FoonLudum Dare ExplorerLD48 → Deep Sleep

Deep Sleep

By ryjcio and Cebula

View on ldjam.com

CategoryRankScoreCount
Overall5193.7625
Fun5803.5624
Innovation7793.3124
Theme5973.8726
Graphics6003.9325
Audio5543.5923
Humor5073.2123
Mood7783.5825

Comments

dyp54 2021-04-27 02:08

funny game, gg

helen 2021-04-27 02:13

Funny idea :) such a brave teddy bear! I enjoyed playing and was shocked when I fell but relief when I saw the next level. In the end it seems like the bear is falling forever, so his best buddy seems to sleep very deep :)

awrgamedev 2021-04-27 02:15

Game was good. Dash mechanics felt really nice. Turning became a little awkward at times, but it was a great game. I beat the second floor and then fell to eternity, so there might be a bug somewhere in your floor transitions. Gave me a moment to stop and listen to the audio, which was cool.

Great work.

petey-chan 2021-04-27 02:18

I fell off the world and it was pretty trippy with the background slowly swallowing me up. Didn't realise that wasn't supposed to happen until after about a minute of falling

haiyoooo 2021-04-27 08:32

Loving the lighting! :bed: Very child-like world!

theapplecake 2021-04-27 09:27

It was fun ! The graphics were cool and the controls felt nice. I have to say, i didn't read all the description so i could discover everything ingame but i didn't even noticed i could dash hahaha

(Also the boy hanging on the head and the squeaking sounds, these ideas are adorable)

jacobrutter 2021-04-28 03:52

Would play if there was a webGL build. I'm on a mac.

samarthmp5002 2021-04-28 03:52

Great Game! I love the banner art! Keep up the good work!

mlho7 2021-04-28 08:20

Great entry, I loved the art, it's really fun to play, good job!

taigha 2021-04-28 09:57

Quite a fun dynamic game :-) I liked the combat system and the fact that the number of enemies increases each level.

Great job!

retrome 2021-05-01 10:43

Nice graphics and animations! Interesting concept of large enemies.

Some remarks: 1. Sometimes you start to slide on second level. Expectation: if it was intendent, something indicates why are you sliding, e.g. visual and sound effects of wind. 2. Attacks are pretty slow. Expectation: faster and more dynamic attacks.

Nice entry!

sleepy-dragon 2021-05-04 03:05

Nice game! Good work on the graphics. I also liked the concept.

pixelbug 2021-05-05 22:27

Love the aesthetic and general idea, but with more time I can see it becoming a lot better. The combat seemed a bit bare to me especially since the one enemy was very exploitable, but I'm assuming more enemies would've been added with more time.

necdilzor 2021-05-05 22:40

I don't know if it was intended or not, but I fell after beating the first guy for more than 3 minutes. I restarted after that,

ansh-mishra 2021-05-06 11:13

Fun game! Cute artstyle and audio was also good. Only downside was the enemies, I mean just single enemy on all 3 level but with more numbers was just boring. Movement was laggy, I mean there was a brief pause before you could attack or dash. Oh yeah dash, I didn't notice we could do that until I read a comment here. Camera also could need a little bit work.

nosfer 2021-05-08 18:03

Kudos for all the work you've put into modelling and animating the characters - for jam conditions it's a real achievement. Controls could definitely be improved, some combos added - it could be a Demon's Soul clone as that's what the giant enemies suggest.

aprioriface 2021-05-16 17:43

The best game I've seen on this jam! Idea is awesome, realisation is perfect! Our team have looked at idea of dream as well, but it was something like in Inception movie.

macdoom 2021-05-17 20:56

The bear winked atr me! I'm amazed with the 3D models and the title graphic. Looks so polished for such little time. On the third stage just 1 bully tried to hit me and the rest only kept looking one way. Nice concept and looks gorgeous. Congratulations!