discofish 2017-12-04 14:37
Great game! Nice story and really cool mechanics. Really shame you don't have any sounds, mood so deep.
Foon → Ludum Dare Explorer → LD40 → CTRL FRK
By slovnoslomo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 45 | 4.00 | 90 | |
| Fun | 305 | 3.36 | 90 | |
| Innovation | 5 | 4.38 | 91 | |
| Theme | 6 | 4.50 | 90 | |
| Graphics | 79 | 4.03 | 90 | |
| Humor | 249 | 2.99 | 81 | |
| Mood | 59 | 3.74 | 87 |
Great game! Nice story and really cool mechanics. Really shame you don't have any sounds, mood so deep.
I really love how each level builds on the one before it, love the aesthetic too, great job!
Nice, some sounds could improve the overall feeling ! But everybody who worked in teams can relate with your gameplay ahah !
Pretty accurate! Great tutorial to get things going. Would have enjoyed a bit of music, but overall it was a great experience! Also you did it in the 48 h, congrats!
I love this! I agree with @discofish - the mood is stellar. Some audio to accompany it would be great. Great visual design, too.
Really well made game! It got really challenging really fast, but never felt impossible or unfair. The mood was good, it fit the theme and I enjoyed playing :D
Wow !! :star: :heart_eyes: :star:
I'm so impressed, we have almost the same mechanics on our game but you have used it so diferently and the result is amazing !!
You manage to create a universe with only circles and letters, its fantastic !
It's getting harder very quikly (when the creative arrives) but very interesting game, congrats !
Very very on point, possibly the most (intentionally!) frustrating entry I've played so far - but in a good way! It was even more distressing than actual teamwork, which is saying something.
Well done!
what the hell was this ... i guess the best game I played at this gamejma.... congratulation. Awesome! (But sound! the game needs sound!)
That was a really, really good idea but so frustrating. I eventually finished it but the conference calls nearly had me throwing my computer. You pulled it off well though and I think my frustration is pretty much the feeling you wanted to get out of this :D
Pretty interesting mechanics and overall the idea is great in my opinion, it does get hard and you need a lot of concentration to synch all your coworkers to get to the project. I really really liked it!
The visual aesthetic is lovely and calm, I find it relaxing and it does set up a mood of its own. Great work all in all!
Cool game, i suck at it though xD
This game really tears me up. Pretty dramatic game with awesome idea and minimalist art
Really like idea, gameplay and minimalistic graphics. Best game for now.
Felt like real teamwork, I was even able to give the circles real names ;-) I really like the minimalistic look. Beautiful!
Super original concept, along with a good graphism. Too bad that the sound design is missing, but we all know it's sometimes difficult to take the time to do it. I think the game could have been a little bit less difficult.
As real as life itself. Good job!
The concept is just very intelligent. The design is really beautiful. The game quickly becomes difficult but the experience is really nice.
Really cool idea. Great visual style. I think it would be more enjoyable if you moved a bit faster though. I get that it's supposed to feel like a big challenging weight, but it was a bit much IMO. Impressive entry over all.
Amazing concept!
Excellent game, the visuals are astonishing and the atmosphere gorgeous. Some ambient music and sfx will really make this a unique experience! Definitely pursue this further, i would also suggest a the team to move a little bit faster when pressing the buttons. Great work!!!
Very fun, unique and challenging game, with a simple aesthetically pleasing style :grin:.
Also, I love how you teach the mechanics through gameplay and slowly introduce the concepts and ramp up the difficulty over time. Good job!
Would have been nice with some light ambient music — there are a lot of programs out there that can help you to *quickly* (I managed to make and implement all the sound effects and music of my game in about one hour) make/generate music and sound effects
Simple but a great feat in explaining the game through gameplay without clearly saying what to do. Art is simple but does the job very well.
Sound would be an amazing mood maker and would have kept me going for a bit longer (didn't complete [T]eam level).
Nice concept and loved the aestetic, it gets a bit too hard too soon, but the main idea is really cool. Well done!
Very good concept - but a bit frustrating, as it takes very long for all to pull along. You've got to wait very long to make progress - and the progress then is too slow. Maybe increasing the velocity when everyone pulls in the same direction may make the game better.
actually, this is a good concept, and good game, just with a sound i think it'll be perfect
This was funny. I think some ambient sound that increases in complexity/tone would be perfect for something like this. Great entry!
Nice style, good message, solid execution. So very VERY true.
Simple but interesting mechanics. A very innovative interpretation of the theme and storytelling.
