Secret of the Lizard People by zookatron 2016-04-27T23:33:00
I was surprised that I tried to master this game, even it's seems to be primitive at first. I think you've done great balancing difficulty! :D
Foon → Ludum Dare Explorer → Users → ryjcio
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | 👥 | Dodge bomb | jam | 3.68 | 3.31 | 3.45 | 2.90 | 3.95 | 3.75 | 3.22 | 3.72 | ||
| 2021 | 49 | Unstable | 👥 | Dizzard Wizzard | jam | 263 | 3.89 | 3.78 | 3.60 | 3.44 | 4.28 | 3.76 | 3.45 | 3.55 | |
| 2021 | 48 | Deeper and deeper | 👥 | Deep Sleep | jam | 519 | 3.76 | 3.56 | 3.31 | 3.87 | 3.93 | 3.59 | 3.21 | 3.58 | |
| 2020 | 46 | Keep it alive | Dziob! | jam | 1826 | 3.22 | 2.97 | 2.97 | 3.60 | 4.08 | 3.42 | 3.07 | 3.34 | ||
| 2019 | 45 | Start with nothing | Rescue Hamsters! | jam | 658 | 3.36 | 3.26 | 3.24 | 2.93 | 3.79 | 3.55 | 3.37 | |||
| 2018 | 43 | Sacrifices must be made | Useful Corpses | jam | 738 | 3.15 | 3.14 | 2.84 | 3.82 | 3.01 | 2.78 | 2.61 | 3.00 | ||
| 2017 | 38 | A Small World | Heart guard | jam | |||||||||||
| 2016 | 35 | Shapeshift | Badassnake | jam | 239 | 3.58 | 3.65 | 3.00 | 2.69 | 3.15 | 3.79 | 4.20 | 3.57 | 53 |
I was surprised that I tried to master this game, even it's seems to be primitive at first. I think you've done great balancing difficulty! :D
Yeah, very cool art I see here! But the game is very unbalanced. The animation attach seems to be triggered with delay. It makes exteremly hard task to kill someone with so overweight sword :)
Very nice approach on theme!
I really hate you! The mood was so freakin great, I was so coursious about what's gonna happen next, and then.. NOTHING. How would you do that to me? You have to promise me next time you're going to do something more!
Great music & art. Rly. I WANT MORE.
Graphics are really cool! But I cannot understand whole point of the game. But it is really fun to smash all that knights anyway! :D
It required my to login to dropbox, I don't have account so I could not play it. :<
Great art and concept, but there are no checkpoints. Starting over and over again is frustrating, specially if there are some minor bugs that affect gameplay.
I couldn't run it. I'm so sorry :<
I rlly would love to play this, but I cannot run it on Windows 10 :<
Uh, dude, I really wanted to beat this game. But whole gameplay it's so frustring, when you cannot predict what is going to happen. I think this game is not hard, but just not fair. :( But I think whole art and feel & look is very, very well done!
It was very challanging to understand the rules! I think its very cool that you made a board game! But I think that you should spend more time on visual representation of a state of the board. I miss some visualisation of actions that I can make. I had to focus on reading instead of the board, which is confusing.
Great game, you have to polish it!
Very nice experiment! I had to use my both hand, but control suggested me to use only one. It because you picked up the space and WASD. I think it is natural for players to control these keys with one hand, so it took me a while to figured it out that I should use both hands :)
I feel you had got inspiration from the Super HOT :) When I finally manage to get to the final floor the controls were blocked and I couldnt move. Too bad! The game was difficult but very satisficing. "Well played"! ;)
It seems like it's some bug in Web version. If I try to use some REALM keys it just restarts a level.
Great game! Really great idea! I love whole look 'n feel!
But I have to say it's very hard. I barerly get 9 points D:
Voice acting is definitly something awesome and unusual!
But... Most of the time I don't see platforms. It's frustrating to make all these "faith jumps". And characters get stuck in the ground without any good reason.
