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Shipshape Detour

Games

YearLDThemeGameDivisionRankOvFuInThGr
201740The more you have, the worse it isSnowballing Out of Control!compo1583.703.873.424.093.62

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Comments by Shipshape Detour

LD40 — The more you have, the worse it is

Slum Lord by Josh Ayres 2017-12-05T05:06:22Z

It looks like the game just doesn't support iGPUs for some reason, probably due to the minimum OpenGL version being 4.5

ARCADE OVERFLOW by Remco 2017-12-06T03:35:43Z

That's definitely one of the most unique ideas I've seen so far. Great job!

Cardhoard by HacksawUnit 2017-12-06T03:59:03Z

Great game! I just scored 15780.

Block Pilot by seppi562 2017-12-06T04:46:27Z

Graphics look good. The control scheme could use some work, though. I find it difficult to see where I'm shooting.

Snowballing Out of Control! by Shipshape Detour 2017-12-05T05:42:23Z

Thanks for the feedback, everyone! :smile:

@regularjohn4: I set 495 lb as the maximum weight as I found that anything beyond that makes obstacles way to difficult to avoid. I might increase it, though.

@nardandas: In the future, I will add an endless mode, and allow the snowball to move freely around the whole map.

Snowballing Out of Control! by Shipshape Detour 2017-12-06T00:17:59Z

@jonathan50 Sorry, libGDX doesn't support OpenGL 1.x anymore.

Snowballing Out of Control! by Shipshape Detour 2017-12-06T00:20:07Z

@fangzhangmnm Thanks for the feedback. You can run the snowball over grass to reduce its size. I'll add some animations and increase the maximum weight in the future.

Snowballing Out of Control! by Shipshape Detour 2017-12-06T00:22:34Z

@ham-and-swiss Everything is just a 2D TileMap projected with a PerspectiveCamera. All of the collision detection is done in 2D, as well. Every object is just a rectangle on the tile map, and when they intersect, a collision occurs. When the snowball interacts with the tiles below it, the game is just setting the tiles at the snowball's location to the snow tile.

Snowballing Out of Control! by Shipshape Detour 2017-12-06T00:23:03Z

@rodel77 Thank you for the feedback! I'll look into implementing your suggestions.

Snowballing Out of Control! by Shipshape Detour 2017-12-06T00:23:26Z

@thorneto Good idea! Thanks.

Snowballing Out of Control! by Shipshape Detour 2017-12-07T19:50:15Z

@ueki-shurei2006 Thanks! I created the game using a Java game development framework called LibGDX.

Snowballing Out of Control! by Shipshape Detour 2017-12-08T20:20:11Z

@Jonathan50 The game should use software rendering automatically if a compatible GPU isn't detected. Make sure you're using version 1.0.2.

Snowballing Out of Control! by Shipshape Detour 2017-12-11T05:18:59Z

@chipmonkey Thanks for your feedback! The ice is supposed to accelerate you more, and the water behavior has not been implemented yet. In the finished game, there will be a quick tutorial at the beginning.

Snowballing Out of Control! by Shipshape Detour 2017-12-11T05:20:26Z

@arputikos Thanks! All of those suggestions should be implemented in the final release.

Snowballing Out of Control! by Shipshape Detour 2017-12-11T05:20:48Z

@ryki Thank you for the feedback. I'll be reworking the graphics for the final release.

Snowballing Out of Control! by Shipshape Detour 2017-12-13T02:37:43Z

@remco You actually are supposed to avoid the snowbanks. But your ideas on adding positives to having more snow are quite good. I've been considering replacing the "three hits and you lose" system with using the weight of the snowball as health. Thanks for the feedback!

OverPowered by Gomango999 2017-12-06T04:30:06Z

The graphics are exceptional, and the gameplay is pretty innovative as well. Great job!