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Spycraft: Echelon City
Spycraft: Echelon City
By nicmagnier, Arthur Hamer, Hudson Kelly and Logan Gabriel
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 40 | 4.27 | 24 | |
| Fun | 79 | 4.09 | 23 | |
| Innovation | 22 | 4.34 | 24 | |
| Theme | 173 | 4.30 | 23 | |
| Graphics | 414 | 3.95 | 24 | |
| Audio | 163 | 3.95 | 24 | |
| Humor | 91 | 4.05 | 22 | |
| Mood | 151 | 4.09 | 23 | |
Comments
substain
2023-05-02 12:51
Really cool concept! The hide-and-seek mechanic is implemented well, the learning curve is good, and once you've finished, you'll try again to find the people you've missed in the previous run. There were some minor graphical issues (hovering people, near plane clipping), but it didn't make the game any less fun! I only wish there was more to explore :) Good job!
This was really fun! I was especially impressed with how intuitive it felt and how overall fun it was.
I love this! Had to play again to try and get all of the messages right (Couldn't find the one on a smoking break). Very satisfying to play, lots of small details hidden around that gave me that great sense of discovery -spotting the street signs, noticing that windows can open and then doors too. All felt very natural but also suddenly felt like I had so many more places to look. Thought it looked great too, sprites especially are awesome, sounded good, writing was fun. Would genuinely love to see a full release of something like this! Amazing job!
crompo
2023-05-02 19:36
Nice unique idea! Love the character designs. It's definitely at its best when you can interact with the world, opening doors and windows and so on - feels like you're uncovering secrets. And I think there could be lots of cool ways you could expand on the idea - you could pick stuff up and have an inventory, get info from different people, go between different locations, etc.
Probably the most charming, pretty, and fun LD game I've played so far! Only issue was there should be more feedback when you speak to the wrong person, like either the plot doesn't proceed or you get a radio message for your next steps.
Absolutely wonderful work though, I'm surprised this doesn't have more ratings.
wadlo
2023-05-03 04:37
this turned out really great. It's like a 3d "Where's Waldo". I love the 2d sketch characters in the 3d environment. The lamp posts and posters on the wall alse make for a really cool aesthetic here. It was kind of fun just looking around at all the people. Also, Go Godot!
dongle
2023-05-03 04:46
Really cool! I love the mix of 2d and 3d. The controls are spot on for the design. It was intuitive and fun. I haven't seen a game like this before.
baghz
2023-05-04 07:31
YEAH ! It was fun ! Artwork is great, the fact that you can move the camera all along the level is super satisfaying... with your nice sprites, it gives a 2D/3D effect quite cool ! Soundtrack fits pretty well too !
Super cool cam perspective controls, interesting concept and congenial music.
fidrik
2023-05-04 21:18
probably my favourite art style for this jam
bezedh
2023-05-05 13:00
took me a while to find that damn smoker ahah ! it was really entertaining to explore the city ! the art is really nice i want to see that with more time behind it ! Really nice entry GG to you guys !
Great game! Loved the music throughout and also the idea of searching the world thoroughly to find the agent you are looking for.
I did run into a bug where clicking the red lady right after starting the game, when the camera is still moving to its initial position, messes up the perspective.
rincs
2023-05-05 16:25
It took me a while to find Agent 36. "Surely, it won't be just as simple as the number, right?". Boy, was I wrong. That one frustrated me for a bit as I was expecting an agent surrounded by oodles of women. I even considered the milkman! Clearly, I focused on the wrong element.
This was pretty cool! The only thing I'd change is the controls... I greatly disliked that every right click would just... zoom me out. I wanted to explore the map zoomed in when I'm honing in on finer details, but unless you're int he right spot, you'll keep zooming in and out as each right click zooms you out. Sometimes it clicks an area on the opposite side or something and the whole map would spin to the opposite side of where I was looking at. I also had a few times where while I was trying to click to open a window, it would click on the agent behind it and it would count against me Dx
Ah well, I still had fun despite that. ^^
This is so freaking cool, loved snooping and panning, around seeing all the details of the city. The game is rekindling my love for those Where's Waldo books lmao. Really liked that you could also open doors and windows, that was such a surprising twist! The music goes great with the spy theme too. Just wished that panning didn't zoom you out tho. Overall, one of the more unique entries this jam! Art style was cool too, especially with the Paper Mario-esque 2D people living in 3D aesthetic!
Very nice concept here and interesting use of the theme ! It remind me "Where is Charlie" or "Carmen San Diego" ! amazing entry !
squidgod
2023-05-09 02:05
Wow this is a pretty cool and innovative idea! Love the interactive elements in the scene and the progression in the difficulty of the guesses. Camera controls felt great and I had a lot of fun. Nice work!
2023-05-11 11:02
Nice concept! I included it in my Ludum Dare 53 compilation video series, if you’d like to take a look. https://youtu.be/Q3lvQ8g3OHA