I couldn't figure it out how to play this game. I leave it with no rating. I'm sorry :(
I appriciate that you tried to make a game with some innovatives! But I find it hard to understand. I thought I got a rules, but then it hits me, that I just had luck :D I think you should propably spend more time on balancing this game.
Very nice game! :) But I don't see a connection with the theme.
That was rly fun! Everything seems to be solid. Congratulation guys, great game!
At the begining I was thinking that is really cool concept! But after messing around with controls I found out, that I have no control over the ball while it's in air. It means that when I failed I ended up 3 screens further, because I couldn't stop the ball from rolling!
I think this game is a really cool experiment with unusual gameplay!
Oh man, this game is hard.
Very nice art! I like the idea that controls are different for every form. It affects a gameplay and its not just simple tap runner.
Sometimes when I shift a shape I have a bug and controls not changing.
Too bad, I couldn't make it work on my computer with Windows 10 :< I'm sorry :<
Hey man, that was fun! But I think controls would be more... responsive. It was very hard for me to play it on laptop :) Still great job!
Pretty interesting! Your art is flawless, man!
I was so upset there is no ending, which means there is no goal at all :(
I think the idea of enemies that look like not important objects is fun, but the concept was programmed very unclearly in my opinion and in fact has no impact on playing.
That was fun until I encounter trouble with FPS :)
Sadly, it is not working at my computers.
Tested on Windows 7 & 8. Both with Intel HD Graphics. There is no error or even alert. It just keep trying to run application, but it's endless.
Oh, I love it so much! Why there is no level 3, I would like to play more!
Very challanging for me, but balanced, that's a peace of game!
I like your art style, amazing job with animations! But controls are really hard and unpredictible, it makes the game very hard. Hitboxes of obstacles are far to wide for me, I didn't expect spikes to kill me from aside.
Nice peace of work!
I really like an idea if mixing shooter with tower defence. But I think it would be nicer if the gameplay was focused more on building, than shooting.
Oh man, this game is so hard. I think you should spend more time on balancing this. It was figured it out what is going on on my laptop.
Very nice game! I see a harmony in this little thing. I wish I would hear some music! Maybe it would be nice if controls were more responsive.
Hey, I like it very much! I was dissapointed because you didn't give a player any award after win, but the whole game is very cool and well designed!
@erkberg: It was far too easy for me, so I did not expect to be a boss there. Maybe I had a bad run, that's why I just got bored because of lack of challenge. I like hard games which test my skills in the fair way. Now, when I'm thinking about it, maybe it's because the first part of a game seems to be so casual, and the boss seems to be more hardcore? I'm just thinking out loud.
Great puzzle game! It forced me to think, even it's 2AM here, I was determined to beat it!
Oh man, very nice entry, I love it! The harmony is kept and the game is nicely balanced. Hard, but not too!
Solid gameplay, but it didn't hook me in. Sorry. I appreciated that you have finished it on your own! Graphics and audio are harmonized together.
Lul, that moment when you realize, that sacrifices don't have to be made xD
Hey man, very nice idea! I love style of an art: very simple, but I see you put the effort to the overall look and feel.
Anyway I enjoyed the gameplay just a little, because I think the idea wasn't fully present in the jam version.
Keep rocking man!
Oh, man, having the FPS control style in the platformer frustrated me so much... Anyway, I like a concept of blood as a currency and health. Keep rocking!
Very impressive for the game made in 48hours. Perfect harmony and balance if we consider how fast this game was developed. You did great job focusing on the right things and not carrying about unneeded backstory or not related to gameplay mechanics.
I don't understand why there is a button to kill yourself xD
Oh man, that soundtrack kills xD
I have fun playing it, but didn't hook me in. It seems to be a little buggy and I have problem with how camera works.
So simple in gameplay, so impacting on emotions :V
Very nice executed in field of art. Very nice idea if we are talking about gameplay! The mood swing all the way!
Controls could be more responsive and I think you should add some indicators because it's very hard to predict the movement of the ships.
Anyway, this one was quite fun to play!
@mitch-cutler , there are 18 levels.
@cdunham Thank you for your suggestion with audio. Somehow I missed this part while submitting, I also had a doubt earlier, should I get rated if the sounds aren't mine, but processed by me. I decided if it's a problem I just turn off rating of audio layer. Thanks!
Dude, really freaking great! Most innovative and fun peace I've seen for a long time! Everything seems to play nicely with the idea, every piece of design fits perfectly!
Very nice game, I appreciated an effort with a voice acting, it improves a mood. The gameplay was smooth and the idea was fun.
Sometimes controls feel awkward and hard to manage because when I want to shoot I sometime have a pointer over the items and cannot do it.
I love the art! It's really great! I didn't like a gameplay, I can't figure out what really is needed to be done and objective was very unclear for me. Also the mood was stresful for me, not relaxing. Great entry anyway!
The idea seems to be a very innovative and fun for me! It's a very fun experiment to shape the gameplay over different tastes.
I didn't like graphics. Also, the design of UI is misleading for me.
I think next time you should put more effort in communicating your concept to the player. But anyway, it is a great entry which I enjoyed very much.
Great entry! Everything works together! Congrats!
Oh, the story at the beginning was so engaging that from the start I've got the biggest expectations in the world!
I think level design make a game very hard to play, because at the first glance I have no clue on which platform I can stand on and which I can't. It seems pretty confusing. I think you should more effort in harmonizing colors and feel & look next time.
Still keep developing and making games!
Oh, so simple, so much fun! :V
I laugh so hard xD The point of this game is you sacrifice your time, because you think there is something more, and then... nothing xD
I couldn't force it work, the application doesn't start.
I'm not the type of player, who likes strategy games, but this one hooked me in for very long!
Controls are very unresponsive for me. I couldn't learn how they really work, so I didn't feel any emotions, when I had to sacrifice them. It seems like it's too buggy for playing.
Oh, man, I didn't understand what's the point of the game, event after reading instructions. Sound design is nice, but I think you should put more effort in harmonizing it in field of art.
That was promising, but after couple of minutes which I spent on pushing through menus I got bored and frustrated because I couldn't make any impact interaction with the game world. I also noticed, that everything is so dark, that I have to squint my eyes just to see things. Also, I couldn't shutdown the game.
I'm sorry, I didn't like it. But I'm a more like arcade player, so maybe I'm not the target for this type of game.
Oh, it made me smile.
Oh man, that was so much fun! My girlfriend laughs so hard when I die xD
I like the initial idea, but the execution seems to be little off. Anyway I like graphics, for compo is pretty neat.
Keep developing! For the first time is pretty fine!
OMG, ending is so satisfying!
This is a little frustrating when you cannot grab the candy because there is an invisible way in your way... You know what I mean? Anyway I like graphics very much. And the music also is great!
Nice megamanish entry. ;)
Pretty neat concept, I wish it would be more predictable for me how my choices have impact on gameplay. Nice job!
I was stuck at the temple. I couldn't figure out what to do and the way back was blocked. Sad, it was promising :<
What a crazy concept... But it works! Excelent game, dude!
Hey, dude, this zoom out at the beginning of the game should be the default camera setting for gameplay. I got frustrated because I couldn't see what's coming.
Anyway, really nice game.
At the begining I had troube to figure out what to do, but then... flawless little game :)
It's somehow fun, but I find it a little bit pointless... It's a metaphor for life, isn't it? ;)
I'm sorry but I just don't get it. It seems your game has too many bugs or I don't know what to do. Anyway keep working, dude.
Very fun game! Great job, everything looks in place!
There were some bugs, that were frustrating to me. For example sometimes there is no one beat gap between enemy noticing me and me moving away, so the enemy hits me even I reacted properly. Also, sometimes I am killed before the enemy even touches me.
But for me your idea is brilliant.
You should still work on performance, dude. I've got i7 and it's still lagging xD Anyway good job man.
The game is fun, but probably you should work on balancing difficulty.
Dude, I just finished whole game just by going right whole level. I believe this is a bug. Sad, because it looked promising. Anyway great ascetics!
Very fun experience!
Fun game, but controls made me crazy man xD
I cannot really understand how the mechanics work :< I couldn't force those letter to make any word :< It's sad, because the concept seems to be very original and interesting :<
Yeah, this game is far too easy. There's no chalange at all.
Very creative text based gameplay. I would like to see more of that. Good job!
Great entry folks.
Is it normal, that at level 6 nobody shows up to give you a change?
Amazing graphics and audio, but imo dying after the first shot is a little bit too much. After 5 minutes and couple of tries couldn't get to any of my companions, got frustrated and switched the game off. Oh, and the little intro was amazing as well! Great feel.
Brilliant game. Nice graphic, good job.
Nice art and animations but the fact of not being able to move and attack at the same time makes it really hard and frustrating
I think the best i've played so far, but it's waaaay too easy. You should consider adding some harder opponents. Other then that, the music was working on my nerves after a while. 9/10
Very nice, fantastic graphic and music.
The graphics are cute, but couldn't figure out how to build things and died :/
Great idea for game. Fantastic graphics, the lama is so cute!
I really don't like clickers, but the story and the mood of this game made me play until the end and beyond!
The concept is really nice and creative, but it needs a story or something that will keep the player actually playing and enjoing the game.
The feel and the idea is amazing! Being a lizard and the story is awsome! But the gameplay is too slow and there ain't much to do
It was lot of fun for me, event it's very simple I ejnoyed it.
Reaaaally nice chill game!
Really nice game! The latest version is super fun, but the boss battle might be slightly too easy. I've found the 2nd lvl harder then the boss one.
Very nice and peaceful game. Fantastic music and graphic.
Graphics and audio are really lovely, but the game itself is waaay to hard. Was not able to buy any matches after two tries.
Music was waaay too loud at the beginning, made my ears hurt. Overall, decent game. Got to the exit during the 2nd try :D
Very fun at the beginning, but after some times the skeletons stopped appearing and the game got boring. AMAZING soundtrack and sfx tho, really loved the modern metal vibe!
Amazing feel of the game, the graphics, atmosphere and the feel of killing the blobs. Tho it was way to hard, and there could be a faster indicator of killing the blobs. Also is there a finish to the game?
I can't see some of the screen, but the rest is pretty enjoyable. I'd go with more rewarding hit sound. skrt.png
Lol, it was weirdly fun :D I like the tempo of the game
Could not figure out how the game works. Maybe throw in a bit more of instructions. Love the graphics tho, reminds me of Worms.
Lol nice, had a good laugh
I really wanted to check it out, coz I was intrigued by the gifs, but it couldnt properly work on my laptop. Maybe try optimising it a bit?
Couldn't play it due to freezes
amazing mechanics
Overall nice, the first time the stones went down, got me :D! Tho after a while it became repettitive, it kinda lacksa long term objective / obstacle
Tasty mushrooms! Really good mechanic on the music. I think this is the best game we've played so far! Really digging it!
Lol, dude, you game causes optical illusion xD I love it xD
Good job on everything! Really digging it!
Pretty good game! Was waiting for a jumpscare tbh, but it didint happen. Nice aesthetics and interesting and hard gameplay. Damnn, good music.
same as @brianpow
OMG, this music is so fantastic! It makes such an nostalgic atmosphere! I love it!
147/147.
Art style is rly impressive for a game made in 3 days. How did you animate the cat? Is all by hand or maybe you have some magic trick? ;)
Although I need to say that level design was rather confusing and distance to walk from my perspective was too long for such a small game.
Anyway great entry!
Very artistic approach to the topic! I like that things that happends along the way are impacting controlls, so I can really expierience things that are discussed in game!
Also I would like to ask, how did you animate the fish?
I'm terrible at beta testing, but I love the concept of incorporating something percived as the bug into gameplay. Also those bugs are kinda typical which is very good design choice.
Rly neat concept, I enjoyed it very much. Wish there is mode single player mode :D Also I couldn't manage to make it works with Two-gamepads. That's a bummer.
I love art style, it's simple but works really well with core gameplay. I like the concept very much, but idea of randomizing maximum capacity from 4 to 6 rather gave me "what the heck" feeling, rather than be more engaging. I rather wouldn't expect random mechanics in the puzzle game. Still though, I play it couple of time and this is so fun! Seeing all those garbage cubes at the end pilled down is oddly satisfing :)
Very sweet game! The general concept seems to work well! One thing I would suggest to work on is pricing of blocks. At the begining jumping over barrels on flat ground quickly becomes unexciting, so I wanted to start building as fast as possible!
Lovely art style!
I enjoyed the concept very much, I like graphics and art. You have put some pretty small game!
The game is like really difficult. I think is because level design is really unforgiving. Maybe more checkpoints would be a good idea?
Fun concept. Yeah, I find it hard to balance more then 2 eggs with my crappy controller =( I guess It's time to invest in some good quality game pad to save all those mighty chickens, shouldn't I? :D
Also I really like graphics. Chicken looks gorgeous!
@xsangyhix Hello, thank you for your feedback. Regarding slowing down, speed is not related to damage. You found a bug! We have implemented a patch, so thanks to you no one will experience it in the future :)
Hi @vizitas , thanks for feedback. For 3D modeling we used Blender. For texturing we used Adobe Substance.
I like the idea. At first I thought it's silly and why I would find it challanging... Oh I was so wrong and I was hooked for much more time that I could imagine I would be. Great job!
Dang! I like the concept very much! Pls make more level in the post jam version!
Lovely expierience! Mood is excelent, idea is excelent, execustion is fabioulous. I love it. AND THAT MUSIC, OMG, it builds such a great mood!
The only think you could look at is optimization ;)
Hey, I had tone of fun playing this. This is very great entry and very unique idea. I really enjoy this!
Art is just beautiful, music is awesome, mood is awesome! I love it! I wish I could have finished it, but I stuck at some points. Idk if it's a bug or just me being too stupid.
Pretty neat game! Controls and balancing on the wind feels preety cool! Looking at other entries this is pretty unique approach to balancing game!
Although I think it would be fun to have some health bar instead of insta-kill. That way you would make smaller objects less dangerous :)
Also I think you really need to implement RAG-DOLL when a player falls off a bike :D
Jeeezus is my friend
I hate the fact that this reminds me my actuall work.... Great idea though! I also like the art style very much.
Congrats on such a fun mechanic! I couldn't resist playing one more level. I like art style, it reminds me a bit of Hot Line Miami.
The best balancing game I've been playing so far. The main concept is generic, but the twist is so fresh and cool! Dude, grwat job!
Really like art work here and I like overall mood. I love to smash all smilling faces with a bazooka. Swirling room mechanic seems to be pretty unique.
Unfortunately I couldn't figure out when actually I loose health points. I couldn't see any enemy attacking me, but I was hurt anyway. Probably some hurt indicator would solve this particular problem.
Overall I enjoyed the game, wish there is more guns to explore.
This is very fun game! I love art style. It's impressive that you created all those assets within 3 days.
Very unique idea! I would like to explore it more! Graphics looks neat and it's impressive that you've implemented actual narration. I like the mood on this one very much.
If I may have a suggestion, the game is little too dark on my crappy laptop screen, so I wish the darkness setting is available.
Overall great work!
Rly great game! I really like the twist on the last day! Also I <3 art here, it so simple yet so effective! I wish there was more levels!
I think controls require some work. It doesn't seem to be very convinent to have two separated buttons to get on a chair and get off of a chair.
ROTFL. Clear winner in the humor category. At least for me.
If you have a doubt weather you should play it: click_to_kiss.png
If my HP recovers when I eat dino meat doesn't it make me dino lover rather than hater?
Just thinking out loud...
Great game though, you have a little great retro FPS here. I love the fact that I can just throw a gun towards incoming enemies. Everything feels in place here. Great job!
This is pretty neat concept! Need to say that my biggest enemy here was a camera. It doesn't support the gameplay. I cannot plan ahead my next moves because I cannot see the level, so in practice I need to memorize whole map instead of focusing on solving the puzzle.
Sad to say, I really was hyped to play the game, then I couldn't get passed level 2 because the level restarts after short period of time with some white fade out. It is supposed to be like this? Is a game mechanic that I don't get or just a bug?
@dock-frankenstein I noticed this mechanic by myself in game. What I mean is on level 2 I always get killed when I interact with something, so it's not possible to prevent death at this point. I think it would be nice if the player couldn't be killed while performing interaction. For now it feels to be very unfair =(
Very sweeeeet game! I love this mechanic. This is unique approach to theme and you've done great!
The only thing I would change if colors of the player and dynamite. It blends with the background so sometimes it's hard to see what's going on. More distinguished look would be apprieciated.
I don't have much to say about this game because it is just... GREAT. Kudos!
I love art style. I also really like shooters, so it shouldn't be surprise that I also love the game play 😎 I would like to have more levels to play
Nice vfxes! This retro vibes made me dancing!
I found out that if I don't move a can get higher score then when I try to move :V
I love idea and execution. Rly liked audio and music, everything feels in place. Would be so great if I could pass the level 3, duh.
I like the concept of main mechanic. It seems to be pretty unique. Unfortunately I faced many bugs with collision detection =(
I need to say the music is awesome. Period.
Pretty neat! The idea seems to be working. Only thing that seems to need little polish is physics. Sometimes parts behave in so unpredictable way that it makes whole ship... unstable? Oh, now I get it :D
Anyway I like your approach to graphics. Also I enjoyed the elevator music very much.
I would like to have option to modify an existing mech, not just to reset the whole thing. Each time I need to restart the level it becomes more frustrating... So I guess I would like to have an option to continue with my previous work.
Anyway, very good job!
It's a fun game, but I don't know how it fits the theme so far. Kudos for you for making FPS game from scratch in 3 days! Need to say this is pretty impressive. Especially you created 3 huge levels!
I like graphics style! Although I found it hard to recognize enemies, it seems like it's little too dark.
Also mouse sensivity is by default very low and definitely setting for this would be handful.
Music and audio is just flawless.
Neat game, really enjoyed swipping card mechanic. Also it's impressive you have put a narrative into the game.
Huh, it became so fun when I discover, than I can bounce on the enemies by killing them with a club!
I would work a little on visuals of the level. It's often very dark and I couldn't see where to go.
Overall I think this is very cool entry and would like to see where it would go with little more time.
Amazing compo entry! I rly enjoyed graphics and music is just awesomely suited!
It would be nice though to have some clearer indicator when it goes so bad that I'm gonna loose.
Hey, this is pretty neat entry! I like the ideas along the way, but from my perspective there are two problems: jumping feels rly confusing and controls seems to be designed for someone who has 3 hands :D Anyway I enjoyed the idea, but I couldn't complete it because I'm too lame :<
Huh, I could't pass level 3 because my friend stuck in the exit every time. Fun concept, would like to explore it more! Pls fix this bug so I can play more :)
I honestly don't know what to do with bread puzzle :V
This is amazing! Extremely polished and well executed. Also the idea is pretty neat and unique. Seems folks you have a banger here!
Hi man, I cannot give you rating because of the bug. I cannot play properly because I don't see anything :( Pls bugfix this so I can rate your game.
bug.png
It was rly fun! I see some problems with AI of the enemy, but overally I had fun!
Great entry! Such a great core concept! Much tables! I find the world design funny as hell :D
I like the artstyle very much. But it's too hard for me too.
