FoonLudum Dare ExplorerLD35 → Formation Charge!

Formation Charge!

By theholychicken

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CategoryRankScoreCount
Graphics1263.85
Theme2123.75
Innovation2923.40
Humor3492.53
Overall6063.05
Mood6382.65
Fun7462.70
Coolness193426

Comments

qu2 2016-04-18 12:52

Could you post a built version please?

phocker 2016-04-21 00:44

really neat idea - too bad there was no end to it - nice work

tanjent 2016-04-23 10:28

Solid idea and really good graphics/animation. But I guess you can't lose/die right now? Needs more stuff and perhaps some historical battle progress, with upgrades and extra powerups.

davor10105 2016-05-09 20:35

nice concept, i just really wanted it to have a losing condition, otherwise, great stuff!

Spotline 2016-05-09 20:46

Very cool but not finished, too bad ! Would play post compo version

thecain 2016-05-09 21:44

This has potential. I can't wait for it to be released.

danielilett 2016-05-09 21:49

I like the idea, but it's a shame there's no win or lose condition. That'd really help this game shine. The graphics are really cool though, as are the animations and the movements of both armies as they clash. A post-jam version would be great, if you have any plans for one!

onlyslightly 2016-05-09 21:51

Great interpretation of the theme, and really clever idea. I couldn't help but hear Leonidas tell me "Then we will fight in the shade" when getting attacked by the volley of arrows. The graphics were great and I was really impressed how you were able to get all the soldiers to shuffle around and fit into the different formations. I'm sure that took some clever coding. Great job!

diabolohunter 2016-05-09 22:04

wow that looks epic!

syldarion 2016-05-09 22:28

Adding some sort of challenge to this game would definitely make it a hit, solid mechanic concept.

ryjcio 2016-05-09 22:40

Graphics are really cool! But I cannot understand whole point of the game. But it is really fun to smash all that knights anyway! :D

differentname 2016-05-09 22:41

Good start. I wonder what else you could do with the idea.

rjhelms 2016-05-09 22:49

Nice take on the theme, and good visuals. As others have said, without a win or lose condition it's not quite a game, but what's here is really solid.

megabrutal 2016-05-10 00:04

Really nice graphics! The game presents no challenge in its current state. I'm not sure where you're going with the concept and how are you going to introduce some challenge, but I'm curious. Thanks for the game!

alejoac 2016-05-10 00:20

My main strategy is "the meat grinder". Changing formations make enemy soldiers fly everywhere >:D

Adding to what others said (losing conditions) I miss direct shortcuts to formations instead of cycling. After some time I was kind of getting the idea of which formation was the best for each encounter based on the dispersion fo my batallion.