FoonLudum Dare ExplorerLD58 → Predincament

Predincament

By threeli

View on ldjam.com

CategoryRankScoreCount
Overall1203.33138
Fun1752.85140
Innovation1502.96139
Theme833.71140
Graphics264.18140
Audio693.48137
Humor363.54134
Mood543.71138

Comments

immortalfox 2025-10-05 22:58

What a cute game you have :D Enjoyed it from start till the end, you did a wonderful job! Well done :) For sure should get a very-very high place in Ratings

thejackimonster 2025-10-05 23:25

Very fun game! I really like all those creatures blinking and smiling around. It's a cute adventure inside a train. Very nice!

commanderstitch 2025-10-06 00:33

nice cute little train simulator. I liked the nice whimsical sounds and the train env

threeli 2025-10-06 00:38

@immortalfox Thank you! I'm gonna keep working on it, I had far more ideas than time, so I'm glad you enjoyed what's in there for now.

threeli 2025-10-06 00:40

@thejackimonster haha thank you, I spent a while getting the pointless little blinking just to my liking so it's really great to hear you enjoyed it!

@commanderstitch A few hours last night were dedicated to just making weird little sounds on various synths, so thank you for noticing.

jesus-gonzalez 2025-10-06 00:51

@threeli Oh now I get why you mentioned another train game! Lol. Nice start here, and you already nailed the soundscape and mood. Any plan to continue developing it? Edit: read about that already in the description.

elfb0y 2025-10-06 00:52

Love the art style. It makes it feel so alive!

threeli 2025-10-06 01:18

@jesus-gonzalez Hey thanks for playing, and yeah felt like a kindred game in a strange way... I am going to keep developing it, and now, as an homage I'm going to include a recycling car in the full project!

@elfb0y Thank you! Not going to lie, a huge percent of the first day was me in Aesprite playing around with the vibe of the visuals. There's a lot i'd do differently now, but I generally like where I landed.

bad-fetus 2025-10-06 02:06

Cute art and sound! Wish there was more to do in terms of gameplay but it was pleasant to look at. Good work!

threeli 2025-10-06 02:24

@bad-fetus me too haha, yeah I had a lot planned and bit of way more than I could chew in 48. I am going to keep working on it so maybe some day you can tell me how you feel about the full thing. Thanks for playing and the kind words!

camcomduck 2025-10-06 03:07

Great art and environment! I love a cute and educational story piece. Next time, if you wanted to have more mechanics, I recommend working on all mechanics before starting the art, as the art will take up as much time as you allow it. This time around, the art really makes the game work though! As some small feedback, it wasn't clear to me within the game what the smile does, and I realized it only worked if a dialogue was closed. Some kind of visual feedback/note in game about this would clear that up easily though :)

threeli 2025-10-06 03:15

@camcomduck Hey thanks for the advice and the kind words! I had lots of stuff planned, but time got the better of me. I really did mostly want to just develop out the art and see where it went from there, but by about the 32 hour mark I'd gotten myself in a pinch. I'm mr. keep scope small at the company but here, I tried to go crazy. As for the lack of feedback, it's rampant here... I could've (and will) do much more to illustrate what happens, where, and how it works. I'm grateful for your thoughts, and as I say I'm gonna keep working on the idea, so I'll integrate them where I can!

pres2300 2025-10-06 04:10

You did a really great job with the art and the basic gameplay! I think on my first run I was able to collect almost every bug except for one. The pixel art and animations seem really polished. Well done!

threeli 2025-10-06 04:25

@pres2300 thank you so much, I had a blast trying to give everything a weird little energy - I'm getting the sense that I at least pulled that off. I'm grateful for the kind words and you playing! [I already had your page pulled up in the list of games I'm checking out, so I'll go do that now!]

nash 2025-10-06 06:44

Very cute! I can clearly tell that there was probably more planned than we see here - but that's the nature of jams, and especially Compo!

