prismapunch 2021-10-05 03:40
So cute! Great work!!
Foon → Ludum Dare Explorer → LD49 → Raccoon from the Moon
By binaryspark, Cresceda and Sam Minh
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 72 | 4.16 | 30 | |
| Fun | 47 | 4.19 | 30 | |
| Innovation | 370 | 3.66 | 30 | |
| Theme | 1094 | 3.14 | 30 | |
| Graphics | 337 | 4.05 | 30 | |
| Humor | 44 | 4.28 | 30 | |
| Mood | 220 | 3.94 | 30 |
So cute! Great work!!
This game is adorable, I love the chonky raccoon. I had a hard time understanding the purpose of the items that he can hold and I'm still not sure of what they're used for, but overall this is really great!
This game is adorable and I love it. The chattering sound when the raccoon speaks is delightful!
Very adorable. The controls were a little frustrating for me, but the atmosphere, the silly chattering, and the sense of purpose that only a Raccoon has, was wonderful. How many snacks are there? I found 108. :)
Fun little game! It's pretty hard though, I only found 80. Other than my skill issue, 9/10 great game!
@euix There are 111 snacks in total :smile: You got very close! Thanks for playing!
great game! loved it.
Ton of fun playing this game! It was a little frustrating getting the controls to cooperate at times, but it definitely fit the theme well. I loved the raccoon's witty little lines as I did new things, too!
Nice work!
This is awesome. My favourite game :D And I was able to get 112... more than you thought there were xD
Awesome game, I love this character and the humor surrounding it. The liitle puzzles and interactions gave it good amount of depth, were fun to solve. Those that required stacking items to get to the top weren that fun. I couldnt get to the 3 burgers in the bathroom, because of the slippery floor (which is a cool idea in itself) so I flew away with 107. The scateboard ramp was actually fun on its own. Overall great job guys.
@cubebuc Whoops, it's entirely possible I might have missed one somewhere haha!
@game-rs Thanks for the feedback! The freezer room has a few cabinets near the bottom which you can use to jump on, but you're right that it can be a bit too fiddly. Glad to hear you had a good time though!
Wow, how did you make this many assets in that short of a time? I really enjoyed the chill music. Mechanics reminded me a bit of katamari damacy, but not really at the same time. Charming little game anyway! :)
@liquidfunk Aww I appreciate it. I honestly think I could've done even more but things got a little chaotic at the end and I had to leave a large portion of Monday. Having said that, for you I made this post to explain how I made that amount assets:
Illustration7.png
This game gave me that lightbulb moment where I realized you had strategically placed things around the level as paths. Like rolling up the see-saw to jump off the other end, starting in the bed and going around the cabinets.. sooo good.
And I loved all the little quips along the way! Great job with this! "As is commonly known, some doors can only be opened after eating enough food lol".
10 ebebebibiRIJOO JObeBBIIRIII in 10 BDEEEEbiiieBeRiiIIIjOOObeRIIIE good sound. mhmhmhmhmhmhmhm. hahahahah!
Were you guys inspired by the Raccoon Whisperer? lol
23316971_web1_201119-ACC-Editors-desk-RaccoonWhisperer_1.jpg
Really, really solid work on the level design. The game legitimately made me curious to see what else you guys put in there because you didn't really have anything particularly repetitive. I guess that's the beauty of a jam game, you get to just throw the whole kitchen sink in there right away. I was particularly impressed by how some things were tuned, like how the halfpipe was JUST high enough for you to grab the hotdogs, rather than have to jump to get them, breaking the flow of the experience.
The only level design adjustment you might need (if you wanted to guide players more) was to make going down at start a more obvious first choice. The first time I played I went right for the button and then head right, but after starting over, it seemed like the text was designed to have you go downwards instead.
The overall game is very pleasant to look at and just run around in. The bowling alley as a room was just a delightful surprise and a nice way to cap it all off. Very cool game, and not one I would've initially brainstormed for "unstable" haha.
Loved it, the chatty roley poley raccoon from space terrorizes a local neighbourhood all for his best friend. Awesomely fun, and I finally managed to beat it :).
@liquidfunk @mhorth @rainbowdied @magnanix Thanks for the kind words :heart:
@peachtreeoath Wow, thanks for the detailed feedback! Appreciate it a lot. To be entirely honest, we pivoted quite a bit during day 1 and 2 of the jam, we weren't really sure what we were making at first, and it eventually turned out as a collectathon. And yeah, it does help that we can try lots of different gameplay moments without having to repeat them anywhere since it's such a small game. Glad to hear you enjoyed it! :D
Very good looking cool game.