@samuli, toilets and refrigerators require constant refill (with tp and food) by clicking LMB on them. Current resource and capacity is written in box when you hover on them. I should have made this mechanic more obvious and add some warning message instead of turning image red. Desigher flaw it is :( Thanks for the review though :)
@rmc yeah, balancing it was tough and I can not say I achieved perfect results with it. It is possible to win but it is pretty difficult. There are some mechanics overview and tips in case something was missing: - Upgrading things really helps a lot. You can double the rate of regen on maximum level of upgrade. - Upgrading requires coins. Happy (every stat is in green zone) potato gives 2 coins per second. Satisfied potato (yellow and green zones) gives 1 coin per second. - Toilet require constant (constant!) refills with toilet paper. - Potatos take a little damage when they hit walls hard (but not each other). - Medbay makes potatos unhappy, so dont keep them there too long. - Dead potato is bad for garden atmosphere! If potato sees corpse it become REALLY unhappy. So, hide corpses in toilet or medbay c: - Stats in red and yellow zone decay slower then in green zone, so if you are not interested in coin profits it is ok to keep potatos slightly unhappy as it is easier to handle.
Hope that will help someone in future :)