FoonLudum Dare ExplorerLD49 → Potion Master Incremental

Potion Master Incremental

By meredori

View on ldjam.com

CategoryRankScoreCount
Overall4623.0222
Fun4962.6722
Innovation4542.8222
Theme4902.7022
Graphics4872.6321

Comments

bluemaus 2021-10-04 03:26

I can't do anything except gather and brew glimmering potions? Love incremental games so I would want some more options. Cool UI and theme though

meredori 2021-10-04 05:34

@bluemaus yeah had a few more ideas I wanted to implement but was limited by the 48hr timeframe of LD. I tried to at least get a gameplay loop (upgrade potions and scale speed) but would have liked to get in a few more mechanics ie assistants to automate potion brewing, potions requiring rare ingredients with amazing effects, increase the stability of potions so they blow up less.

owl-skip 2021-10-04 12:44

Woah this is an awesome idea that could totally be developed into a full game, love what I'm seeing so far, aesthetic is great.

tombuston 2021-10-04 14:02

Nice entry. I think you got the gist of the early game of an incremental/idle game but as you said yourself, it needs more mechanics to have a more balanced playing time. Your idea is good and this is a nice proof of concept that can be developped further. Well done!

rory-kaufmann 2021-10-04 18:03

I'm glad to see an incremental! Good proof of concept. Only feedback I have is that the actions feel a bit disconnected from the inventory - I didn't immediately see what was happening when I clicked a button. A lot of incrementals put the gather button next to the resource for that reason, or make the inventory really prominent.

meredori 2021-10-05 03:10

@owl-skip @tombuston thank for the lovely comments

@rory-kaufmann I might look at adding a "+1" animation to the herbs to draw more attention when it changes once I polish it up more. Alternatively redesign the layout a little to make it more clear what is where.

arkinrev 2021-10-05 05:07

Awesome! I might be a sucker for potion-based games, but the different actions distilled the process to a few choices that I could see being expanded on. If we could hire assistants, those potion-interns would be making glimmering potions all day long. I'll flood the village in glimmer while I sleep on my piles of gold coins. I liked the mechanic, and I could see that getting complicated with meaningful choices. Good work!

coderaurus 2021-10-05 17:13

Nice game. Could use some feedback whether the brewing was successful or not. And perhaps adding simple sounds or music could make it feel better and responsive.

triggthediscovery 2021-10-09 02:08

Nice little game, would love to see it expanded.

elysiagriffin 2021-10-11 14:30

Hi there! Thanks for submitting your game for me to play live during my Twitch stream!

If you’d like to rewatch the playthrough, you can find it here:

https://www.twitch.tv/videos/1173717245?t=0h20m16s

Good luck on your ratings, see you next LD! :D

💜 Elysia Griffin AKA Button Feedback Lady

https://www.twitch.tv/elysiagriffin

loiclegrosfrere 2021-10-13 10:51

Is that an utility to blue herb ? Or am I leaving too soon ?

khadia 2021-10-13 11:56

Well done getting the core game done in only 48 hours! I can see there's lots of potential to build on here. Nice work!

meredori 2021-10-14 02:17

@elysiagriffin it was a lot of fun getting a live reaction to the game, not often you get feedback and first impressions in that way so thank you so much for that!

@loiclegrosfrere unfortunately not yet, it is certainly intended but I ran out of time getting a lot of what I originally planned implemented.

@khadia thank you for the kind words. I do plan to keep developing this idea out :slight_smile: