Hey, a friend of mine sent me this game just because I'm colorblind haha
The game is very simple, the music just stood out, it set a good mood. As a proper feedback: 1) I think the game has no objective. I tried to play without getting hit to see what would happen, so nothing else happened. I had to see your screenshots and gif to understand that the spawn is actually killable, because I tried to hit it and there was no indication that it was dying, so any indication that the object or enemies were hit, or how many hits you still need to shoot to kill it, is a great thing to add. Also some simple scores or indication of progress (how many levels you need to complete to win) are simple things that usually we forget in jams but they really makes the game better.
2) art design was really weird. Not a bad thing since jams are to experiment, but you had a very colorful background, one-way platforms were fitting since they were simple white blocks, but player and enemies seems to be from another dimension. They were more detailed and had a different art direction.
3) I think the weapon swapping is not a good design. There's no indication on when the change will happen and you need to see all weapons to understand the difference. I don't know how to improve this mechanic though, but I was a bit annoyed by having to fight and my weapon changing randomly.
4) the enemies having different weaknesses is a nice concept. I think they have the same texture though, right? But I liked the idea.
Nice job overall. Keep doing games and improving :D LD is great to have some feedback and improve game design