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Garbostackers
Garbostackers
By runuchok
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 265 | 3.48 | 34 | |
| Fun | 270 | 3.37 | 34 | |
| Innovation | 167 | 3.64 | 34 | |
| Theme | 164 | 3.89 | 34 | |
| Graphics | 104 | 3.90 | 34 | |
| Humor | 362 | 2.31 | 32 | |
| Mood | 446 | 2.63 | 32 | |
Comments
zantze
2021-10-04 12:40
I tried for a few rounds and it's quite fun to play! It's fun after a few attempts you start to find out a strategy how to balance the platform. I had some difficulty getting the cubes to stack to 6, since sometimes they got six, and sometimes they wouldnt go above 5.
The graphics were also great, and the game played well. Well done!
runuchok
2021-10-04 12:48
@zantze Thanks for playing! Yeah, forgot to mention, maximum mass for garbage cubes are randomized (4 to 6) for it to be more interesting to try to balance hauler))
ancooper
2021-10-05 13:52
garbage.PNG
Nice little puzzle. Reminds me of a 2048 game.
Very impressed with this entry! It looks and plays great. I would have loved some audio, some "ker-chunks" when compacting or something. Other than that, really well polished :)
lcstark
2021-10-05 14:04
Interesting and nice looking game! The gameplay is simple and you can immediately understand what you have to do. One problem I found was that the "How to play" button in the game doesn't work, but since the instructions are here on LDJam page it wasn't a big issue.
sceef
2021-10-05 16:13
nice
lucy-lu
2021-10-05 21:34
I enjoyed it, loved the presentation of the filled layers at the end :two_hearts:
Cool entry, I like the concept of trying to stabilize the hauler while moving the trash! The controls felt a little bit too slow sometimes but overall, a nice game :v:
Awesome idea, and well executed! Excellent job with the graphics (I particularly enjoyed seeing the rotating stacks displayed during the "game over" screen).
I feel like it would go great with a kind of lofi-cyberpunk soundtrack. Great work!
Cool game. Definitely very nice voxel models for sure. The game play didn't feel particularly high stakes tho, It tended to be very easy to re-stabilize so instability wasn't really a threat and thus gameplay became repetitive quite quick. But overall it was nicely polished and the mechanics worked really good :)
Cool game! It always amazes me how entranced numbers going up can make me haha.
I liked the mechanics a lot. The 'How to Play' button didn't work for me, and I didn't remember I could press RMB to dump the lot, so my first load was huge (and beautiful). I didn't love the randomness for the max garbage count, especially since there was no visual indicator (maybe turn the text a different color when it hits max?)
Thanks for making this!
I dig the style :sunglasses: ! pretty cool mechanism. Easy to understand and control. :thumbsup:
owca
2021-10-07 12:24
nice one! cool graphics and machanic :thumbsup:
glenugie
2021-10-07 12:25
I like the concept, and I think the core gameplay in there is fun but needs a little more polish. The placement of the crusher head felt a little imprecise, such that I kept having to confirm exactly where it was instead of getting into the flow. And I agree with @christianb the random max garbage count didn't feel great, as until I came back here and read it it left me quite confused as to what the rules for compacting trash was - easily fixed with some kind of visual indication, if it's a mechanic you want to keep. Would also love to see them audio feedback added, for moving/crushing. That said, it's an excellent effort, and the voxel graphics look great!
ryjcio
2021-10-07 13:53
I love art style, it's simple but works really well with core gameplay. I like the concept very much, but idea of randomizing maximum capacity from 4 to 6 rather gave me "what the heck" feeling, rather than be more engaging. I rather wouldn't expect random mechanics in the puzzle game. Still though, I play it couple of time and this is so fun! Seeing all those garbage cubes at the end pilled down is oddly satisfing :)
mordrick
2021-10-07 14:15
Very cool entry, that definitely fits the theme!
It somehow has the feeling of a 2048 game and I really like the voxel graphics.
I was not able to fully understand, what determines if a block could go up to 6 or if not but I managed a pretty good score nonetheless. I would have wished for the rotation of the pusher to be a bit more handy, since I sometimes needed 2 or 3 approaches to get him into the place where I wanted it.
And please! After the jam, add some moody music and some sounds ^^ that would be awesome!
After all a good game and definitely worth playing!
dara.PNG
bqq
2021-10-07 16:58
Neat game, I appreciate the voxel graphics, don't see enough of those around! One thing I really like is the "WARNING: UNSTABLE" that is missing from many of these balancing-type games, it really helps!
The design is very cool, I love the graphics. The idea is great too, it is very clever. Well done
Great entry and very fun game! Good luck!
Great game. Voxels look really nice. Gameplay is fun and not too hard.
jimbly
2021-10-18 20:55
Neat game! Nice graphics. The balancing and unstable-ness were really great. I got a little bored after a couple layers of my truck was full though, so it needed a little something more - each layer (or, completely different "levels") being a different shape, perhaps having some solid / unmoveable blocks would have changed things up a bit.
Nice work! I like your art! It reminds me 2048) Well-done.