My favorite thing was just to talk to passengers. I love how many different responses they do have!

plastus 2025-10-06 07:42

I liked all the different bus and fun facts about them :D I was just sad that I couldn't get to collect all of them in a single run :pensive:

Is there a win condition that I missed?

osh-studio 2025-10-06 09:29

Super cute pixel art, the sounds and the visuals went well together. Pretty crazy for a compo entry, well done.

memel06 2025-10-06 10:17

I will indeed use the word CRINGUS XD

Thanks for making this, it's an awesome entry with a strange something-weird energy.

Very fun, I loved also the graphics!

john-gabriel 2025-10-06 11:34

This is just nice and cozy - especially with the chatter chirps and the gentle rumble of the train. Nice work!

benjamin-gare 2025-10-06 13:58

I wasn't able to beat it. I really liked all the detail put into it. Eyes moving, the dialog sound. Random text.

Great work

iluvatar 2025-10-06 16:43

It's a cute little game, I really like the design, but maybe more instructions would help. But I understand it is random, so maybe I just had more confusing run :) Anyway, very nice entry!

alex-mulkerrin 2025-10-06 17:12

All parts of this are very charming from the graphics to the inane comments by the passengers. You did a great job of realising a place with the train movement and sounds. It really does feel like a location in a much bigger game :D

indigowolf 2025-10-06 17:24

Really loved the art and humour you put into this, overall a real 'slick' entry.

threeli 2025-10-06 18:03

@nash yeah, there was a ton more planned, and I know better but I just couldn't help myself. I really wanted to showcase a little slice of a world. I really wanted to do even more with the passengers, but that's what post-jam work is for I suppose. Thank you!

@plastus sadly no win condition, I was going to have the book change, and in fact I even drew a bunch more stuff to support it, but there was just not enough time to get it in. In hindsight I should've just hand placed all the passengers and bugs etc., but I really liked the idea that no one would know who they might meet. If you get a chance to play the full game some day you'll have to tell me what you think! Thanks for playing.

@osh-studio I appreciate you saying so, I desperately wanted everything to feel cohesive so it's nice to hear that in some way it came together. Thank you for the kind words.

threeli 2025-10-06 18:51

@memel06 yeah I'm slowly realizing I failed to make a game in the conventional sense, but I'm glad some of my fabrications are sticking with people (including Cringus.) Thanks for playing!

@john-gabriel Glad you noticed the train sound itself, trying to make it more rhythmic and cozy was an interesting micro-challenge. Thanks for the kind words.

@benjamin-gare Thank you! Hopefully some day down the road you'll be able to play the full version and beat that. I'm going to keep the overall vibe and just add more while also making it more mechanistically interesting.

threeli 2025-10-06 19:37

@iluvatar absolutely, I should've put a little instruction, of like, any kind in the game haha. I will for sure use a kinda ludonarrative tutorial in the full project. Thank you for giving it a shot!

@alex-mulkerrin Thank you! I really did (do?) envision a much bigger world, and even have designs for such a thing but I realized about the 20 hour mark that I was way off in terms of scope. I tried to keep my connections there so the player could imagine the bigger space. I apricate your thoughts

@indigowolf Slick indeed haha. Thank's most of it came together in the last two hours before I submitted and I was working on no sleep so I just let stream of consciousness take the wheel. Thanks for the kind words

sthor726 2025-10-06 21:53

Awesome game! The artwork, sound effects, and animations all work really well together and it feels very polished. Would love to see an expanded world with these characters and this aesthetic.

threeli 2025-10-07 00:42

@sthor726 dang, thank you - there's so much polish I wished I had had time to add, but I plan on making the full version far more in-line with my original idea. Hopefully you'll get a chance to play that in the future!

timo5034 2025-10-07 00:43

Another bug game, awesome! You really nailed the atmosphere

sthor726 2025-10-07 00:59

@threeli Feel free to @ me on here when you release it / if you want some feedback on a demo, I'd be happy to help! (Can't promise I'll be super active when there's not a jam going on though)

threeli 2025-10-07 01:16

@timo5034 I think your game is more bug game than mine haha, but still as a fellow bug-game maker, thank you for the support. I'm really happy to hear you and others comment on the atmosphere, it's pretty important to me.

threeli 2025-10-07 01:34

@sthor726 the site didn't notify me so I almost missed your comment - after I get some substantial work done I'll for sure hit you up here / on itch, but I understand if you don't check those very often. Even the offer for more feedback is awesome.

haka 2025-10-07 01:52

Coming back to leave my proper comment! I know I've said it before, but this art style is just so eye-catching. It really makes the game stand out among all the others and makes you want to click on it first. I especially loved the animation of the smoke from the train. It's so impressive that you were able to make a game like this all by yourself!

threeli 2025-10-07 01:56

@haka thank you so much! It helps that I didn't sleep for 48 hours, and I made so many cuts to the idea along the way. Still it's really nice to hear this type of praise, I wasn't sure it was going to pan out much given that there's less game and more vibe here.

theoratkin 2025-10-07 02:07

The pixel art in this game is so cute! Love the silly alien creatures and their funny dialogues.

theothervc 2025-10-07 02:07

Great Game! Lacked A Bit In Gameplay But It Was A Fun Experience And The Art Is Amazing!

mrbamboo 2025-10-07 02:12

Nice little game! Nice pixel art!

morepixels 2025-10-07 02:31

Really cute game, I loved the pixel art! Definitely wish theres was more to it, but it's so adorable!

jose-bonilla 2025-10-07 03:30

A nice, relaxing mini game with lovely pixel art and vibe. Kudos.

jcourt 2025-10-07 04:33

This was fun to play! As others have said, it's pretty basic, but what is done is really good.

I desperately need to know if the prince is in fact made of glue.

placeholders 2025-10-07 04:59

that was a ride, its fun just to meet some strangers, it could be nice to have little bit more of gameplay but it didnt ruined my expirance- the creatures and the artstyle are amazing!

threeli 2025-10-07 05:26

@theoratkin thanks all my lil games have weirdos and dialog along these lines, I guess that's just what's in the back of my brain all the time... haha

@theothervc I know, I wish I'd perhaps prioritized a bit differently, but I'm just happy to have finished. I'm glad you thought what is there was a fun experience!

@mrbamboo Thank you for the kind words!

@morepixels As I've said to a few others I do have plans to keep working on it, hopefully you'll see it pop up somewhere in the future and give it a shot. I will probably do a devlog on itch, just to keep myself honest. But anyway, thank you!

@jose-bonilla the vibe was my number one priority it seems, and so this means a ton. Thank you, glad you could chill with it for a minute.

@jcourt I'm going to treat all the random stuff I put in to this as plot hooks for things I'll find some way to address in the real game, so someday perhaps you will get to find out. Thanks so much for checking it out!

@placeholders It's really encouraging that so many folks, yourself included, said the lack of gameplay didn't deter them too much. Feels like if I add a little into the full project maybe it'll be worth people's time! I really appreciate the kind words.

michlau 2025-10-07 06:10

AAA the art is amazing and the stamp book is so cute!! i love it

threeli 2025-10-07 06:19

@michlau Thank you! I knew worrying about individual pixels on certain parts of the train would be worth it in the end haha. Really glad you liked the stamp book, I wasn't certain it would be too enjoyable for people.

blackcat508 2025-10-07 06:21

nice visuals! I really like all the tiny details with the peoples eyes following you and blinking

threeli 2025-10-07 06:32

@blackcat508 looking at how I did some of it now makes me laugh at how tired I was when I wrote some of the code, but it seems like the eyes were a hit, so I think it was worth it. I really loved your sprite work on your game so it's a nice compliment having you comment on my visuals!

yoav-kagan 2025-10-07 07:13

I loved the character's walking cycle! Super cozy game :)

azahara 2025-10-07 08:44

Such a nice little game! The art is super cute and the passengers are absolutely adorable, they look so huggable!

aleksey-salion 2025-10-07 10:32

Well done! :) By the way, where the heck is Grumble?!

happysealgames 2025-10-07 11:56

The gameplay didn’t really draw me in, but I really liked the visual style and sound design. Great work on those aspects well done!

rise12600 2025-10-07 13:09

cute quick game, pixel art is vibrant and stylistic, nice concept, sound is good and represents what it should be the little character voices being chirpy is cute too. not much draw for the game play overall a cozy experience

pancu 2025-10-07 15:13

i really liked the pixel shape-y style of the game, and also how the little eyes of the passengers followed you when you'd be close enough. good job!

chuckeles 2025-10-07 17:20

Really cute game, I think you nailed the chill atmosphere. I collected almost all bugs on the first train! 😆

flokami 2025-10-07 17:30

Very cute and chill ! Well done.

crygos 2025-10-07 20:37

The art looks amazing!

skylone 2025-10-07 21:18

Thomas train :train: :smile:

skylone 2025-10-07 21:20

Funny and cute stylized visual

rynti 2025-10-07 21:54

fun to play - was sad when I realized the train ended =) (and was lucky enough that the random generated gave me all creatures necessary for the stamps :D)

bwalter 2025-10-07 22:04

I love the art and sounds!

vipaka 2025-10-07 22:09

Cute game, I like the focus on bug-collecting, very unique!

timelost 2025-10-07 22:35

The small details of the characters eyes looking at you is great. The pixel art in general is cute and chill. Very chill mood. The sound effects are good. Hearing the train move is nice. It'd be nice if all the bugs were collectable each run or the ones collected were saved. Overall extremely good chill game.

tommeh 2025-10-07 23:17

The art was super cute! I also loved the dialog and descriptions. I think this might have been my favorite pixel art game art-wise! Amazing job!

pimeko 2025-10-07 23:30

Very cute game, I didn't know I was a gumblehead though Collected almost everything, I never could find the red ant.. Great entry :)

artalasky 2025-10-08 00:08

I couldn't find the worm and the ant :(

A nice, cozy game

zungryware 2025-10-08 09:10

I recorded myself playing your game and gave my feedback. Timestamps are in the description. https://www.youtube.com/watch?v=6JL6b3sPi2c

porcupine-sashimi 2025-10-08 09:31

Very cute critters and design! Missing a gameplay loop obviously, but the vibes are definitely there!

baluj 2025-10-08 11:10

I liked the idea and found it enjoyable. It took me a couple of games to realize that not all the insects appear. I understand it's due to random generation, but I would have liked to be able to complete the collection.

braulio-jg 2025-10-08 11:17

I almost find all the types of bugs in my first run :D! The game feels really polished, and the sound effects add a lot to the atmosphere. Also, the detail of the passengers looking at you as you walk through is a nice touch. Great job!

artificer 2025-10-08 11:28

I like how squishy the passengers look, the bug names and sprites are cute, and I like the color palette! I wasn't able to find all the bugs and realized it was random, the dialog was a cute touch but sometimes it didn't make sense (one fellow talked about having no eyes while clearly having eyes). Charming little collectathon, very nice work and polish!

gamesplusjames 2025-10-08 12:48

I really loved the art in this and exploring the train was lots of fun! I only wish there was more of it :D Great job!

jvdwijk 2025-10-08 14:10

This game was definitely not cringus! Really cute game, took me a while to realize the smiley was your collection book. Is it possible that not all creatures are on the train? or are they hidden somewhere?

rhewid 2025-10-08 14:21

Cute game, wasnt able to get 2 bugs :D

liquid 2025-10-08 14:25

The art style and atmosphere are great! It’s already quite enjoyable to play, and I’d love to see how it feels with the additional features you had planned.

split82 2025-10-08 15:41

Love the mood and pixel art. Nice cozy experience.

naru 2025-10-08 19:46

Simple but engaging ^^ Where do I find the Froog tho? imagine_2025-10-08_224521932.png

threeli 2025-10-08 21:19

Hey everyone I haven''t responded to I ve got some injury in nerves to my right hand / arm so sitting at my computer is paintful and typing is next to impossible. but i'm not ignoring you and i'll get to everyone and play all yur games before the jam is over!

@yoav-kagan @azahara @aleksey-salion @happysealgames @rise12600 @pancu @chuckeles @flokami @crygos @skylone @rynti @bwalter @vipaka @timelost @tommeh @pimeko @artalasky @zungryware @porcupine-sashimi @baluj @braulio-jg @artificer @gamesplusjames @jvdwijk @rhewid @liquid @split82 @naru

chuckeles 2025-10-09 06:05

@threeli oh don't worry about that. Get well, health is always the top priority. :four_leaf_clover:

ciphereo 2025-10-09 06:08

A very cute game! It was really fun to play!

umc049 2025-10-09 10:56

The gameplay is very simple: collect the insects in the illustrated guide and have conversations with other creatures (although whether chatting counts as actual conversation is debatable?). The art style feels nice, light, and cute. Although there isn’t much music or sound effects, what’s there fits the needs of the game perfectly.

Also, I have a question: are the passengers and insects in the game generated randomly? It seems I encounter some NPCs with repeated dialogues and duplicate insects. After going through the entire train, there are still two insects I haven’t collected in my guide, and even after repeating the journey twice, I still couldn’t find these two insects.

nomus 2025-10-09 19:37

AAaaaaah where's the worrrm

jasminej2003 2025-10-10 13:44

graphic design is nice!

willoxs 2025-10-10 14:05

I think there is not much left to say but anyway: Its really cute and the art is unique, but there is not a lot to do. I gathered that you had many more ideas in mind, but not enough time. That happens - i’m happy you finished what you did and maybe you keep enough motivation after the jam to expand a bit (though i myself always ~want~ to keep working on a game, just to get a new idea an abandon the old project)

sceef 2025-10-10 18:15

Very nice atmosphere and characters) I would like to play a full-fledged game in this universe)

keith-wang 2025-10-10 19:24

Truly beautiful graphics and smooth UX designs, especially for a compo game.

threeli 2025-10-10 21:33

@yoav-kagan I almost thought I wasted my time with the walk cycle, but here you are commenting on it specifically, thank you!

@azahara you know what this means? It means I have to add some type of hugging mechanic into the full game! Thank you for playing.

@aleksey-salion Haha, thanks, not even I know where, but... maybe someone does? Perhaps I'll include it in the full game.

@happysealgames Fair enough, there really wasn't much to the gameplay so that's completely understandable. I'm glad you liked what was there!

@rise12600 Yeah, I know the gameplay took a backseat (which probably isn't the right move), but I was for some reason really concerned with the overall atmosphere. I ran out of time and ended up having to cut a ton. Thank you for the kind words!

@pancu I for sure spent a bit of time trying to get the eyes right, and a ton of time on the pixel art, so thanks for noticing both!

threeli 2025-10-10 22:35

@chuckeles Thank you so much for the wise words: I'm still working on getting better, but I can play about six games and type at least a little feedback on them before I have to take a break. As for your experience with my little project, I love that some people got really lucky and got most of if not all of them in their first go. In retrospect I should've just included a restart and had the data-block for the collection carry over, oh well... Thanks for giving it a shot!

@flokami Cute and chill was what I was going for! Thanks for playing.

@crygos This is a great compliment, thank you!

@skylone Haha, not what I would've considered an influence but now that you say it I can kind of see it! Thank you for playing!

@rynti Congrats on finding all the stamps. Maybe you'll get a chance to play the full version whenever I can release it. I'm planning on more trains, and longer trains. The way I designed this jam project I had to make decisions to limit the length both for time and I didn't want to negatively impact performance. Thanks for the kind words!

@bwalter Thank you, probably the two elements I worked hardest on!

threeli 2025-10-10 23:56

@vipaka Thank you! I always try to do something a little off-beat (both in jams and my professional projects) so that's great to hear.

@timelost Wow, thank you for all the kind words! The actual game of collecting stuff came together in the last hour (not a solid plan I know), or I would've spent more time play testing that element and endeavored to ensure you wouldn't have had to try again. Full version should have lots more collecting as well as other cut mechanics and just be more playable overall.

@tommeh This feels like incredible praise, thank you. I've spent years trying to foster my pixel art skills so this means a lot to me. Glad you enjoyed it!

@pimeko Fear not for you, my friend, are no gumblehead. Thanks for playing, and yeah due to the hurried RNG there are sometimes just overly difficult bugs to find.

@artalasky I'm sorry you never found them, but they're happy you tried. Thank you for the kind words!

@zungryware Thanks for taking the time to check out my weird little project, even if maybe it wasn't something you'd otherwise engage with. Doubly apricate you going through the whole train and providing your thoughts along the way, invaluable stuff that. I've worked in the games industry for quite a few years by now so I mostly use jams to mess around with more aesthetic or bizarre ideas and frequently end up with messy little 'games like this more often than not. Laughed at the stream of consciousness comment, that's pretty much how all the text came about. Thanks again!

artalasky 2025-10-11 00:05

@threeli Honestly, I have no idea where they could have hidden. I walked from the beginning of the train to the end five times and clicked on everything, but I couldn't find them. Eh :)

threeli 2025-10-11 03:14

@porcupine-sashimi Yeah there was meant to be quite a bit more, but that's only because I went way out of my depth when I imagined my scope. Thank you for playing and I'm happy to hear that what was there was at least aesthetically pleasing!

@baluj Big regret of mine to not either include a simple restart with collection carryover, or to just spend few more seconds ensuring the collection could be complete in one run. Thanks for the feedback!

@artificer Thank you, I did spend a fair bit of time on needless detail so it's nice to hear at least that paid off haha! I do think the dialog not always making sense was supposed to be part of the charm, or as if you were hearing only part of a conversation, but I'm not so sure it worked out in the end... I'll take that into consideration. Thanks so much for playing!

@gamesplusjames I'm fully in on making a full game out of the idea, starting work as soon as my body heals up. Thanks for the inspiration and feedback!

@jvdwijk it warms my heart to hear it was not cringus, and sadly yes the bug placement is fully RNG based (and lazy RNG at that) so it's very possible to miss one or even many bugs in a single run. No such thing will be in the full game! Thanks for playing and for the kind words.

@rhewid Sorry you missed two of the bugs, not your fault though, as it was just RNG. Thanks for checking it out and taking the time to comment!

@liquid hey glad you enjoyed what's there already and if you'd like to see the vision though consider following me on Itch, I'm going to kick off a devlog very soon. Either way, thanks for the kind words!

@split82 thank you, yeah I really wanted to get the pixel vibe right.

@naru all the bug placement is RNG based, so sometimes one or a few just won't spawn. Let's just chalk that up to bad design haha. Thanks for playing!

threeli 2025-10-11 04:20

@ciphereo that means a lot, thank you!

@umc049 hard to say, though I did intend for it to feel like one sided conversation, so maybe I pulled it off? Knowing I wasn't going to pull a full audio bus or separate channels or even have time for settings, I opted for one song (which I'm pretty proud of) and just a few simple effects, so thank you for say so. As for your question: nothing is randomly generated, but both the passengers and bugs are randomly placed from a pool of options. All of the passengers have *around* 6 lines, and as for duplicate insects, my RNG was about as lazy as one could get and I regret not spending a few more seconds before submission fixing it. In spite of your incomplete experience, thank you for your question and feedback!

@nomus as I've mentioned to others, you fell prey to poor RNG, and for that, I am sorry! Hopefully you'll check out the full version should I finish it and be able to collect all the bugs!

@jasminej2003 Thank you, it was a good portion of the time!

@willoxs I have tons of motivation thanks in no small part to comments like yours. I'm hoping to pick up all the stuff from the cutting room floor and even further expand the idea into a full game project. I hope you'll see it and play it some day. Thanks for all the kind words!

@sceef And I would like you to play a the complete project when it comes out. I'm considering trying to contact everyone who commented anything like an interest in a full version and give them a steam key when I release it. Thank you for playing!

@keith-wang Really appreciate you saying so, I really wanted at least that little bit to shine through.

kazuren 2025-10-11 16:52

Really well done! The dialogue is funny, the graphics are gorgeous, and the sound effects that go with the dialogue and the mouth animation are excellent.

lookslikesomething 2025-10-11 20:44

Cute little game, I really love the graphics. Fun dialogues. I would love to see what you could do of it if you continue working on this one.

6knowledge 2025-10-12 06:44

Well it was quite random, just like the description said. Interesting take on the theme. Quite short but that is quite understandable with the art being of high quality, but the gameplay really took a hit because of it. Not really sure what could've been added to spice it up being mainly a talking game (not really my cup of tea).

dgo 2025-10-12 07:59

I loved the art style in this one, and the UI all had a good amount of polish, great job!

littlegamer 2025-10-12 08:33

I finally found time to play your entry !

It's a pleasure coming back to your graphic style. I liked a lot the sillyness of the characters and the audio. Seeing on the itch.io page that it sometimes didn't loop, I reloaded the game just to hear it more ; no regrets !

I couldn't find the interdimensional worm.

Hope your arm and hands get better soon !

roroto-sic 2025-10-12 09:49

Very cute world i love it!! i didnt find "ant" and "octor" but i catched all the other. And i didnt manage to talk to the train driver (but i understand he need to focus on his job)

purrseus 2025-10-12 11:32

This is so cute ahhh my heart

loiclegrosfrere 2025-10-12 23:49

I’m in love with how the passengers’ eyes smoothly follow you. It’s such a nice touch!

geckoo1337 2025-10-14 14:27

Neat. Really good game with a nice aesthetic. It's amazing considering that only eyes move - and it gives a fun animation. They are alive. The mechanics work well as expected and I had fun traveling inside the train. Cute. Thank you for your review. I wish you the best ++

wouter52 2025-10-14 18:47

This is a breath of fresh air after playing countless games with timers, lifes and other 'stressful' things. Just wander around and talk to npc's. Some have pretty funny text. I like it, but to be honest, after a while it gets a bit stale to me. For a gamejam this game has a perfect length luckily. Was the dialog a lot of work to create?

Edit: The parallaxing reacts to the player walking up and down the train carts, that is a neat detail!

threeli 2025-10-15 04:14

@kazuren thank you! I worked hard trying to make it feel cohesive so I'm glad that it feels at least somewhat so. I'm hoping to keep that vibe going for my work on the full version!

@lookslikesomething I actually have rather large plans for this one. They came to me late at night while thinking about all the feedback I've gotten so hopefully you'll be able to play the full game at some point and see if you enjoy it. Thanks for the kind words!

@6knowledge I fully understand! Hilariously, this is actually what my own dad said to me (not my cup of tea), so I get it. Still thanks for taking the time to check it out and I'm glad you enjoyed what was there despite that.

@dgo I appreciate it, I've worked for years to develop this weirdo pixel art style!

@littlegamer Hey buddy, I'm still actually tryng to heal... have to go back to the doctor tomorrow morning, oh well. Thanks for stopping by, I'll reach out to you on discord once my body is a little more functional!

@roroto-sic Ahh, there is no secret, he's just busy! Haha, I'm glad you caught on to that, I was worried no one would get it. Thanks for playing!

@purrseus I hope your heart will survive! I'm sure all the bugs are thankful you wandered around, and I am thankful you got some enjoyment out of it.

@loiclegrosfrere Thanks, I considered both a pixel locked version and smooth version, so I'm glad I chose right!

@geckoo1337 Right!? I was surprised at how expressive just a few pixels of eyes and mouth could be, but I'm planning on animating a lot more in the full version. There will be LOTS to see there, if I can pull it off. Thank you!

