Foon → Ludum Dare Explorer → Users → Poulpint
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Polygons of Light | jam | 1426 | 3.40 | 3.42 | 3.74 | 3.57 | 2.95 | 3.48 | 2.57 | 3.14 | |
| 2017 | 40 | The more you have, the worse it is | Lovum darude | jam | 2.00 | 2.00 | 2.50 | 3.00 | 3.00 | 2.00 | 2.50 | 2.50 |
Poulpint leaves an average of 4.0 feedback comments each event.
LD46 — Keep it alive (4)
Oogy's Saviour by dingotime 2020-04-25T18:22:36Z ♥ 1
Really impressive ! Would have been great to use the tractor beam mechanic in some puzzles :D
Timmy & Rock by KekkoDude 2020-04-25T18:14:59Z ♥ 1
Hi ! Really enjoyable game, even if you cannot pass through the second wave of enemies. The rock should obtain small amount of energy over time to avoid being stuck without any ressource ! And you forgot to mention how to recover energy and ammos in your description I think :p
S for Squad by Asue 2020-04-25T18:03:37Z ♥ 1
Really nice art, and an intriguing gameplay idea. But the choices aren't very interesting, as there is always one good answer only to each situation. Would be better to have different tactics.
Alien Operation by joemid 2020-04-25T17:54:35Z ♥ 3
nice graphics, but didn't understand anything :')