@misscafeina Thanks a lot for the feedback! The sound turned out to have some glitches yes, I think our prog said there were bugs with Godot HTML5 exports? Anyways we hope it didn't alter your experience too much, thanks for the comment :smile:
@twowolf Indeed, choices do have an impact on the character storylines, but we didn't have enough time to make that very clear for the player, so it's very normal that you had this concern :sweat_smile: Thank you for your comment, we're glad you still liked the game!
@jona-scheidig @boeruchan Oh wow, we didn't think that swearing might be a problem at all! Probably because we're French and swearing is a lot more normal here. We'll make sure to be careful about this in our future games :slight_smile: Thanks a lot for the comments!
@samoussa We were so glad to read your comment about our game!! At some point during the jam we had doubts about whether some people would actually profit from the replayability, so... at least one person did :smile_cat:
@zerovirus @adele-illustration I guess I have to tell you this story: actually, we pitched the game as "you play a letter that has to choose who they visit every day", but after 2 hours of developing the concept, our GD was like: "Wait...... when all of you say _you are the letter_... you really mean it??? but everyone is going to be sooo confused" :rofl: :rofl: :rofl: and then it became a running gag during the whole jam that nobody was going to understand what the main character was :rofl: So, yeah... that's why you were confused I guess. Thank you for the comments :blush: