Pretty spooky! Learned real quick what the rules were after standing in place reading the text on the wall haha. And the ghosts actually startled me a bit, too! Also, the credits were pretty funny.
Cool game! It always amazes me how entranced numbers going up can make me haha.
I liked the mechanics a lot. The 'How to Play' button didn't work for me, and I didn't remember I could press RMB to dump the lot, so my first load was huge (and beautiful). I didn't love the randomness for the max garbage count, especially since there was no visual indicator (maybe turn the text a different color when it hits max?)
Ton of fun playing this game! It was a little frustrating getting the controls to cooperate at times, but it definitely fit the theme well. I loved the raccoon's witty little lines as I did new things, too!
Loved the sound design on this one. The audio and sfx went together really well, made for a really chill vibe. It was a bit too repetitive to make me want to keep playing, though.
You should totally expand on this further, it's a solid foundation!
Wow! You really nailed the PSX thing! I know it was a short game, but the tone and mood were both really good! Fully expected something scary to show up as I was leaving haha.
We actually made a PSX-style game, too (feel free to check it out). I'm a big fan of how you handled the text and interactions, it all felt really nostalgic haha.
At first I was trying hard to be careful and dock things properly. Then I got a ship that spawned without it's connector piece attached, and it was all downhill for my run from there haha. I didn't know at first that not all ships can rotate, and it felt a bit strange that you had to press the rotate button rather than hold (since that's how the movement works). But it was a lot of fun spamming the spawn button and watching the ships fly out of control ;)
Fun game, funny concept. I found the punching mechanics to be a little inconsistent; very often my punches wouldn't come out unless I was at a certain angle or moving at a certain speed. Not sure if it was intentional, but towards the end there were people I couldn't punch away at all (i.e. the fast purple person).
Simple, and absolutely mesmerizing. Though I did find myself wishing I had a nice, chill track to listen to while I chased colored dots around the screen.
I kept losing dots (what felt like) randomly and had to hurry to get them back. I just wanted to have all the colors!
Took me a few tries, but I finally got the hang of it without falling!
Presumably the Q spamming was to create the frantic feeling of a struggle, which I get. Agree with others thought that it was a bit much, there may be other ways to produce that emotion.
Overall, cool system that has potential. Thanks for making it!
I couldn't get rid of the first crystal with my positive word powers, but it worked on the second one. And I thought the little ghosties were my friends because they were the same color as me, so I took a lot of damage for that mistake haha.
Wow, I thought this game was easy at first, but things really ramped up! I didn't realize that you couldn't lay wires the same way at first, which led to a bit of confusing interactions for a second there.
Overall, enjoyed my time with it. And the character is cute! Nice work!
LD49 — Unstable (14)
Love Stacks by TailsGameDev 2021-10-07T11:56:15Z ♥ 1
Always nice to have someone cheering you on while you shoot blocks with a cannon!
Not sure what the meter on the right was for (score perhaps?). And does the girl say anything different after a while?
Unstable Prison by Barrier 2021-10-07T11:39:54Z ♥ 1
Pretty spooky! Learned real quick what the rules were after standing in place reading the text on the wall haha. And the ghosts actually startled me a bit, too! Also, the credits were pretty funny.
Well done!
Garbostackers by Runuchok 2021-10-07T11:28:11Z ♥ 1
Cool game! It always amazes me how entranced numbers going up can make me haha.
I liked the mechanics a lot. The 'How to Play' button didn't work for me, and I didn't remember I could press RMB to dump the lot, so my first load was huge (and beautiful). I didn't love the randomness for the max garbage count, especially since there was no visual indicator (maybe turn the text a different color when it hits max?)
Thanks for making this!
Raccoon from the Moon by BinarySpark 2021-10-06T11:54:09Z ♥ 1
Ton of fun playing this game! It was a little frustrating getting the controls to cooperate at times, but it definitely fit the theme well. I loved the raccoon's witty little lines as I did new things, too!
Nice work!
The Unstable Comet by Juanlu 2021-10-06T11:35:23Z ♥ 1
Loved the sound design on this one. The audio and sfx went together really well, made for a really chill vibe. It was a bit too repetitive to make me want to keep playing, though.
You should totally expand on this further, it's a solid foundation!
Final Slumber by Flatgub 2021-10-06T11:24:08Z ♥ 3
Wow! You really nailed the PSX thing! I know it was a short game, but the tone and mood were both really good! Fully expected something scary to show up as I was leaving haha.
We actually made a PSX-style game, too (feel free to check it out). I'm a big fan of how you handled the text and interactions, it all felt really nostalgic haha.
Nice work!
WildGuess by Rashid 2021-10-05T15:03:47Z ♥ 4
Funny game. Good job!
Bob's Underworld by chesschaser 2021-10-05T14:55:40Z ♥ 2
Made it to 99m! So close to 100!
At first I was frustrated by the blocks. They seemed so random. But then I noticed the subtle hints that were being dropped and I did a little better.
Thanks for making this!
Totally Stable Docking Simulator by mlkvr 2021-10-05T11:27:54Z ♥ 1
Nice work entering the Compo!
At first I was trying hard to be careful and dock things properly. Then I got a ship that spawned without it's connector piece attached, and it was all downhill for my run from there haha. I didn't know at first that not all ships can rotate, and it felt a bit strange that you had to press the rotate button rather than hold (since that's how the movement works). But it was a lot of fun spamming the spawn button and watching the ships fly out of control ;)
Thanks for making this!
Please don't explode ! by Mouf 2021-10-05T11:19:24Z ♥ 2
Take that, tourists!
Fun game, funny concept. I found the punching mechanics to be a little inconsistent; very often my punches wouldn't come out unless I was at a certain angle or moving at a certain speed. Not sure if it was intentional, but towards the end there were people I couldn't punch away at all (i.e. the fast purple person).
Thanks for making this!
Core of Color by qthree 2021-10-05T01:45:29Z ♥ 1
Simple, and absolutely mesmerizing. Though I did find myself wishing I had a nice, chill track to listen to while I chased colored dots around the screen.
I kept losing dots (what felt like) randomly and had to hurry to get them back. I just wanted to have all the colors!
Fun game overall, nice work!
Roboturai by Be3n2 2021-10-05T01:34:27Z ♥ 1
Took me a few tries, but I finally got the hang of it without falling!
Presumably the Q spamming was to create the frantic feeling of a struggle, which I get. Agree with others thought that it was a bit much, there may be other ways to produce that emotion.
Overall, cool system that has potential. Thanks for making it!
Shards of Me by Craftgineer 2021-10-05T01:26:23Z ♥ 2
Cute game! I just wanted to make Mr Door smile :/
I couldn't get rid of the first crystal with my positive word powers, but it worked on the second one. And I thought the little ghosties were my friends because they were the same color as me, so I took a lot of damage for that mistake haha.
Thanks for making this!
Router Runner by JustinMullin 2021-10-04T22:27:13Z ♥ 1
Wow, I thought this game was easy at first, but things really ramped up! I didn't realize that you couldn't lay wires the same way at first, which led to a bit of confusing interactions for a second there.
Overall, enjoyed my time with it. And the character is cute! Nice work!