FoonLudum Dare ExplorerLD45 → Cast Away

Cast Away

By ordineu, housecat and jdeedubs

View on ldjam.com

CategoryRankScoreCount
Overall934.0342
Fun993.9342
Innovation5983.1242
Theme1863.8542
Graphics1944.1242
Audio813.9741
Humor5752.6734
Mood2713.7341

Comments

pavel-ivanov 2019-10-07 03:30

Perfect graphics and cool mechanics! Very polsished!

6smith 2019-10-07 03:32

Cool little game! Love the music.

johan-alexandersson 2019-10-07 03:41

Pico8, what a wonderful little thing. Those darn wolves are pretty annoying, but I've pretty much deforested the entire place. Very well done!

pixelmonkey 2019-10-07 04:26

All-around a great little game! Good gameplay loop, fits well with the theme, and feels pretty complete overall.

onlyallygrace 2019-10-07 18:08

Super fun game!! Loved all the sound effects. Great job!

danielcmcg 2019-10-07 19:44

Nicely done, great mechanics ^^

j0ye 2019-10-07 19:51

The game was a real challenge for me. It looks very appealing, especially the graphics. Hit detection is a bit unreliable, but it isnt really annoying.

deacon 2019-10-08 02:35

Great Game, Nice Graphics

ordineu 2019-10-08 02:39

Thank you all for the kind comments!

flashviper 2019-10-08 02:42

Nice game! You should make a 3d version and sell it for $26.95 on the internet and become famous.

theomaniacal 2019-10-08 02:46

Well done! I enjoyed how nicely this was executed overall. Would've fit the "night is coming" theme as well.

caesura 2019-10-08 02:57

It was a really fun and complete game (that complete bit is actually somewhat rare in LD so good job). I love the tradeoff you built into the game between building defences and upgrading weapons vs saving up for the ship. There's the potential for a neat bit of give and take with nights getting more difficult the longer we take. I don't think we should be able to mash our way through trees though. The day progresses in realtime, but my tree smashing ability is linked to how willing I am to kill my hand (hint: extremely willing). I was able to gather so much wood and rocks that that tradeoff tragically disappeared. I think linking the chopping of trees to just a held button and a fixed time would help solve the issue.

kyle-bowman 2019-10-08 03:02

Very nice graphics. Feels very polished. Great job!

landosystems 2019-10-08 03:10

Nice work! The art style and music are really fitting and its such a cute game. Great job!

adam-gaskins 2019-10-08 03:11

I have to second what everyone is saying, adorable graphics and cool mechanics! Loved the sound and gameplay as well.

svntax 2019-10-08 03:20

I was so close to repairing the ship, just one more day, but the wolves got me in the end. Fun game!

james-dunlap 2019-10-08 04:03

This was a great little game! I wasn't able to build, unfortunately, as I still needed one more of those little sphere things, but I survived for four days. Those wolves are relentless. I wonder where they are all coming from.

The music was good, and I enjoyed the art style as well. The one thing that I was unsure of is how I go about cooking meat. Where do I get the supplies? I couldn't pick anything up from the wolves, and I never saw any other animals.

ordineu 2019-10-08 04:05

@james-dunlap Thank you for your review! The meat comes from chopping down wolf corpses.

james-dunlap 2019-10-08 04:20

@ordineu Oh, I see.

fireslash 2019-10-08 04:35

PICO-8 games are my jam

There seems to be a bug in which changing screens may clip you into a tree, at which point you're stuck. In retrospect I probably could have cut the tree down, but it was night so it didn't cross my mind.

There doesn't seem to be a ton of obvious value in building walls, perhaps they're more useful in later waves? For the most part it seems like they just waste resources.

General interactions felt fine, though the build cursor being so far from the character can be frustrating.

Overall great job! The art is lovely and the game is fun!

dygar 2019-10-08 07:17

Yessss. More Pico-8 games with good art!

ark 2019-10-08 11:30

Great job)

unept 2019-10-08 12:19

Nicely done. You made an ostensibly complex game genre into something simple and intuitive. And the day-night cycle seems perfectly balanced.

kunonooni 2019-10-11 22:58

Music felt inspired from many hours of NES/SNES RPGs :smile: Game was a delight to play, you all did a really great job!

conk 2019-10-19 14:56

That was really fun! Controls were a little tedious at moments of panic (wolves at the door) and the collisions on trees were a little annoying when moving from area to area but overall the experience was fantastic :grinning:

Art and audio are both wonderfully cute and the gameplay loop is very enjoyable. Great job! :thumbsup: