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Potku

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201843Sacrifices must be madeLambastardjam1033.973.893.654.054.232.814.10

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Potku

LD43 — Sacrifices must be made

Antlerman by Jiri_One 2018-12-04T16:13:28Z

Enjoyable! I like the fact that your rate of fire is only limited by how fast you can click. Though it didn't bring me much comfort when the levels repeatedly spawned me surrounded by antlerbats. The good thing is that's the only real problem I had with the game! Some of the art is quite nice too, like the altar and the UI. The numbers for the blood and health counters could be more easily readable, but that's the sort of finetuning you can do post-jam if you so decide. Good work overall!

Sacrifices Must Be Made by danman9914 2018-12-04T03:33:43Z

Bloody fantastic work. If this was a fully fledged free-to-play collectible card game, I'd be rushing to buy more packs.

bouncy arts by wowa 2018-12-04T23:57:38Z

Beautiful! Love the look, sound, and feel. The way the ball stretches in motion and changes color depending on whether you can jump or not is great for readability and not something everyone would think of. The physics of the ball are pretty much what you'd hope for, except I noticed while slowing down time, you can jump and change direction mid-air as many times as you want for no extra cost. If this is intended or even explained in a later level then ignore that point, I just felt cheap doing it so I thought I'd make sure you knew. Great work though!

Shooty Shapes by Andrew Castillo 2018-12-04T20:28:35Z

I love how you took the theme and made it about developers having to sacrifice their integrity to meet demands. For me the funniest ad was "Gamers! Rise up against your developer oppressors!" - which is really not that far-fetched of an idea. Considering how easily people come to think they're entitled to free content updates forever, without any consideration for the ones putting the work in. Maybe I'm reading too much into it though.

It took me a couple runs to get used to the aiming, but that firerate upgrade helped a lot. I found it satisfying to grind for a bit in order to then spend the money on something that made a noticable difference, and the irony of the developer commentary on that is not lost on me. Overall a rather well-realized idea.

Let All Alone by Christian Duarte 2018-12-17T11:07:46Z

Cute dialogue! Unfortunately I was unable to finish it due to the platforming requiring more precision than the movement allowed for. It's great that narrative is important to you, but in the future you may want to prioritize making sure the player doesn't have to fight the controls in order to progress through your story.

You might also like to know, the best way to get ratings on your game is to play and rate other games!

Lambastard by Potku 2018-12-05T01:12:26Z

@pennycook Easy mistake to make with the skull, I could've done more to make it easily identifiable as an enemy but uh, missed the boat on that one. Oh, the instructions at the start contain a vital piece of information that may help you with your killing problem. Thanks for the compliments!

@314owen Glad you enjoyed it, it usually ends around the 20 to 25 mark for me, but a lot of people seem to find the ending a lot sooner! ;P But in all seriousness, perhaps it should.

Lambastard by Potku 2018-12-05T04:21:36Z

@314owen (I was referring to dying)

Lambastard by Potku 2018-12-06T17:44:14Z

@wowa Thank you! What if I told you it's actually possible to pick up already placed traps? When on top of one simply use the same button as you did to place it.

Lambastard by Potku 2018-12-21T07:46:03Z

Thanks @jantaaa ! Increasing desperation not only sums up the game quite nicely, but also fittingly describes the development process! :D Happy to hear you had fun with it and liked the look and feel. I put a bit of care into the audio as well, but alas, I did not make the sounds from scratch so I opted out of that particular rating category. Not like the effort is wasted though, as long as it adds to the overall experience, right?