Package your game as a .zip if it needs extra files! , I downloaded just the .exe first and it didn't run properly.
Theme + story fit really well with the gameplay, and the teaser thumbnail is instantly intriguing. I like the music, and how it builds as you loop. On the negative side, the graphics are rough, and collision handling is a bit off - I found myself walking between layers of the floor a lot.
I'm glad to see an incremental! Good proof of concept. Only feedback I have is that the actions feel a bit disconnected from the inventory - I didn't immediately see what was happening when I clicked a button. A lot of incrementals put the gather button next to the resource for that reason, or make the inventory really prominent.
Lovely! Escaping from a red bomb can be thrilling. You should team up with https://www.reddit.com/r/incremental_games/comments/pvaxx4/what_to_do_with_my_game_prototype/
This one didn't really do it for me. I bounced off the controls pretty hard. Putting the examples on the same page as the input and slowing down the simulation would go a long way towards making it more understandable. Heroic first commit though!
Great idea, original and fun. With some more ways of interacting, and maybe a story, I would see this as a proper puzzle game. The last level felt pretty difficult, seemed like some of the satellites weren't connecting to the first dish, even with line of sight. Unless the mountain is a blocker?
LD49 — Unstable (7)
Ogre Wide by Sheepolution 2021-10-04T23:20:56Z ♥ 1
Now I know what my dental hygenist sees :)
Brother's House by --ChrisKlein-- 2021-10-04T18:23:13Z ♥ 2
Package your game as a .zip if it needs extra files! , I downloaded just the .exe first and it didn't run properly.
Theme + story fit really well with the gameplay, and the teaser thumbnail is instantly intriguing. I like the music, and how it builds as you loop. On the negative side, the graphics are rough, and collision handling is a bit off - I found myself walking between layers of the floor a lot.
Potion Master Incremental by Meredori 2021-10-04T18:03:28Z ♥ 1
I'm glad to see an incremental! Good proof of concept. Only feedback I have is that the actions feel a bit disconnected from the inventory - I didn't immediately see what was happening when I clicked a button. A lot of incrementals put the gather button next to the resource for that reason, or make the inventory really prominent.
Lunar Grid by ranseur 2021-10-04T01:27:37Z ♥ 3
Lovely! Escaping from a red bomb can be thrilling. You should team up with https://www.reddit.com/r/incremental_games/comments/pvaxx4/what_to_do_with_my_game_prototype/
this guy and make a pixel-art masterpiece.
ecosystem except there is no equilibrium and everyone dies probably by parafactual 2021-10-04T00:59:33Z ♥ 2
This one didn't really do it for me. I bounced off the controls pretty hard. Putting the examples on the same page as the input and slowing down the simulation would go a long way towards making it more understandable. Heroic first commit though!
-Connection Interrupted- by binary_coder 2021-10-04T00:31:31Z ♥ 1
Great idea, original and fun. With some more ways of interacting, and maybe a story, I would see this as a proper puzzle game. The last level felt pretty difficult, seemed like some of the satellites weren't connecting to the first dish, even with line of sight. Unless the mountain is a blocker?
Full Tilt by Kiet 2021-10-03T23:30:13Z ♥ 1
hypeeee!