FoonLudum Dare ExplorerLD53 → Spycraft: Echelon City

Spycraft: Echelon City

By nicmagnier, Arthur Hamer, Hudson Kelly and Logan Gabriel

View on ldjam.com

CategoryRankScoreCount
Overall404.2724
Fun794.0923
Innovation224.3424
Theme1734.3023
Graphics4143.9524
Audio1633.9524
Humor914.0522
Mood1514.0923

Comments

substain 2023-05-02 12:51

Really cool concept! The hide-and-seek mechanic is implemented well, the learning curve is good, and once you've finished, you'll try again to find the people you've missed in the previous run. There were some minor graphical issues (hovering people, near plane clipping), but it didn't make the game any less fun! I only wish there was more to explore :) Good job!

jo-bettaque 2023-05-02 19:31

This was really fun! I was especially impressed with how intuitive it felt and how overall fun it was.

dan-allison 2023-05-02 19:34

I love this! Had to play again to try and get all of the messages right (Couldn't find the one on a smoking break). Very satisfying to play, lots of small details hidden around that gave me that great sense of discovery -spotting the street signs, noticing that windows can open and then doors too. All felt very natural but also suddenly felt like I had so many more places to look. Thought it looked great too, sprites especially are awesome, sounded good, writing was fun. Would genuinely love to see a full release of something like this! Amazing job!

crompo 2023-05-02 19:36

Nice unique idea! Love the character designs. It's definitely at its best when you can interact with the world, opening doors and windows and so on - feels like you're uncovering secrets. And I think there could be lots of cool ways you could expand on the idea - you could pick stuff up and have an inventory, get info from different people, go between different locations, etc.

brick2face 2023-05-02 19:38

Probably the most charming, pretty, and fun LD game I've played so far! Only issue was there should be more feedback when you speak to the wrong person, like either the plot doesn't proceed or you get a radio message for your next steps.

Absolutely wonderful work though, I'm surprised this doesn't have more ratings.

wadlo 2023-05-03 04:37

this turned out really great. It's like a 3d "Where's Waldo". I love the 2d sketch characters in the 3d environment. The lamp posts and posters on the wall alse make for a really cool aesthetic here. It was kind of fun just looking around at all the people. Also, Go Godot!

dongle 2023-05-03 04:46

Really cool! I love the mix of 2d and 3d. The controls are spot on for the design. It was intuitive and fun. I haven't seen a game like this before.

baghz 2023-05-04 07:31

YEAH ! It was fun ! Artwork is great, the fact that you can move the camera all along the level is super satisfaying... with your nice sprites, it gives a 2D/3D effect quite cool ! Soundtrack fits pretty well too !

codeforjoycaro 2023-05-04 10:59

Super cool cam perspective controls, interesting concept and congenial music.

fidrik 2023-05-04 21:18

probably my favourite art style for this jam

bezedh 2023-05-05 13:00

took me a while to find that damn smoker ahah ! it was really entertaining to explore the city ! the art is really nice i want to see that with more time behind it ! Really nice entry GG to you guys !

jatinstic-gaming 2023-05-05 16:06

Great game! Loved the music throughout and also the idea of searching the world thoroughly to find the agent you are looking for.

I did run into a bug where clicking the red lady right after starting the game, when the camera is still moving to its initial position, messes up the perspective.

rincs 2023-05-05 16:25

It took me a while to find Agent 36. "Surely, it won't be just as simple as the number, right?". Boy, was I wrong. That one frustrated me for a bit as I was expecting an agent surrounded by oodles of women. I even considered the milkman! Clearly, I focused on the wrong element.

This was pretty cool! The only thing I'd change is the controls... I greatly disliked that every right click would just... zoom me out. I wanted to explore the map zoomed in when I'm honing in on finer details, but unless you're int he right spot, you'll keep zooming in and out as each right click zooms you out. Sometimes it clicks an area on the opposite side or something and the whole map would spin to the opposite side of where I was looking at. I also had a few times where while I was trying to click to open a window, it would click on the agent behind it and it would count against me Dx

Ah well, I still had fun despite that. ^^

crow-seeds 2023-05-05 16:26

This is so freaking cool, loved snooping and panning, around seeing all the details of the city. The game is rekindling my love for those Where's Waldo books lmao. Really liked that you could also open doors and windows, that was such a surprising twist! The music goes great with the spy theme too. Just wished that panning didn't zoom you out tho. Overall, one of the more unique entries this jam! Art style was cool too, especially with the Paper Mario-esque 2D people living in 3D aesthetic!

robowarrior1982 2023-05-05 22:01

Very nice concept here and interesting use of the theme ! It remind me "Where is Charlie" or "Carmen San Diego" ! amazing entry !

squidgod 2023-05-09 02:05

Wow this is a pretty cool and innovative idea! Love the interactive elements in the scene and the progression in the difficulty of the guesses. Camera controls felt great and I had a lot of fun. Nice work!

2023-05-11 11:02

Nice concept! I included it in my Ludum Dare 53 compilation video series, if you’d like to take a look. https://youtu.be/Q3lvQ8g3OHA