thyshimrod 2017-08-01 09:39
Lot of idea, maybe too much for so short time. More levels would be better ;) But I Like the game...
Foon → Ludum Dare Explorer → LD39 → Steve's Lab
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 619 | 3.05 | 21 | |
| Fun | 587 | 2.88 | 20 | |
| Innovation | 413 | 3.05 | 20 | |
| Theme | 791 | 2.57 | 21 | |
| Graphics | 320 | 3.78 | 21 | |
| Audio | 380 | 3.05 | 20 | |
| Humor | 398 | 2.43 | 18 | |
| Mood | 557 | 2.94 | 20 |
Lot of idea, maybe too much for so short time. More levels would be better ;) But I Like the game...
The graphics are beautiful. Hope to play it on macOS
https://ldjam.com/events/ludum-dare/39/yet-another-exhausted-day
I opened the first door, then couldn't pick up the pipette in the next room and/or couldnt seem to progress to any other room unfortunately. I liked the sprites, and the character animation at the start was cute :)
Cool entry ! Good mood and setup, it took me a bit of time to understand that i could take back the keycards but after that it was cool ! Graphics were really nice especially the character's animations. Got a bit lost in the levels with the terminals when i didn't see where they were connected. Well done !
good game fun, good graphics but i think you may have been a bit too ambitious for the amount of time, another day or two and it would have been far better!
I couldn't quite figure out how to get past what I think was the last door. Otherwise it was a fun and nice looking game
Great looking game ! Seriously, the pixel art + the light effects are very impressive. Nice animations, the concept is very interesting, putting the keycard into the doors but also being able to retrieve them is good idea, adding more depth to the puzzle. Nice job !
Amazing art and audio! Shame I wasn't able to pickup the second item in the hall after opening the first door, but it was still a fun game!
Definitely the beginning of a really fun game! :grin: It's a shame it's so rough around the edges, I had to read the comments just to figure out how to get past the second door, but the graphics and animations were great and the puzzles are good fun. Well done on a solid first entry to Ludum Dare! (Just remember to brush up on your time management before the next one! :wink:)
Really fun and challenging at the same time. Although I think the air gameplay feature doesn't exactly fit the theme, it certainly adds the stress to the mix and combined with the puzzles and the search for keycards, I found it very entertaining overall. Keep it up!
Nice game, i liked the art and i had fun playing this game. :D
Overall, not bad. The graphics are good and the music is relatively sophisticated for a Ludum Dare game, considering that it's not chiptune. :P
The main thing is that it's kind of strange to have to sort of figure out where to go and what to do given the low light levels and limited lifetime. I couldn't figure out how to get past the first level - I know that there are terminals and keycards and all this but I can't tell which doors need terminals or which door goes with which terminal or even which doors I should be trying to go through, and then I die before I can even see if a terminal I activated opened any doors.
So perhaps some sort of maps or something that could at least give a hint towards where you're supposed to go could be helpful (as long as some challenge is still there, of course).