Hi man, congrats for finishing solo project! Probably it was super hard to make 3D game all by yourself.
General concept is pretty promising. Would be nice to be able to pick up items just by using left mouse click. I don't see any point why it's under E key. Also it feels like some additional obstacle would make game even more fun. Like idk, for example a dog which hangs around and messes up things?
Anyway it's pretty original, I didn't see anyone else connecting the theme with diabetes :)
Amazing art style! Overally game is amazing! It was rly fun to fly this spaceship! One thing that I would try to solve is that gathering survivors for me is not engaging. I wish to have more opportunities to fly spaceship instead of going around planets by foot.
Great job folks!
I wish I could vomit on strangers... Ofc in game :D
Very nice platformer game! Absolutely love art presented here. Everything is in perfect harmony. Also level design is great, I was little sad after finishing game. I wish there were more levels to play. Congrats!
Perfection. It reflects my mood perfectly. I love everything about it. Artstyle, theme, idea, execution.
The one thing that seems to be pretty odd to me is that when you decide to grab somebody's head and throw it at somebody else the bloodlust seems to be uneffected by that. From my perspective this is pretty brutal, so it should be counted as the valid "bloodlusty" action.
At the begining it controls felt little akward, but after few minutes I was hooked! Great game, had very much fun with it!
Cool Now I see I suck at numpad, doh :D
It's fun! But it's way too short :(
Crazy fun VFX. But I got to 2nd room and didn't know what to do :<
Kudos for those retro graphics. But guys... You should drink one beer in the morning to reduce huge hangover :V It works like a charm :V Trust me, I'm polish :V
Nice entry. I enjoyed art style overally. Level design probably needs some more "puzzly" vibe because now it feels like it too easy and the only obstacle is the score at the end.
Main character model is not yours and animations also was taken from Mixamo, which you didn't write in the description of your game.
mixamo_the_boss.png
Avaiable here: https://www.mixamo.com/#/?page=1&type=Character
You should opt out from certain categories if you haven't created things on your own. Also you need to credit authors if some parts were not created by you.
This is pretty neat! Amazing job on this entries. This is like all those Creepypasta Games, but it actually exists :D
Nice preparation for being Uber driver :V
Love this entry. I like the core concept and you rly pushed it further with level design. Great entry!
I love art style and mood created by audio. It's so simple yet so effective. Also core mechanic is pretty solid for me. I would like to have some predesigned levels to explore the mechanic further!
Really great art style!
Little fun game, but it's really way too easy. Some other obstacles or more hammer pounding would be great!
This is pretty neat game! Graphics and music are great. Gameplay is fun!
But I guess probably you can work on controls. Draging and dropping things doesn't work here too good. Probably simple clicking would be enough.
Also I had little mindf*ck when I realised that some of the blocks are pulled by gravity and some not. It was a bit confusing at the begining. Maybe some distinguish of thier appearance would be helpful for players?
Anyway great job. I completed it and enjoyed it very much :)
Nice concept for core mechanic! It play along well with pixel art graphics. Would be fun to have more levels to play.
Great game! For me it is really hard :D I like core game loop and art style is very good. Great job!
I'm cube lover so I needed to play this one :D It feels like if you have a strong basics for creating 3D platformer game! Sometimes I had problem with recognizing where I can jump because of lightning of the scene. Overally I had fun playing your game!
It would be great mobile game to kill some spare time! Graphics are totally cute and I love the art. This is like ideal MVP. I would like to play more levels!
Super cool game!
Have you guys used any particular library or Unity asset to create those VFXs?
You've just made me realize how awful India Jones I would be :D
Very relaxing expierience. Music and art here is outstanding! Also the concept is pretty unique, haven't seen any other game approaching the topic this way. Maybe some indicator for player that sneeze is coming would make a game little more fair ;)
Great graphics and audio!
Wow! Impressive playtime! For me this is the best entry in a whole jam.