Foon → Ludum Dare Explorer → LD46 → Rise of the Quack

Rise of the Quack

By nervous-composers, jusw85, zedecks and zicboy

Percentile
CategoryRankScoreCountLD46Ever
Overall22322.973313.624.9
Fun20962.853518.629.1
Innovation24882.25342.37.0
Theme20513.193419.333.6
Graphics11903.653553.363.5
Mood18942.973322.833.2

Comments

codeforjoycaro 2020-04-20 18:58 ♥ 2

I liked the art, but the die animation was missing. The music emphasised the action character of the game.

gabriel-corbani 2020-04-21 00:01 ♥ 2

It was really fun to play. The detail for me to stand out was after a game over there is no way to reset. I needed to refresh the web to play again

eolin 2020-04-21 17:27 ♥ 1

Hmm I like the design of the game, maybe a little bit more storytelling will be good. Also no possibility to reset the game after losing is frustrating.But really good artwork. :)

darottio 2020-04-22 01:40 ♥ 1

I love the creative enemy designs! I could definitely imagine the world this game takes place in!

nightvision65 2020-04-22 05:15 ♥ 1

Beat the game in 1 life. Really nice control and graphics.

arden 2020-04-22 18:46 ♥ 1

I really enjoyed the art style. The enemies are kind of creepy looking! The gameplay is really simple, short, and easy. But it IS a jam game, after all.

Good work!

sophiemae0 2020-04-22 18:50 ♥ 1

Lovely graphics! The style and color pallet are really compelling, great job!

prackli 2020-04-22 18:57 ♥ 1

Really good one

junber 2020-04-22 19:10 ♥ 1

I died on the very last second on my first attempt... I would have been nice to be able to restart the game from there without reloading the page to make me feel less bad about myself. Anyways the 2 different end screens look really cool and balancing how far you go away from Tsunenaga was pretty fun.

oddtimes 2020-04-22 19:26 ♥ 1

Beautiful handdrawn art! Reloading the game for restarting was a little annoying.

aj-jones 2020-04-23 07:13 ♥ 1

Really liked the art style! Only recommendation would be some slight audio variation in enemy death, and a way to reload the game.

mehrdadsh 2020-04-27 09:21 ♥ 0

Nice Art. I’m a programmer looking for a graphic designer to team up or a team to join and maybe work on new games, if you are interested contact me:

​email: m.shahiri.m@gmail.com

Instagram: m.shahiri.m

my LudumDare Game:Social Distancing For LadyBugs

thebreakfast 2020-04-27 17:56 ♥ 1

Neat sprite art! The ridiculousness of the enemies being various types of cyber-ducks is very 1990s. Is the main character based on Trunks from DBZ by the way? He has big Trunks energy. The game itself is a little simple and a bit easy. Some different types of attacks might make it a bit more varied, maybe a way to juggle the enemies or something. I could see a Megaman style charged attack working here too I also felt like jumping was unnecessary.

inka-mcatee 2020-04-28 09:46 ♥ 1

Nice Art, amazing Animations! I am a huge Fan <3

justcamh 2020-04-28 10:30 ♥ 1

Cool game! I was just warming up, and things were starting to get tough, multiple enemies were about to touch the stasis thingy, when suddenly! YOU WIN. It felt odd really, I didn't feel like I'd deserved it, like maybe the win should've held back until the wave was over. I didn't really get a great feel for the game either, a minute felt like it was over quite quickly, but the game was fun, I wanted to keep playing. I wish that you could move whilst attacking, but otherwise the controls felt slick. I like the variation in the enemies too, and the art was really good. Overall, the game was great, I just dunno why you had to end it all so quickly! ❤️

omickron 2020-04-30 11:17 ♥ 1

Good game. The idea for protection is very well suited to this topic. Make it a little bigger and it would be better.

ryjcio 2020-05-03 20:09 ♥ 1

Nice art and animations but the fact of not being able to move and attack at the same time makes it really hard and frustrating

aleksey-moiseev 2020-05-05 21:48 ♥ 1

Great art and animations! God job!

kaeveris 2020-05-09 18:21 ♥ 1

The graphics and animations are really great! I liked many variations of enemies, how different they looked and behaved