I think with a bit of polishing on the concept it can be expanded to a full game.
I only missed some sound and music to complete the atmosphere or mood that the game gives you.
Amazing concept! One of the best games from the jam that I played until now! But, as you know by reading the other commentaries, a little bit of sound would be good :P
Great game!
Wow!!!! One of the best entry i play so far!!! good job guys!!! Really great game! Congratulations. The art minimal is beautiful!!!
@plepletier this is a compo entry :)
As an (A)rt person, I'm offended! It should rotate around much crazier.
But seriously, this is frighteningly close to the real thing. Good job.
Damn, that was impressive. Only wish is to have audio. And yeah, very good message here
Great job, well done 👌
Wow, this is my favorite entry so far! Nice, abstract, minimalist graphics, and an interesting message! I found the later levels unnecessarily slow/frustrating (especially those with the swarms around the project). But especially the first half is perfect, and I will definitely show this game around!
Best game yet I saw in LD40! It has strong idea which is perfectly presented through abstract but meaningful gameplay.
Nice HUD interface. Also, concept is nice. Just a little bit of the theme. But I like it.
I uploaded my gameplay of this game on youtube, you can find it here
https://www.youtube.com/watch?v=oyrEpGEnC2g
Thanks for being part of the stream :)
The idea is super interesting, and visuals is pretty good. But for me the game felt super slow. And the game really needs some music.
I loved the concept, an interesting control option. The game is simple and well developed, with a soundtrack would have an even better feel.
Adorei o conceito, uma opção de controle interessante. O jogo é simples e bem desenvolvido, com uma trilha sonora teria uma sensação ainda melhor. :flag_br:
Beautiful piece! You did a really good job on conveying your message, you can be sure of that. The game felt a little slow sometimes and I struggle a little bit with the controls when you have to "push and expand". I also think the game would benefit from having a soundtrack and some sfx, but this a one man show and you did great job working on your on.
Wow :o didn't expect that "twist" at the end, nice job!
I'm a strong believer that game is probably the best way to convey ideas, messages, concepts. And you did just that. Gameplay, narration and graphics are all serving your purpose and that is pretty admirable. The only missing part is sound. Gameplay feels a bit slow / frustrating, just like pulling a project to an end. So I can blame that. Probably the most interesting experience i've played so far!
Wow. Just wow. Graphics are awesome, smart gameplay. A little bit slow, but that match the subject of the game. Its a perfect metaphor for teamwork. Congrat on that, its a deep game.
Really innovative and unique. I don't think I've ever seen a game that had such a direct correlation between mechanics and emotion. Amazing job. I think game developers must relate to this quite a bit.
Nice gameplay, your game is unique, nice graphics, dudes, thats great !!
Very nice concept! What a pitty you didn't implement some sounds
Really good work, great polish.
That's a game I must absolutely share with my colleagues. It's a perfect representation of any creative project.
Narratives conveyed with gameplay is one of my favorite things in games and I'm always so pleasantly surprised when it's done well. Visual choice with the background and simple neon colors is also bang on.
Spectacular visuals and engaging gameplay, as always. It's a bit on the hard side, but it just proves the point. Thank you for this awesome experience!
Oof, intense! Incredibly innovative, a brilliant match of story and mechanics.
This is a game with a thought, and a mechanism well implemented to support it.
Not a very fun game to play, but the meaning it has is important and accurate.
Storylife, yeah. Very interesting experimental game. Awesome mood of team work here! This game is a small pearl, I think =) Only thing I don't like is to WAIT while stupid programmer starts to work on project =) This is so realistic, but hurts gameplay. nyway I think, for THIS game it must be more realistic!
Looks and feels very polished. The mood is great. Nice job.
really neat idea but i felt like it'd eventually go towards the goal no matter what i did, so it was kind of just a game of waiting
Really enjoyed this game. The metaphor came across really quickly and at some moments reminded me of the teamwork in our Jam team :)
My keyboard suffered a bit, since I tried to remind myself that key presses are binary and there's no need to press the keys even harder, but I did it anyway. Also caused some strain to my fingers, but I think that's just a sign of how immersed I became.
Only drawback: at some point I just ended up on the S T A R T level, with no indication if I just won or lost or whatever happened.
Neat control scheme for this game. I liked how the different letter balloons had different properties and movement patterns. Sometimes it felt like I was just pressing buttons, and the star just lined up with the circle goal area. The level with the small balloons circling around was definitely the toughest, and it seems pretty random when I got the star marker over the goal area. The loading indicators did get annoying after awhile.