ping78 2021-10-05 09:43
Cool game with a nice IT security theme.
Foon → Ludum Dare Explorer → LD49 → Servers VS Hackers
By Hacktier, jkniest and MK-awesome
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 721 | 3.54 | 24 | |
| Fun | 393 | 3.72 | 24 | |
| Innovation | 1228 | 2.81 | 24 | |
| Theme | 1487 | 2.27 | 24 | |
| Graphics | 482 | 3.88 | 24 | |
| Audio | 685 | 3.23 | 23 | |
| Mood | 912 | 3.26 | 23 |
Cool game with a nice IT security theme.
Nice game, love the neon graphics. Had fun playing it on stream :D
Love the neon theme. Interesting twist to tower defense genre. Though I find, the gameplay a bit stale, where same strategy applies to all levels: 1. Build all coin miners -> forget money problems. 2. Wait for enemies 3. Build best turrets in the lane enemies are coming. 4. Build more turrets / firewalls in respective lanes to hold off incoming enemies. 5. Wait for all enemies to spawn.
To solve this, maybe some build cooldown timer could be added, at least to coin miners. Possibly increase their cost. Maybe having more coin miners would make this server more attractive to hackers and thus increase enemy spawn rate?
Thanks for sending this game to my stream! I quite enjoyed myself
I feel like I had a lot to say about this in the moment, and now I'm struggling to remember it all, whoops. Overall I quite enjoyed myself. Gorgeous aesthetic, love the IT angle, and it just felt nice.
There is a long period in the middle of each round where it feels like little is happening. At the start of the round there's some tension, you're probably wondering if you'll have enough time/money to build your defenses before the first enemy arrives. Then at the end of the round there's this huge wave of enemies. The middle of the round just felt a bit lacking, and I'm not sure what can be done to specifically address that.
I did enjoy finding my optimal strategy, but it was almost disappointing that it worked in every scenario. Maybe including some different enemy types might help with that, such as ones that can quickly close distance (making the firewalls more valuable), or others that can fly (making the spikes less valuable)
In the end though, I greatly enjoyed your game. It just looked and felt quite good :)
Absolutely love the theme, really cool game! Thanks for this release! However gameplay needs to be worked through more, now it's relatively simple. Also, small notice: I would enjoy playing on windows release since webgl had a bit of FPS issues. Thanks and good luck!
This is really cool! Like bougiebirdie, I found a strategy that worked and stuck with it. I wasn't challenged much, but I still enjoyed the experience of mowing down waves and obtaining tons of money along the way. Thanks for making this!
Very good and quite fun. The visual effects and modelling were very good
It was a bit repetitive after a while, though. Bloon tower defense is fun because the balloon popping is fun, and there's a fairly constant amount coming down the path. There were quite a lot of quiet moments, and not that much variations per level.
The towers were missing help information, saying what they do. What's the practical difference between Tor and a VPN, other than price? What's the difference between red and blue firewalls? It would also be good to be able to delete or upgrade towers.
It's annoying how the board was at the bottom of the screen, would have been nicer to use if it was more centered.
Money isn't really that much of an issue as you can spam coin miners
Very cool game. The first levels/midgame get boring because the pace of spawning was way too slow while the rate you got money at was too fast and the stuff you could buy was too powerful, but the later levels get harder and you get a surprising variety of upgrades so that was nice. I find the SFX extremely unsatisfying, they're barely indicative of any action. Didn't like that some enemies are kinda sus.
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Отличная игра! Очень не хватало возможности удалять башни. Но перспективы хорошие, развивайте идею!
Hey, I had tone of fun playing this. This is very great entry and very unique idea. I really enjoy this!
This was a fun take on a "tower defense" game! I liked the style, and the artwork was very cool. Great job with the assets!
I think some indication of enemy health would have helped me prepare better in some cases (for example, knowing how much more health the green guys had). Or knowing what the maximum number of servers I could lose was for each level (I only found out once the level was over, but maybe it could be an auto-lose?).
Overall very excellent entry! Thank you!
P.S. - I enjoyed the voice acting :)
Nice game! The levels were all really fun and built upon each other very well. I like the art and the music a lot too. My only suggestion would be to speed up the enemy spawning in the later levels. Overall a very good entry. Great job!
Nice job! The graphics and sound were pretty good. It also seemed like new elements were introduced often enough to keep things interesting. If there's one thing I'd change, it'd be to add a little more description as to what the different towers and such did, although generally you can figure it out via experimentation.
Very cool game! The sound design and music are simple but do the job. It might be too easy (but balancing a game in jam is really hard) but it is really fun to play and the graphics are great!
Well done!