STORM HARVEST by xk_the_name 2021-10-20T02:24:08Z
I really enjoyed it :). One tiny thing: at first I thought the game didn't work as spacebar did nothing, I opened it in a new browser to try again - only to later find out about the locking mechanism
Foon → Ludum Dare Explorer → Users → Kiet
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥇 | 2021 | 49 | Unstable | Full Tilt | compo | Innovation | 4.59 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Full Tilt | compo | 159 | 3.72 | 3.62 | 4.59 | 2.87 | 2.10 | 2.90 |
I really enjoyed it :). One tiny thing: at first I thought the game didn't work as spacebar did nothing, I opened it in a new browser to try again - only to later find out about the locking mechanism
I had fun :) Around 2 minutes in I reached a ramp the car wasn't powerful enough to go up :( That's where I had to give up - wish I could finish it!
A bit of music would have been nice and I think it could be paced a bit faster but I enjoyed it :). I was really thinking the bottom was balanced on the triangle for the longest time, being very careful to balance everything in the center haha
I got up 131 meters :), I really like the art and the jumping works well. A boulder took me out in the end ^^.
A bit of feedback: Currently there is no real reason to ever *not* double jump at the apex of your first jump, if a player will always do a certain action maybe that should just be automated (i.e. no double jump, the initial jump is higher). Alternatively: you could give limited charges for this double jump that regenerate!