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Cavin'
Cavin'
By heyllopotato and SamurGuy
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1232 | 3.33 | 38 | |
| Fun | 833 | 3.40 | 38 | |
| Innovation | 578 | 3.50 | 38 | |
| Theme | 1497 | 3.12 | 38 | |
| Graphics | 1366 | 3.21 | 39 | |
| Humor | 1012 | 2.53 | 31 | |
| Mood | 1602 | 2.83 | 33 | |
Comments
ville
2021-04-26 11:01
That was short and sweet, I had fun! The core mechanics are good and simple, collisions etc (understandibly) lack some polish (I was getting shredded in the second or third level trying in vain to walk the one-tile spiky pier :D) and I would have liked some indication that it was the lava that was killing me (say, a smoke effect?), sometimes it was difficult to say why I lost. Nice game!
Very fun, good core mechanic, the art at the beginning and end was stunning but the sprites felt like they clashed a bit during actual gameplay. Overall, very fun!
monninen
2021-04-26 18:41
It feels good to sling yourself around, and amazing connceting the slings. Art looks fabulous. The game is way too hard and sometimes timing your grapples is impossible, and you just have to trust your luck.
ehtd
2021-04-26 18:53
Got stuck at the level where the worm was in the lava, but then discovered you can relaunch while moving. Nice mechanic.
asiyeap
2021-04-26 19:30
Cool stuff, gj bro
hilkojj
2021-04-26 20:17
Creative game mechanic, well done.
The game is a bit hard though, maybe give the player more time, or make the paths between the spikes less narrow.
dk5000p
2021-04-26 20:23
I couldn't get past I think it was the third level. Not sure if layers made a platform that should exist not show up, but it didn't seem possible to pass. The grappling was cool.
samurguy
2021-04-26 20:37
@dk5000p You can connect your grapples so that you keep grappling once you collect another worm. that way you stay out of the lava. :)
Nice concept, but it was a bit too hard for me on the level where the worm is in the lava. After multiple tries I had to give up. I know I probably had to click right when I got the lava worm to redirect movement but it worked 30% of the time. I do like how the game looks though.
Really enjoyable. Would have loved to play a few more levels!
As other have said, a hint about being able to re-launch mid air would have been nice! Solid if simple core mechanic though.
Super cool game! I love the concept, it's like Monster Hunter Rise but as a top down caving game. My only issue isn't even anything about the game, just that my browser doesn't run games very well because I don't ave hardware acceleration turned on and has almost a full second of input lag for me. A downloadable version would have been great. I think this could definitely be developed further into a really great game.
Nice concept, but I couldn't get through 3rd level (I think), there was one rope ammo in lava, but when I tried to get onto the platform to the right, it just killed me even though I didn't hit the spikes :/ I think some sound feedback and music loop would help a lot.
First off, sprite work is excellent. Second, the first level tutorial text was good, allows the player to learn in-game, and the controls aren't too complicated. But the third screen got me. I only figured out that you could shoot a second worm while still moving from reading @ehtd 's comment above. Even then, I never sucessfully landed and walked to the rest of the area, I always end up so close to the spikes that the next step kills me. A tutorial level that taught that mechanice alone would have been nice.
@shaolin-dave @wallkysek @dk5000p @ehtd Thanks for all the feedback, this is some really good stuff I didn't expect the 3rd level to give so much trouble.
**Some help on the 3rd level if you want it:** With the 3rd level just to clarify for anyone who see's this you're supposed to grapple to the second worm, then grapple to the 3rd worm and then to the end of the level. A tip would be to grapple past the worm so you have more time to grapple again before going into the lava.
Reminds me of hookshot in Zelda games! Audio would improve the experience!
idan9000
2021-04-28 23:22
very nice game! If it had a few more levels I would have kept playing it for a while. It took me a few minutes to figure out that you can grapple again in mid air if you pick up a second work, but other than that no complaints!
Collision boxes are way off, and a lack of tutorial meant that it was impossible to know that you can regrapple mid-air with extra worms (I ended up reading it in the comment), but the game itself looks decent, it just desperately needs a little more polish. After beating it, I enjoyed it, but it is incredibly short.
Took me a few goes to understand the solution to the third level. Good mechanic, would like to see a few more levels to see what else you can do with it.
Art is good, I like the character.
pxldev
2021-05-03 19:16
I like this entry. The graphics look good and the mechanics are also.
terrykk
2021-05-03 19:23
Really nice idea for a game. Levels are getting harder and nicely explains basic mechanics just by level design. Good job! Next time try extend types of objects on map - levels could look better with just a few work.
6smith
2021-05-04 04:52
lmao i was just starting to really get into it when it ended! good work