I don't think I could call this a 'game' at all it missed most of all game design elements, who am I? What's my purpose? and Why should I do it? I don't see any purpose, or goal that's communicated to me. No harm intended, but it's missing things I could suggest you to look up game design principles. Also the protection seemed to be a useless feature because whatever color I choose they still kept dying.
The controls were pretty hard to get used to, but the graphics are great, and the base idea is a good one you can easily expand with power ups, leveling skills and such
Liked the art and the look, there were many bugs with the doors. I would consider adding a better combat system and make the slimes more deadly. Overal nice game I liked it.
Honestly I could not call this a game, it's missing almost everything, no animation, no sounds, no ui, no menu. The idea was not bad, but this a a prototype and not a complete game.
I liked the art stile of the background, the character animation could be better, and I was missing some more impact when I collect the items like a sound or a gentle screen shake, and a more solid shake when I hit a bat. Also for this king of game I would not use perspective camera, even thou it's nice when the background moves a bit and adds a little depth in this case it's not necessary as you have limited space to move around and feels strange.
Interesting idea, I liked the sounds and audio. I would definetely add a UI showing the patients status so I don't have to go back every time and check on him, or a heart monitor that indicates the patient is dying.
Im was missing some sounds at the beginning and also some animations would make the game much more interesting, and by the end the problems just kept repeating I would add bit more. Overall it's a good game
Awsome game, bit to easy for adults but it's a really good game to keep kids busy and silent :D. I would Add visual advices also not just text to keep it more simple for kids.
The controls feels nice and the core of the game is well developped. But that's all to it. It's more of a prototype than a complete game to me, I would definetelly add scoring.
You could explain your game better by adding some kind of advice in game how you play, if I stubled upon this by randomly and did not read the ludum dare desc I probably would not figure out how to play it and also some music would be great. It could make the game much better.
So far my absolute favourite, the story was nice and the sountracks were spot on especailly on the last level, maybe I would add some resonse when you move. But really nice work.
The art is beautyful I love it, I miss some cheerful music and maybe the levels are bit short, I got until the 5th level. The difficulty is scaling nicely. Simple but Awsome.
It could take a restart button, for now I can only quit or go back to the menu, if you press the boost button too many times you crash the game, and when I get outside of the sreen I loose the player and cant revert it.
LD46 — Keep it alive (36)
Game of Life by GreenAndSubmarine 2020-05-12T07:28:31Z ♥ 0
I don't think I could call this a 'game' at all it missed most of all game design elements, who am I? What's my purpose? and Why should I do it? I don't see any purpose, or goal that's communicated to me. No harm intended, but it's missing things I could suggest you to look up game design principles. Also the protection seemed to be a useless feature because whatever color I choose they still kept dying.
Feed Charles by mmmcgill1232 2020-05-10T20:06:34Z ♥ 0
The controls were pretty hard to get used to, but the graphics are great, and the base idea is a good one you can easily expand with power ups, leveling skills and such
Test Project by ReeceGibbo 2020-05-10T20:01:23Z ♥ 0
The voice over is pretty good, I thinks that's the best part in the game.
1922: The Unfortunate Olympian by Mark Keeble 2020-05-10T07:11:50Z ♥ 1
Liked the art and the look, there were many bugs with the doors. I would consider adding a better combat system and make the slimes more deadly. Overal nice game I liked it.
VIP protection by default games 2020-05-10T06:40:50Z ♥ 0
Honestly I could not call this a game, it's missing almost everything, no animation, no sounds, no ui, no menu. The idea was not bad, but this a a prototype and not a complete game.
Keep Campfire On by FedeOlive 2020-05-10T06:36:51Z ♥ 0
I liked the art stile of the background, the character animation could be better, and I was missing some more impact when I collect the items like a sound or a gentle screen shake, and a more solid shake when I hit a bat. Also for this king of game I would not use perspective camera, even thou it's nice when the background moves a bit and adds a little depth in this case it's not necessary as you have limited space to move around and feels strange.
Guilty Transplant by AntaresValdemar 2020-05-09T09:30:37Z ♥ 1
Interesting idea, I liked the sounds and audio. I would definetely add a UI showing the patients status so I don't have to go back every time and check on him, or a heart monitor that indicates the patient is dying.
Kingdom Trainee by ukirain 2020-04-27T17:21:10Z ♥ 2
Im was missing some sounds at the beginning and also some animations would make the game much more interesting, and by the end the problems just kept repeating I would add bit more. Overall it's a good game
Arrhythmia by Bodaciouslycrazy 2020-04-27T17:08:08Z ♥ 1
Unique game that perfectly fits the theme.
