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Magic Worm
Magic Worm
By namnam
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 170 | 4.04 | 25 | |
| Fun | 130 | 4.02 | 25 | |
| Innovation | 78 | 4.15 | 25 | |
| Theme | 1769 | 2.67 | 25 | |
| Graphics | 308 | 4.21 | 25 | |
| Humor | 174 | 3.81 | 24 | |
| Mood | 532 | 3.77 | 24 | |
Comments
What a novel concept! Really makes you think and try to memorise all the strengths/weaknesses of each spell and what to wager if you guess wrong without knowing the multi-triangle of what beats what but is weak against what. Also love the palette you chose and the art, reminds me of the original Gameboy and the music really sets that medieval fantasty mood! Wonderful game =]
I came for the Gameboy palette and stayed for the gameplay!
A simple yet engaging and innovative idea - what's not to love?
paulloz
2021-04-27 09:26
Yet another proof that a simple mechanic well executed makes a good game. Had a blast playing, and I was probably way too emotionally involved into my game for my own good. I kinda want to be friend with those wiggly wizards. Keep rocking!
namnam
2021-04-27 11:41
@paulloz Haaan mais j'avais pas fait le lien entre toi et tes projets ludum, tes commentaires et ceux de ta team sur mon jeu des bocaux m'avaient beaucoup encouragé et ça m'a motivé à le continuer (c'est le projet qui m'a permis d'obtenir une aide à l'écriture). Marrant comme le monde du jeu est petit ! (Des fois que ce ne soit pas clair je suis Jérémy d'Hammer Song). Merci pour le nouveau commentaire, ça fait bien plaisir ! Je m'en vais tester votre jeu de ce pas :)
This is such a lovely game!! It has simple mechanics but is really engaging and innovative. Graphics are amazing and go with the game well. I got to -10 floor and still had only three elements in the right place haha, but I will definitely play more!!
I love your characters, I didn't know worms would be cool! It's a simple game but with cool design and a nice music.
What a fun concept! Loved the moment it all fell into place or rather yet, it all fell out of place when you thought you had the right order but didn't. The extra effects were a nice touch also, not to mention the graphics. Overall, really enjoyed it!
zolar
2021-04-27 13:32
Worms as wizards battling each other with the mysterious wheel of spells aka rock-paper-scissors is hilarious. Good job! Eventually you could show the name of the symbol in the pop-up, too. But the Symbols are really good.
innovative concept, it's really fun!
Loved it so much, although I had a hard time understanding the double-click control xD It would be nice to have some tutorial screens on the itch page, with the explanation of draw / win / lose too. The concept is brilliant, and using rock papers scissors as a reference is very smart.
fae-exe
2021-04-27 14:37
Super solid game, very nice aesthetic! I really enjoyed that riff on rock paper scissors, really made me think of other deduction games like the boardgame Alchemists where you slowly gather an understanding of some hidden principles by trial and error. Wrapping that in a turn by turn combat with an intent system really made it sing. Had a lot of fun with that game!! One of the most fun games of this jam I've tried this far. Excellent!!
This is a really cool concept. I love that you are learning and expanding on what works and doesn't. Very fun. Loved this. I would have liked maybe a background or changing backgrounds with the floors to add more flavour the artwork of all green could have maybe had more character too. But overall really enjoyed this. Also would have liked to have some text on the items to remind me what they are on mouse over (i.e. what is the block with the x in it?) also understanding why things are draw isn't that clear to me.
namnam
2021-04-27 16:57
@astronautmikedexter Thanks for your feedbacks ! I lacked of time to do a proper tutorial, if you take a symbol, the first half (clockwise) is symbols you will win against, extreme opposite is a draw and you'll loose again the last half, then with those infos you try to find their spots :) (Symbol with the x was suppose to be a pillow ^^)
thob
2021-04-27 20:24
Really cool game ! I love the art style ! I had a bit of trouble understanding how the game worked at first, but once I did it was great. The design is good, very clever, I played at least 20 minutes ! (I didn't win once 😅)
Maybe it's just not my thing or maybe i'm too dumb but i couldn't really figure out what i was supposed to do or what half the icons really were. I like the worms tho, good job on those.
namnam
2021-04-27 21:45
@thob @hyperspacejelly Thanks for your feedbacks, you made me realize that the infos that I gave at the begining of the game were may be too nebulous so I add an How to play in the presentation. I hope it help :)
webox
2021-04-28 03:01
Woosh, the art, music and mood of this game are spot on!! Very original concept, tho a bit weak on the theme (not that it really matters ). Reminded me a bit of dicey dungeons, it's a fun idea, the flow of the game was very good and it's a super charming entry. Congrats on this, its super cool!
I love the idea, and a simple game like this is a perfect concept for LD. It seems like a tough thing to balance, since it is fully random, and each ability has the same chance of success, so a new player could get unlucky and just lose a bunch of times in a row. The idea of balancing risk vs reward in your ability choices is smart. I think there may have been some bugs, where the spell says that I will lose health if it fails, but I don't seem to lose health, but then losing the eye spell did cause me to lose health. Overall a unique idea, cute art, nice audio. Well done!
Good style) I love this "Green Game Boy" color pallet. Music fun too. Simple and cool mechanics, but the game lacks challenge and objective.
saltysa
2021-05-01 21:34
This was really fun! I loved the visuals! I think I kinda wish that the game would stop once you find the placement of each spell cause i'm already at level a-25 and I'm still not certain my placement is perfect. (edit : I killed myself, and even tho my placement was near perfect the game tells me I had 0 symbols at the right place...)
But honestly this is quite a surprising game, and I love that it's a bit more tactical than what you first think