bjeaurn 2019-10-06 23:29
Fantastic way to community the purpose of the game. Instantly knew I could fool the first alien and take him away from the "egg" to bring it to my power station. Well done game, audio FX helped dearly!
Foon → Ludum Dare Explorer → LD45 → Space Crash
By xacur
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 380 | 3.11 | 23 | |
| Fun | 410 | 2.76 | 23 | |
| Innovation | 489 | 2.31 | 23 | |
| Theme | 464 | 2.59 | 23 | |
| Graphics | 256 | 3.28 | 23 | |
| Audio | 163 | 3.33 | 23 | |
| Mood | 294 | 3.04 | 23 |
Fantastic way to community the purpose of the game. Instantly knew I could fool the first alien and take him away from the "egg" to bring it to my power station. Well done game, audio FX helped dearly!
Great job! The artwork and music are nicely cohesive.
I really like that sand texture
Great work! Those graphics and this music are perfect and the game is really funny. It feel's really immersive, good job!
Great little game! I loved the graphics and audio! I'm curious what you used to compose the music? I had a hard time figuring out the box colliders (how close could I get to the ennemies without being killed) but completed the game after my second run by going back to the base only once. I think it could be fun to have additional levels with increasing levels of difficulty. Great job overall!
@karlipoppins thank you. The music was generated with this page: https://pernyblom.github.io/abundant-music/index.html you just have to adjust some parameters to get the results you look for.
@xacur nice game! Also, thank you for the music website, its pretty useful for game jams!
Frustrating when the aliens still get to move while your're in a dialogue, like when picking up a stone or whatever. Art is quite nice, though.
Played pretty good, but I found a bug right at the end. When I got to the gameover\you lose text prompt I quickly hit enter to try again and found I still had all the stones I had gotten before and none of the enemy's I had already run into played there sound or moved when I came near them. Other than that the game was fun and I really liked the music.
@theseusinabottle thanks! The try again option is supposed to work like that, you don't lose any of your progress. The enemies get frozen when you put their stone on the batteries. Maybe it's not very clear, but if you click on a frozen enemy the character tells you. Thank you for playing it!
The music is really nice, and the movement is good. I'm glad you didn't force full replays on death, though I find tricking the enemies to be easy.
The biggest issue is are the colors of sand tiles, more contrast between the walk-able and wall areas would be good.