 3.48 | ||
| 2021 | 48 | Deeper and deeper | In Too Deep | compo | 259 | 3.69 | 3.75 | 3.24 | 2.90 | 3.57 | 2.50 | 3.22 |
RefraX295 leaves an average of 17.3 feedback comments each event.
Cool concept with a good implementation. I found it rather satisfying to set off chain reactions even though the usually led to a meltdown.
Fun game with simple but satisfying graphics. Well done!
Fun and difficult game. Having to keep the reactor position in mind when shooting added an interesting layer to the gameplay. As has already been mentioned, I did have some issues with mouse sensitivity and enemies spawning on top of me.
Interesting concept and the gameplay was fun and intuitive. The game could do with a bit more structure though, such as goals or levels.
Really cool mechanic that is cleverly used to craft interesting puzzles.
Pretty fun! There's a surprising amount of strategy to the gameplay.
Absolutely brilliant game, from idea to implementation to polish. Loved it!
Great idea and well implemented. I quite liked the creative sound effects as well.
Fun game with some solid gameplay. The underlying idea is somewhat similar to that of my own entry, so I found it fascinating to see it implemented differently. I think you took the right approach in focusing on the core mechanics rather than graphics, which is something I didn't quite get right in my game. I also thought the music was actually pretty good.
Playing this game, I was super impressed with the level of polish and even more impressed when I returned to the page and saw that it was a compo game. I loved the music and that the art was simple, but fluid. I also thought that the inventory system was cleverly designed and added a valuable layer to the game.
My only suggestion would be to add a short transition animation when jumping between star systems, as being thrown straight into battle felt a bit disorienting to me. Otherwise great game!
That was pretty fun. The controls and shooting mechanics were slick and the music was well made. Great game!
Nice game with an interesting idea. One suggestion I'd make is to have the camera follow the player so that they can move at their own pace.
Loved the art style and music. The controls were very slick and felt good. Awesome game!
I love the look and feel of this game. I agree with the others who have said that the enemies are too fast, which made it super difficult from the get-go.
Awesome game! Loved the art and humor. Are you supposed to respawn with only 1/4 of your battery?
Wow, that was fun to play. The mouth-laser was super satisfying to fire, especially when charged to the max. Excellent work!
Valiant effort, the core mechanics are all there. Two suggestions I would have are to: 1. Add textures to the water or change the color of the background water in order to help the player's depth perception. 2. Be careful of placing trees in places that can block the player's camera.
Otherwise nice work, keep it up!
Awesome game! The rappelling mechanic was pretty cool and surprisingly intuitive to use.
Fun and atmospheric game. I thought the depth meter was a pretty cool touch.
I get "Access denied" on the Google Drive link. You may need to set it to public.
Nice take on Super Mario x Inception. The controls felt a bit floaty/clunky, but otherwise a solid, funny and enjoyable game. Nicely done!
I was a bit confused at first, but the game turned out to be oddly relaxing and addictive. I think it'd make a great mobile game if development were to continue.
Great to see a first person game here. Is there a way to block or avoid enemy attacks? I keep just trading blows and dying on the first level.
A smart and well polished implementation of this kind of game. I liked the idea of treating failures, such as accidentally catching a fish, as an achievement in its own right.
Simple mechanics but really fun to play. The infinite level system was cleverly done.
Great idea and well executed! I liked the use of the soul catchers to give the player something to do while the battle happened as well as to generate their income. Well done!
Cute art style. I did not expect some of the endings I got...
This is brilliant! Nicely done!
Great game! I really liked the art style of the character. I think it could use a bit more variation on obstacle layouts, but otherwise it was well polished and fun to play.
I love the look and feel of this game and the switching between open and submerged areas is an interesting mechanic.
Very well polished. The art and music were amazing, and it felt super satisfying when I got the panda to finally fall along with the other plushies.
The game doesn't load for me when I try to play in the browser (Chrome).
Edit: Seems to be a problem on my side.
Nice game! I enjoyed the humor, art and music. The gameplay was a bit confusing as wasn't sure if I was doing well or not.
LD56 — Tiny Creatures (10)
Tiny Trooper by Juutis 2024-10-08T15:23:22Z ♥ 1
What an awesome game! Loved the visual style and sounds effects, and the sniper rifle felt so satisfying to shoot.
Tiny Creatures - Lost Kittens by ybzpp 2024-10-08T14:29:08Z ♥ 2
That was amazing. You did such a great job in setting the mood of the game and also mixing it up from time to time.
Carnivorous Corpse Aquarium : Feed & Thrive by Adrien Tremblay 2024-10-08T12:12:53Z ♥ 1
Love the concept and art style. Would have liked to see a bit more depth in terms of purchase options, but the game was still enjoyable for its duration.
Maginot by vfqd 2024-10-07T16:36:42Z ♥ 1
Its insane that you were able to make something of this scale and polish in just 48 hours. Well done!
Apex Elysium by Bogden 2024-10-07T10:33:19Z ♥ 1
This is the first game I've seen that uses boids as part of the main gameplay mechanic and you've pulled it off nicely. Great work!
Space Invaders by Jiri Hysek 2024-10-07T09:23:35Z ♥ 2
I really enjoyed this one. Both the visuals and gameplay were great, although it was a bit easy as I could just spam the attack. Great work!
Dance with the Sprites by Flewbimo 2024-10-07T09:16:05Z ♥ 1
I like the tradeoff between being able to see and attack. Would make an interesting mechanic to build a full horror game around. Nice work!
Tiny Creatures by kernon 2024-10-07T09:09:13Z ♥ 1
Cool concept. The controls are a bit finicky though and it would be great if you could remove just your last placed sign instead of all of them. Would be cool to see this idea expanded upon.
Buzzy Hill by Klaus Peter 2024-10-07T09:02:52Z ♥ 1
"Gurl, I feel like I'm starving in the next 19.99456 seconds" -Relatable
I liked the art style and mood, great game.
TinyType by SeiRan 2024-10-07T07:07:06Z ♥ 1
Cute game with a nice approach to gamifying typing practice. Needing to press backspace when you make a mistake breaks the flow a bit, but otherwise I enjoyed it and Gort.