@wouter52 This really means a lot to me, I was very worried no one would enjoy it since I really made more of an experience, and less of a game in the conventional sense. I do wish I'd had some more in there even for the jam, but it was my guess that most people would walk the length of the train once and get bored. I have big plans for the full version so staleness shouldn't be an issue there. Thanks for playing!

vhalenn 2025-10-15 16:15

I love all those little creatures!

mooyett 2025-10-15 20:08

Nice and coherent art, congrats! Loved talking to the weirds, they even winked at me

grid96 2025-10-15 21:44

I love the cute visuals and overall design of the UI. I like the colorful aesthetic and smoothness of everthing. I just couldn't figure out how to find the yellow and orange bug, are the hidden?

jabzey 2025-10-15 23:57

This is nice! As other's have said, the cute graphics are definitely a highlight. I think this fits well in the cozy game genre and could be compelling with a slightly more fleshed out gameplay loop and a bit more dialogue. Nice work!

gowie 2025-10-16 00:31

Cute lil game. I love the music and graphics

dis0rder 2025-10-18 12:18

Charming game! :train: :eyes: :bug:

I managed to find all the bugs apart from **Tallie** and **Shroom.**

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I like how you've managed to build a quirky little world here. The moving train with scrolling scenery and carts full of passengers is a clever way to set the mood.

The little details such as the reactive googly eyes is also a nice touch.

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It's fun to imagine the possibility of different bugs having some sort of "skills" or functionality you could somehow interact with and/or utilize.

If you're planning to expand this, perhaps you could also include some passengers whose dialogue would "make a little more sense" and maybe drop a bit of lore. Maybe they could provide a bit of background to questions such as:

- Where is the train headed exactly?

- When will they arrive?

- What happens if you don't have a ticket?

But yeah, I enjoyed the experience and it fed my imagination.

Keep on jamming!

threeli 2025-10-18 17:55

@vhalenn thanks, I'm currently trying to convince my hand to draw tons more! The major difference will be a lot more dynamism in the bugs and other characters in the world (in terms of the full version.) Thank you for playing!

@mooyett Thank you for the kind words, I want even more life in them for the full version and I've got tons of ideas for how I'll pull that off.

@grid96 Yeah, sorry, this prototype just uses very simple (and frankly pretty lazy) RNG for bug placement so it's possible to miss one or many of the bugs through no fault of the player. I hope maybe you'll get to play the full version some day and find everything I can offer there. Thanks for checking it out!

@jabzey I appreciate the feedback: I'm working as hard as I can at the moment on the full version, it's far more in line with what I wanted to do for the jam. A big ole place to explore (not just a train), and lots to see and do while retaining the cozy and relaxed overall exploratory vibe.

@gowie Thanks, I really was very happy with how weird I made the one song I put in there so it's nice to have it called out haha

@dis0rder As I've mentioned a few times I do have a massive set of ideas for the full version that include many methods of travel, locations to travel to and from, far more bugs, little stores, and other things - but none of it will be demanding or stressful. The dialog such as it was was a last minute add and there will be far more interest and reactive dialog in the full version as well as even a bit of simulation under the hood. I'll have to think about this skills idea because it's pretty interesting to give the bugs a bit more function beyond just being photographed / stamped. Thanks for all the feedback, if you're interested in following along, feel free to join me on itch where I'll be posting a devlog (first one should be today!) Either way, thanks for checking it out!

kahztein 2025-10-21 18:34

Love how polished this feels for a compo game. It's a pretty simple concept but executed really well. It has a distinct art style, and there's some nice little details, it adds up quick to give the game a quality feeling. I think you did a great job with it!

apdt 2025-10-22 15:09

Wow, that looks really cool! All these bugs are so funny. It would be great if all their dialogues could form a full-fledged story)

marp 2025-10-23 23:55

Nice little game. For some reason I think I can not collect all the bugs.

strong99 2025-10-24 15:22

Cute style. Octo eluded me. Loved the eyes.

wouter52 2025-10-26 08:04

Ayy, congratz on the great results! Five of em with a sub-100 score! :smile: