Save the Space Whales! by Aik 2020-05-03T02:15:28Z
A bit difficult to control. But solid enough concept.
Foon → Ludum Dare Explorer → Users → DeepKaiju
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Save the last plant. | jam | 2073 | 3.07 | 2.97 | 2.68 | 3.39 | 2.63 | 3.00 | 3.33 |
A bit difficult to control. But solid enough concept.
The amount of life for gaining a health packet seemed kind of low. It was difficult to go out of my way to grab health packets when they only provided you with one additional step. In addition, it might be nice if a majority of the coins were not red herrings. The completionist in me wants to be able to get them all. Although I guess it could be a metaphor for life. That you can't have both health and money.
One of the best games I've played. It seems that your story driven approach is more memorable than like 95% of the games I've played.
Great. Controls felt a little easy/precise when I found you could just hold down the left click button. The Aesthetic of the game indicated that the motion would be more chaotic. Like an asteroid in space.
Difficult to understand. Something like a better feedback system or stronger visual indicators of what objects could be manipulated might improve the game in later iterations. Conversely you can make it more puzzle like by having clues reveal themselves by reaching certain conditions.
Fun weird and goofy
A simple execution but very playable game. It's just like taking care of a really baby: Keeping it away from spikes for an indefinite period of time.
I liked the playable difficultly. There have been too many of these survival games in the jam that have just been brutally hard.
Great cute game but it can get brutal. WHY does a castle have so many holes in the floor?
I love the wibbly wobbly-ness of the tendrils and the squishy-ness of the queen.