It reminds me a lot of undertale with those interesting dialogues and character design. Can not really relate to the theme though, maybe its my poor understanding.
hahaha very ironic! We did something similar, choosing the workday morning wakeup routine as our concept for illustrating unstable. Good to know we are not alone :)
Maybe adding more movable platforms can be better? There are a lot situations that jumping is necessary and I can also wait on the same spot to recover. So most of times I will not cherish jump times. If platforms can move h/v, maybe player can choose between sacrifice time or jump chances.
Really enjoy this game, one of my favorite so far! I can see it holds a lot potential for co-op mode that you can play locally with your friend. I also really like the design of the screen, it is very cohesive. Great work!
pretty fun, but maybe can teach players at the start regarding which type of platform will change based on different button pressed. It can help us get used to the rule.
Like the handle of the theme to maintaining the stability of a portal. During the whole process my mind is very unstable about the time elapse. I think the background music is some hints of the time passed? But I am not sure. It will be really nice if it has something to do with time and player would know the relationship at the beginning.
Like the core idea of balancing between three values with some rock scissor and paper relationships. I am a bit confused by the goal. I choose the normal mode of 15 years but I was defeated in the middle when all my three params are above 0. Good work!
Really like the opening session of this game to use Constellations shapes to introduce the story! And the idea of sending dwarfs up to the sky is also very funny!
LD49 — Unstable (15)
P.T. Bone-um's Fabulous Tightrope of Terror by Kyrio 2021-10-14T09:30:05Z ♥ 2
I wonder if there is an end? The art and sound is 10/10!
Nightstruck by Flomino 2021-10-14T09:00:55Z ♥ 1
It reminds me a lot of undertale with those interesting dialogues and character design. Can not really relate to the theme though, maybe its my poor understanding.
Wobble Waddle! by Gen Liu 2021-10-13T08:05:57Z ♥ 2
Its so cohesive and complete! congrats!
Brasópolis: Unstable Economy by Fernando Sydenstricker C. 2021-10-06T17:42:44Z ♥ 1
Maybe the camera position can be adjusted a bit so I can see more clearly which lane I am heading to ?
Sky Burns Red by nardandas 2021-10-06T17:27:04Z ♥ 2
super smart!
A Stable Job by UCSBDad 2021-10-06T17:04:32Z ♥ 1
hahaha very ironic! We did something similar, choosing the workday morning wakeup routine as our concept for illustrating unstable. Good to know we are not alone :)
Finite Runner by Anthony Servedio 2021-10-06T16:31:13Z ♥ 3
Maybe adding more movable platforms can be better? There are a lot situations that jumping is necessary and I can also wait on the same spot to recover. So most of times I will not cherish jump times. If platforms can move h/v, maybe player can choose between sacrifice time or jump chances.
Divine Intervention by YogurtTheHorse 2021-10-06T16:17:35Z ♥ 2
Really enjoy this game, one of my favorite so far! I can see it holds a lot potential for co-op mode that you can play locally with your friend. I also really like the design of the screen, it is very cohesive. Great work!
Watch Your Step! by Rmu 2021-10-06T10:22:49Z ♥ 2
pretty fun, but maybe can teach players at the start regarding which type of platform will change based on different button pressed. It can help us get used to the rule.
I Want to Summon a Hot Demon but My Pwr Lvl is too Low so the Portal is Unstable by DNAbro 2021-10-06T10:13:05Z ♥ 1
Like the handle of the theme to maintaining the stability of a portal. During the whole process my mind is very unstable about the time elapse. I think the background music is some hints of the time passed? But I am not sure. It will be really nice if it has something to do with time and player would know the relationship at the beginning.
OUR ANCIENT TRADITION by FranVadillo 2021-10-06T09:37:21Z ♥ 2
Like the core idea of balancing between three values with some rock scissor and paper relationships. I am a bit confused by the goal. I choose the normal mode of 15 years but I was defeated in the middle when all my three params are above 0. Good work!
Mt. Deep Space by Kimberly 2021-10-06T09:20:32Z ♥ 2
Really like the opening session of this game to use Constellations shapes to introduce the story! And the idea of sending dwarfs up to the sky is also very funny!
Disruption by WYL TEAM 2021-10-06T08:12:29Z ♥ 1
very immersive and atmospheric. Like the idea of collecting posters as a kind of mental recovery method.
Wilson's Lab by Nebrazif 2021-10-06T07:57:03Z ♥ 3
The level design has some variations and some nice progression feelings! Also really enjoy the sound effect of this game.
Keep It Standing by Scarounet 2021-10-06T07:45:57Z ♥ 1
I like the simplicity design of this game!