Ludum Creare by Jon Topielski 2020-04-27T17:01:46Z ♥ 0
Nice game, with polished mechanics, but maybe I would change the font, sometimes it's hard to read.
Zoo keeper by Team-on 2020-04-27T15:14:52Z ♥ 3
Awsome game, bit to easy for adults but it's a really good game to keep kids busy and silent :D. I would Add visual advices also not just text to keep it more simple for kids.
water it by monblu 2020-04-27T15:08:34Z ♥ 1
Nice and really responsive game, It felt simple and got bored after few minutes, but it's really good.
Keep It Alive top-down shooter by kkrac 2020-04-24T18:11:23Z ♥ 1
The controls feels nice and the core of the game is well developped. But that's all to it. It's more of a prototype than a complete game to me, I would definetelly add scoring.
Starship & Hull by Mastoast 2020-04-23T08:29:03Z ♥ 1
Unique idea, but I found camera a bit strange and confusing It was hard to tell where I was on the ship
city beats by causalpigeon 2020-04-23T08:21:49Z ♥ 2
You could explain your game better by adding some kind of advice in game how you play, if I stubled upon this by randomly and did not read the ludum dare desc I probably would not figure out how to play it and also some music would be great. It could make the game much better.
Keep It Alive by Rakowu 2020-04-23T08:17:10Z ♥ 0
The game seemed to be way too random, I would have liked if there was some kind of logic or hints in every level you need to find or think about.
Droplet Dodge by Alaska 2020-04-23T08:11:40Z ♥ 2
The idea is nice, but the jump feels way too floaty and it's hard to control. Maybe some gravity scaling would fix .
Five Below Zero by Daniel Williams 2020-04-22T19:26:18Z ♥ 1
Sometimes when I try to move a character it freezes for a moment and the screen completely zooms out
Rise of the Quack by nervous-composers 2020-04-22T18:57:58Z ♥ 1
Really good one
Rabbit Guillotine by miki_keyo 2020-04-21T12:35:26Z ♥ 1
So far my absolute favourite, the story was nice and the sountracks were spot on especailly on the last level, maybe I would add some resonse when you move. But really nice work.
Monster Keeper by yetanother 2020-04-20T18:43:42Z ♥ 1
The art is beautyful I love it, I miss some cheerful music and maybe the levels are bit short, I got until the 5th level. The difficulty is scaling nicely. Simple but Awsome.
Keep it alive by PD Dev 2020-04-20T18:38:17Z ♥ 0
The diffculty setting were a nice touch, Hell mode is far the best :D
Protect The Artifact by WillyPa 2020-04-20T15:04:20Z ♥ 1
It could take a restart button, for now I can only quit or go back to the menu, if you press the boost button too many times you crash the game, and when I get outside of the sreen I loose the player and cant revert it.
Train by bigassopper 2020-04-20T15:01:05Z ♥ 2
I like Trains... But the page is broken
Tiny Fragments by Daniel Moreno 2020-04-20T14:59:53Z ♥ 1
Awsome game, the part when he streches out and grabs the next frame is so good.
Save Bob by Boaz 2020-04-20T14:47:58Z ♥ 1
the basic mechanic is good, but the sounds and arts could be polished, with animations and some particles.
Efi by ludipe 2020-04-20T14:43:31Z ♥ 2
Liked the sounds, but don't know if it's really fits the theme of Keep it Alive.
Keep It Afloat by ZeGGamer 2020-04-20T14:38:45Z ♥ 2
Controlls are bit hard and strange on a keyboard, but man it's so much fun, I like the retro style sounds you used.
The Fire Keeper by Honest 2020-04-20T14:23:09Z ♥ 2
I'm getting a Undertale vibe from the arts, nice job
Dad Day by mudlee 2020-04-20T13:17:07Z ♥ 0
I don't know if it's intentianal but they seem to go under the bed sometimes, like it was missing a collider.
My Pet's Dungeon by N.O. Games 2020-04-20T13:13:38Z ♥ 1
nice work, The buttons sometimes were not responsive, but I like it, the base idea was really good
Bring Back The Chick by Nicolas Diniz 2020-04-20T11:41:36Z ♥ 1
That damned birdie always flew away in the worst time... Nice work, enjoyed it.
Sacred Gardener by Hanamigi 2020-04-20T11:36:58Z ♥ 1
Liked the animation, nice work
Spooble: A Search Engine Story by Mikhail Rudoy 2020-04-20T11:32:48Z ♥ 2
It gave me a good laugh
Lich Clicker by Fictions 2020-04-20T11:26:19Z ♥ 2
awsome game, the art is really nice and unique, nice work!
Alien EMT by Zypo 2020-04-20T11:17:15Z ♥ 1
Its bit hard to figure out what I need to do right at the beggining.