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TowerFall
TowerFall
By foot-jam
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.40 | 7 | |
| Fun | | 3.20 | 7 | |
| Innovation | | 3.20 | 7 | |
| Theme | | 4.80 | 7 | |
| Graphics | | 3.90 | 7 | |
| Audio | | 2.50 | 5 | |
Comments
mrscythe
2021-04-27 11:40
You did a great job on your first game. I like the concept where you're on top of a skyscraper trying to get down, while killing enemies along the way. You could change the "hole" you go through from left to right every new floor, so that you wont instantly go to the next room right as you enter a new one. You could also make a check to see if the player has killed all the enemies in the room, and then open the "hole", so that the player needs to kill all of the enemies before they can proceed. But overall it was a nice game! :smile:
Wow, cool first game yeah :) the graphics are very cute (I liked the little question mark in the rooms). I barely achieved attacking, for some reason just clicking wasn't enough? but for a keyboard game, if you're not exploiting mouse direction, it could be better to keep it all on the keyboard, with E as an attack for example. Hope it was a nice experience for you too!
Art is great! A little more sound feeback and control twisting, I believe this will be a decent Retro Action game! The style reminds me of Kanata Zero :)
Pretty atr and nice idea, but why exit is always on the right side?
Amazing art, I love this game and its mood :v:
klon160
2021-04-28 11:07
This is a very short game, I think it would be better to switch the position of the door every level and maybe make it a requirement to kill all the monsters in the current room (currently it is possible to complete the game by just falling if you are lucky with the enemy spawns).
I like the artwork and the way the unknown rooms get displayed.
What a wonderful first effort! I think you already know a lot of the feedback I'd provide, so I'll just say that this shows a lot of promise. Well done!