Foon → Ludum Dare Explorer → Users → smoreley
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | One Room Terror | jam | ||||||||||
| 2016 | 35 | Shapeshift | ShiftMatch | jam | 665 | 3.11 | 2.82 | 3.11 | 3.39 | 2.98 | 2.82 | 89 | ||
| 2015 | 34 | Two Button Controls / Growing | LittleLooters | jam | 1016 | 2.65 | 2.52 | 2.72 | 2.38 | 3.00 | 2.05 | 2.40 | 55 |
Neat, I liked it. Only thing is my malware-blocker keeps popping up, I think it has some thing to do with the score board (when ever I click it am notified).
I really like the idea, and the mood of the game. Just wish there was more variations in the ending.
Kudos to nailing both themes by the way.
Neat idea, the AI were quite easy but I could see this being fun with some friends.
Kudos for nailing the growing theme, not really sure about the two buttons since there were no buttons (other then the reset button) used in the game :D.
I might of been head bobbing to the beat while playing this :D. Neat game, enjoyed playing it.
Maybe I'm weird but the text for the menu was near unreadable (only through squinting and guess work was I able to get to work).
Like where its heading, it was interesting to play. But yeah as others have said flying the ship is HARD/tedious. Can you build your own ship (ship in game looks different then the pictures)? Would be neat if the player could.
Nice idea, would of liked to know why judging a person one way, was incorrect (some times it obvious others its not so clear why).
Nicely done! One thing though, the level completion sound only coming out of one ear seems weird. Bug or by design? I dunno.
This was beautiful. Well done.
If I die once, the character spawns outside of the game bounds and just falls in the eternal blueness of nothing. Well done for you first project though, keep at it. :D
Took me a while to figure out what material I was, having some sort of notification could help. Really liked the concept, could work on the level design, having more levels and introducing a new concept in each one and then having levels that utilize all that you have learned.