Foon → Ludum Dare Explorer → Users → bradjste
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | STONEMOTH | jam | 478 | 3.61 | 3.38 | 3.95 | 4.13 | 2.65 | 3.06 | 2.16 | 3.54 |
| 2023 | 54 | Limited Space | PHYLLON | jam | 930 | 3.13 | 2.90 | 3.98 | 2.46 | 3.24 | 2.85 | 2.32 | 3.20 | |
| 2021 | 49 | Unstable | 👥 | Wayward Warlock | jam | 1511 | 2.38 | 2.21 | 2.54 | 1.78 | 2.61 | 1.76 | 2.05 |
Loved the decay chain premise, plus the graphics were very consistent and pleasantly eerie :) The gameplay was a bit mundane, plus it took a few tries to figure out the rules, so a little more clarity (through gui or instructions) would have been helpful. Nice take on the theme!!
I had fun with this one, nice job on the look and feel. I dig it!
Really creative game here! I love the sinking mechanic, and the art + music/sfx were really great. I wish there was an objective or scoring system to try and work towards, as the game now feels more like a 'creative mode' type. I can see this turning into some really fun and challenging gameplay with a little tweaking
Amazing game here! Graphics were tasty, and the controls were fun to learn. It was a bit hard to get used to at first, a tutorial starting small would go a long way here I think. Well done!!
Neat game! I had fun playing this, got Terraria vibes from it which I love. All the text disappeared on me pretty early so I couldn't figure out what was going on and did not really have a goal/milestone/objective to work towards, but the core gameplay was engaging and easy to pick up (yet still challenging), and the art + music were nice together. Good work!
Really fun game here, everything felt nice and polished. The music + sfx were on point, it felt great to smash the hammer every time. I wish the camera rotation had more of a function in the gameplay, it seemed to be more for fun since as far as I can tell I can see the full board state from any angle. Nice one!
Most excellent. Y'all should be very proud, this game is hilarious, relatable, and extremely polished all around. Some feedback to help understand what brings people closer or farther would have been nice (eg too interesting, friendly, etc), but it was still great fun trying weird and random stuff out to see how it plays. I hope to see more prompt based games in the future and I hope they make me feel like this game did
Pretty nice, straight forward TD. Would have liked some more items to use eventually, as the stategy of clicking on cars to stop them got a bit old after a few times. I liked the idea that we are stopping the cars to save the grass haha
I like the concept a lot, it was fun to try to juggle everything!
Really fun puzzle!
So chill! Really enjoyed the art style and the platforming
Really great concept and implementation. It's very immersive, I really felt the darkness in my bones when I needed to venture out and grab more wood! I felt the monsters' model and sfx were a little too wacky compared to the rest of the tone of the rest of game, but other than that everything was well polished and engaging. Awesome job!
Really good stuff, I had a lot of fun with these levels. The art and music were really on point, and the puzzles were fun to figure out. Well done!
Fun idea and well executed. I enjoyed the art and music a lot!
What a treat! Fire graphics seemed a little off but the gameplay was really interesting and the story was fun. Nice work!!
I like the concept alot! Nice job!
I really liked the puzzles in this one. Clicking the green text to learn more was kind of hard as an interface to use, would up losing my place a lot. Putting the helper text in a separate / hierarchical panel would help with it I think. Great art and vibe here!
I really enjoyed this game. Very polished all around art/sfx wise, and gameplay wise it was a really clever blend of physics, stealth, and the theme. I think the noise punishment can be cranked up to better immerse with the stealth portion, as I had no problems sprinting around and throwing stuff around the map. The slippers were a great touch!
Great game here! The art, music, and writing were all really engaging and entertaining. Nice job!
Really great game here! I think it fits the theme very well. Nice work all around!
Sick!! The art was a treat and every little detail felt very polished and focused. Kind of reminded me of Hyper Light Drifter in some ways. I also liked how there was a strong story focus to it, even with much of it being ambiguous and mysterious. Excellent work with this entry!
This is an amazing game, can't believe this was done in a weekend! The controls and feel of it were well polished, and the art and SFX were on point. I particularly liked the Floral Frenzy and Winding Willow tracks, felt great seeing all that nature up close and slaloming between them. Overall it was just a well executed concept back to front. Thanks for sharing and congrats on a slam dunk!
Also, the cm/s label was a great touch :butterfly:
I'm really drawn to this.... something kind of special about how you control / see them all together like this. Would love to see more mechanics / levels!
I like the minion system in this one! would love to see more gameplay / mechanics that put them on a pedestal