marti-mayolas 2023-10-03 09:13
It's not a bad idea but it feels really repetitive, de graphics are simple but pretty good and work well with the type of game, the audio effects are pretty good, congratlations on the work!!
Foon → Ludum Dare Explorer → LD54 → Cubicular Discerner
By foursay
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 49 | 4.04 | 43 | |
| Fun | 140 | 3.66 | 42 | |
| Innovation | 125 | 3.62 | 41 | |
| Theme | 163 | 3.74 | 41 | |
| Graphics | 43 | 4.18 | 40 | |
| Audio | 5 | 4.25 | 41 | |
| Humor | 56 | 3.50 | 38 | |
| Mood | 15 | 4.07 | 41 |
It's not a bad idea but it feels really repetitive, de graphics are simple but pretty good and work well with the type of game, the audio effects are pretty good, congratlations on the work!!
Somehow, you have perfectly managed to capture what working life feels like. I cried a little when I got those "rewards". The whole message console / reward claiming system is great overall, I really enjoyed reading it
awesome mood, i love the added points and bonuses you can get from them, really great implementations, the color palette and the overall feel are really good with this, liked it a lot! :)
Great Daily routine simulation!
@metagen @minjutin @alanushke @marti-mayolas Thank you all for playing! I like your feedbacks on how this sims the repetitive works of life, and sorry that I haven't make this clear before - This is actually a puzzle / immersive sims game that you can find some clues and make some achievement that related with the "limited space". Daily simulation is only part of this game, and I would really appreciate it if you have some extra to play the game again! Just think it could be cool to have you guys witness the sunset ;) Thank you all again!
the overall sensory experience definitely worked towards immersion which sounds like it was the vision! nice stuff!
@anthony-katona Thank you! Not only does the sensor serve its purpose in puzzle-solving, but I also hope you're finding enjoyment in tackling these (audio related) puzzles and successfully making your way out of the room!
This was excellent, I was performing the task for the longest time with that lovely first song playing. Then I thought, what if I throw this cube up there will the song stop :eyes: . Well done! I got a little stuck with the room puzzle, but figured it out in the end. Loved it!
Nice game! It's surprisingly relaxing :smile: I think scanner makes things a little too easy but it's still cool to scan stuff
Great game. Made me think real good during the last couple of puzzles.
I loved the visual style and how you used it to create interesting puzzles. The puzzles were also a nice challenge and I liked how you really had to read through the logs to understand what to do.
I _loved_ this. So interesting and intriguing, and the music was amazing! The physics were a little bit janky, but that's the only complaint I have. Really, really excellent job with this game.
Very impressive! I loved the music and the puzzles. I think escape room genre really fits the theme, too.
The only thing that I think holds this game back is that jumps feel floaty and physics are a bit unpredictable. It would be okay if physics weren't required for solving the puzzles, but most of them are built around physics which is a bit annoying.
Also, I think there is a missed opportunity with command-line interface. I tried changing some numbers, expecting to break the game, but I think you can't really input any commands other than those provided in messages. Or maybe I just couldn't figure out any other available commands.
Despite that, I loved the game and had a blast playing it! Thanks for making the game and sharing it!
This game was amazing! The art was spectacular and yes I did have speakers on :). I spent a little while at the end just enjoying the music, its has such a calm vibe to it. Would love to see a whole game based on this!
Such an atmospheric game! Really liked that visual style and music!
This might be my favorite so far and say what you will about our corporate overlords but at least they provide us with good music.
I love the changing invoked by the codes as the game progresses especially when the music starts.
@wisstopher Thank you! Its also my favourite part and I polished a lot on those speakers. Really glad you make it to then end and appreciate!
@wolderado Thank you! the scanner is supposed to work as a "detector" to help you locate the log, so that you can find those 2 separate command and password to put in the redeem center, I hope you are enjoying the process!
@joethehive Thank you for playing! there's actually very unlinear puzzle, and you can head directly to the hidden room and acquire whatever you need lol
@lochidev Yes, the log is serving as a vital clue to solve everything, and some log's code give boosts to you, thats why you need to use the scanner to search everywhere and sometimes to use cubes hit something as well. Thank you for playing!
@syntaxxor Thank you so much for loving this! the physics is the most headache part since I am not familiar with making a 1st person controller before which is kidda sad to me... but its glad that the game is still running lol
@woona WOW, thanks for the feedback! I did try to build a CLI at first but it seems like I am running out of time when I try to build the console system - I spent too much time on the player contoller and it didn't turn out to be good, I guess I need more practice, its my first attempt trying to make some first person game with Unity so there's a lot of unnecessary mistakes I made. Thank you a lot for playing the game and I hope you are enjoying the sunset xD
@rsheepdv Thank you! I did put a lot of effort on music, the end music is chilling right lol. Mostly importantly thank you for make it to the end!
@deltamain Hope the midwest emo music is making you in the mooooo - thank you for playing!
@newvid thank you! it has a lot of way to bypass different puzzles, but anyway thank you for enjoying the music!
@joshuarabbit Thank you Joshua! (Glad to see you there!) Yes the music is the first code you can use to make the indoor speakers play some music, and the continuing puzzles are also related to them. The scanner which can be unlocked after you completed several tasks can work as a "detector" to tell if some objects in your sight contians secret log that can help you to - IDK - get out of the room and witness the sunset lol. It's janky physics i know but I hope you can still enjoy the game in all and make it to the end. Thank you a lot!
Damn good! At first of course I didn't read instructions and didn't remember Tab :) Without the game is rather repetitive ;)
Finally saw the expected end. Really great atmosphere!
Similar to what woona said, I was trying to modify one of the commands hoping for a different outcome. But nevertheless, good work!
Hey, I checked out 'Cubicular Discerner'! Loved the minimalist design and the emphasis on audio; it adds so much depth. The weight-based puzzles are a cool concept, though some found the physics a bit off. There's some commentary on work culture that's pretty intriguing. The dev seems super responsive to feedback. Definitely worth a look if you're into immersive puzzle games!
I made my partner play this tonight, I love it so much haha. Weird request, but would you be able to upload the songs?
I got stuck after finding the side room. Interesting game though!
It's a nice game, I really enjoyed the visuals. It became boring very fast tho, so I tried to enjoy myself somehow. At first I was jumping around and noticed that there is a bug when I jump on a table. That was... weird. Then I tried overloading the tube with a lot of cubes at once. Then with a lot of wrong cubes at once. Sadly, it didn't have any effect. So after that I decided to dump the table into the tube (screenshot included). It was hard at first, but then I helped myself out with some cubes and managed to throw the table out! Immediately after that, I felt very lonely, so I tried to grab the table back out of the tube. For some reason, I only managed to recover one table leg. That was very strange. Very.
photo_2023-10-05_00-03-57.jpgphoto_2023-10-05_00-04-02.jpgphoto_2023-10-05_00-04-21.jpg
Really fun puzzle!
@pyshnyy Hi! sorry for the janky physics there since there's a lot of stuff I am confused as well by Unity's rigidbody, I am sorry that I wasn't focus on making the pipe works smoothly because my focus lean towards the puzzle part (since this is actually a puzzle game), where you will need to unlock your scanner via the tab menu and find the secrets in this room, I hope this could help you make your experience less boring ;)
@thief Thanks for playing! the last step is combing the command and the password - I hope you can make your way out and see the sunset!
@wisstopher thanks for liking the music! I wonder where could I put it though let me find this out and let you know!
For some reason, the disclaimer in the description made me think that the sound of the boxes had anything to do with gameplay and i was frustrated that I enabled the music and couldn't turn it off. I realized later that it didn't matter for the music based on the gameplay. After figuring out a method to easily determine what weight each box was, it felt like there was no reason to keep playing other than get more credits/jokes. There never felt like I was building up towards an "end". I only used the scanner for a little and I think it hinted that it could do more but all I saw was getting the weight. It would be cool if the scanner changed the gameplay loop somehow.
@penguindustin @pyshnyy Hi sry in advance for the spamming - I just uploaded a playthrough video linked in description and please feel free to check it out if you find yourself not enjoying the game or feel like missing something. Sorry for the misleading design of this janky game lol
and @wisstopher I got a google drive link with the soundtracks in description ;) have fun!
REALLY nice stuff here. I was enjoying it already and then unlocked the music and was HOOKED! Great work!
Got to the end, though it took me a moment to find it. I wasn't expecting that wonderful view. Only complaints are that the table was really hard to get upright (so I could jump from it) and that the scanner was a bit of a mystery to me (it could have had better indication of what was actually scanned). Sorting boxes did start to feel tedious, but that was the point of the story :)
Music and visuals were super cool. All in all awesome job!
Love the puzzling, just needs a but more volume on the ambient noise, and maybe clearer puzzle hints.
This was really impressive! You really made an experience with this game. The setup was really good, and then the payoff was even better. I really enjoyed it :D The puzzles were quite tricky for me, but luckily it was clear from the log messages that there was something to figure out. So I was never sitting thinking 'is this the end?'. I always knew there was something I was missing, and in the end I could solve the puzzles. Really great job!
If I get nitpicky I could say that the jumping on boxes was a bit cluncky, and that I had a bit of trouble understanding how the scanner worked at first. (I thought it would scan all objects within 8 meters around me, but it was only in my field of view.) But those are really just nitpicks and did not distract from the experience. I also really appreciated the copy from and paste to clipboard features :D
And finally, the music you made was really nice :D (Without spoiling it, the music at the end really fit the ending I feel.) Really amazing job!
PS. Am I the only one who jumped off the edge at the end? XD It was kind of beautiful, slowly falling and overlooking it all with the music in the background. It is still going while I type this. I just passed the ground and am now below it looking up :)
[Thanks for submitting your game to stream!](https://www.twitch.tv/videos/1945057375?t=02h56m29s)
Sorry I wasn't able to finish it ON stream :sweat_smile: But rest assured I went back to make sure I could see the ending!
Very creative stuff. :) I'm always a fan of these 4th wall breaking "escape the room" type vibes. And as always, the audio design was peak. :ok_hand:
Wow, what a great little experience! It was a good length, and the music was fantastic! It took me a couple of tries, and even though I saw the "blip" (hint), I had to watch your playthrough to understand how to get to it. Thanks :)
It was a really great puzzle, too, and a neat story that went with it. After I escaped the room, I walked off the platform, and as I slowly fell to the earth below, not knowing whether life or silence awaited me, the piano soothed all fears. haha :D
On my first playthrough, I was able to get the large cube to appear. On the second time, I never did ... so I'm not sure if I missed some specific combination (after receiving the omni size code), or if there's some glitch maybe?
Anyway, thanks for an awesome entry!
Screenshot 2023-10-11 201028.png
This is a super cool game! Great art and sound design! (I didn't realized to use Tab on my first playthrough. Then I read the comments and got to play the actual game lol.) The puzzles are really interesting and creative (it took me some time to figure out how to get to the other side of the wall). The ending scene looks really good and feels really satisfying! Really really impressive work!
An interesting idea. I like the art style and music, but I found the gameplay a bit frustrating. Good work, though.