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Artificer

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558CollectorThe Grande Concoctioncompo1423.192.822.793.293.732.743.093.16

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Artificer

LD58 — Collector

The Great Collector by Nicso 2025-10-06T16:29:24Z

I really like the combination of fishing and asteroid shooting. Clever trajectory on the hook. The cover art is very nice and the soundtrack was bumpin! Reminded me a lot of Balatro. Didn't get sick of it through a couple plays which speaks volumes for tracks made quickly. Not much reason to shoot the hook in the top half of the screen as it takes so long you miss much more than if you just stay low. Plus you can see what's coming better to position your combos. Very satisfying mechanic and put together well!

CrateSpin by manabreak 2025-10-08T16:11:02Z

Man I really tried on that boss. Played a LOT. Got so good I was getting the 5 crates in under 30 seconds but THAT FIGHT. I found out you can survive the missile by hiding high or low and attacking it when it changes position but that's also while other enemies are spawning and sometimes you can't cross over because something is there you couldn't shoot because... ya'know... missiles. Really fun game though, grew on me as I played! Wish the enemy projectiles were different since, sure they go the other way, but in a flash it's hard to determine movement with projectiles overlapping. Soundtrack was nice and it all had a great theme. Very well done! Now someone carry the torch and beat that boss please :fire:

CrateSpin by manabreak 2025-10-08T17:37:57Z

LET'S GO @manabreak !!! :fireworks:

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Dust Collector Testing Facility by Jcourt 2025-10-08T00:10:16Z

BANGER! Maybe I got weird taste but this is easily one of my favorites. The music is not only funny but I was jamming out to it doing these puzzles. C1 is well designed and I really like having to go back and wait on the pads on C2. It's the right amount of waiting and all the puzzles really feel well put together. Really nice job, this game got personality and I was smiling the whole time :smile:

Trailside Mycologist by klausklapper 2025-10-07T12:21:45Z

What a great atmosphere you've made here. Reminds me a bunch of firewatch. Impressive work for a jam and I see you with those details (nice distant waterfall). I was kinda expecting mushroom detection with the camera but even without in the screenshot and printing mechanic was very nice. The voicing also has no noticeable background noise and the music transition is great! As some notes the mac version does not run sadly, it freezes after loading as bypassing the signing check. As for a web version Godot's Forward+ (i'm assuming because of the bloom) doesn't support it so you need to use Compatibility which doesn't have such nice effects. I know this because my entry was also 3D in godot :upside_down: Nicely done mate!

LOOKING FOR THE GOOD STUFF by Ntimi 2025-10-07T17:43:20Z

I adore this entry. Fantastic level of polish, fun game-loop, and the art with the "don't starve" look you got going rocks.

Ya nailed it :)

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Go Be Collector Somewhere Else by evgenii-petrov 2025-10-08T19:15:25Z

Cute little aesthetic and a good use of tween animations. Controls are very vertical but it works for the game :smile:

Overemployed Empire by JOrbits 2025-10-09T11:01:43Z

bing bing bing bing yabaka muj a mana mi nu

This was a blast! I really liked juggling calls and applying for new ones not knowing if i would be able to handle all the clicking. Really polished and tons of fun, the progression is great for gametime and I love the old windows aesthetic. Excellent entry :smile:

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Trashman Cometh by Khamekaze 2025-10-07T20:50:32Z

For a jam this feels very smooth and plays great! Got a Journey vibe from the art style and I love the dodge animations. It takes a while to melt through the first phase but it ain't so bad. I can feel the vision you had for this not because I got a sixth sense or anything but because you really pulled it off. Nice work, you got a new fan ;) and thanks for the tutorial level I appreciated that rather than getting thrown into the mix

Trivia Hart in "The Case of the Porcelain Tricorn" by 100th_Coin 2025-10-06T17:35:11Z

The jokes and feeling of the game really landed. Reminded me of Freddi Fish and the twists on the main theme music were pretty good. Delightful play-though!

Forest of the magic mushrooms by jojocanard 2025-10-06T18:03:59Z

Once I knew what mushrooms did what I had a lot of fun trying to combo the backwards and maximize lynx time. The art for the mushrooms is charming and I do love browser games that feel like flash. Good stuff!

Grand Collector by Alex Mulkerrin 2025-10-08T16:37:23Z

Cute and fun. I like the simple style and going around the realm. The layout reminds me of old final fantasy walkin around. The input doesn't really have a click limit so you can run around pretty fast (which I like). Charming dialogue and nice compact story.

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Recola by danvil 2025-10-07T17:22:04Z

Mad respect. Sadly it got frigid 10 frames on the windows laptop I've been using to review games but I see the work you put into this. I like the clean art style and the small pointy effect on the red gem lookin things. Impressive and I'll be keeping an eye on what you put out you crackhead

Dragon Hoard by pres2300 2025-10-08T18:34:56Z

Pretty fun! I would have liked a better attack near the end but pushing all the gold back and fending off the hoards was unique :smile:

Veggies Clash by Yorsh 2025-10-08T19:43:04Z

Fun game! You talk about controls but I don't mind them too much, the card selection is a little tedious but works well and I think the cards and battles are well done. Impressive work and great entry!

Shifting Steward by PoshDan 2025-10-07T20:36:47Z

BANGER. First puzzle game I've played here that was actually thought out puzzles. The sliding is nice and smooth and I like the simple pixel graphics, reminds me of realm of the mad god. The music fit the theme very well and while repetitive didn't get on my nerves. It was simple, short, and perfect for a jam. Very nice work :smile: king.png

The Crossing by IndigoWolf 2025-10-06T20:13:00Z

I like dodging the serpents but I just send the boats back with no consequences so it's a loop of me doing the same thing 3 times then reloading. Cute little art style, glad you submitted!

SNAXEL by Nyunesu 2025-10-07T13:27:40Z

I really like the drawing animation when completing an artwork. The fact it lines up with the pixels being drawn is cool and I dig(let) the artwork. A fun take on snake!

Clear Skies by Nash 2025-10-08T20:00:57Z

I love Pico-8 games and this one is such a brilliant concept that works well with the engine. Big fan of how the sky is so accurate and it's a clever take on the collector theme. Really nice job! +Pico Respect

Key Master by ancooper 2025-10-08T19:45:26Z

I love how the complexity comes into what seems initially like a very simple game. Reminds me of the doom keycards and I love that. Big fan of not having a jump by design, it's great timed puzzler with an impressive amount of polish :smile:

Attic Thrifter by Sthor726 2025-10-08T14:47:18Z

Cute, charming graphics, and a nice puzzle mechanism. I liked making the rats fall >:} The sound effects and little strum sound also fit the attic vibe nicely. Really nice job, honestly would play more!

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Petals by AppoxGames 2025-10-06T17:50:54Z

Love the atmospheric soundtrack and screen effects when a flower is made or a stone is broken. Visually I like the style but it was hard to see when a pattern matches so my monkey brain got in the habit of just clicking rather than checking is shape fit in hole. + for hexagons

Hyperchondriac by poboy 2025-10-08T18:06:55Z

At first I was trying hard to combo the illnesses but then I realized I can just shred my coughs, get really mad, and bite them to death :shark: I really like the concept and had a lot of fun trying to figure out how not to die of my own cards. Love the aesthetic!

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Twin Suns - Full Co-op by WobbleBlocks 2025-10-07T13:53:49Z

WOW! I love this one, very impressive and I liked zooming around. Joining from web results in falling through the world but it works on desktop. I like the shader for the desert heat and the motion of the speeder over the uneven terrain is great. Nice job mates!

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Greg gathers ghosts because that's what he loves the most by Blue Pin Studio 2025-10-08T10:43:54Z

I love the hexagon highlighted trail behind the ghosts and skulls, same with the little sparkle effect on the ghosts. Soundtrack is bumpin and the gameplay is fun and a reasonable difficulty. There's a lot of polish in here and I appreciate that. Really nice game!

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Unholy Black Hole by bereg 2025-10-06T18:20:18Z

Getting all the ones on the edge is pretty tough with the demon but herding the masses into the portal is satisfying. +Respect for 3D game. The little screams are great and the models remind me of little claymation dudes. Nice entry!

White Noise Protocol by Picster 2025-10-07T17:01:17Z

This is really impressive. The polish is remarkable and it's the first game I've seen here that rivals mine in volume of 3D assets. I love the compass graphics theme for the station, they really put me in the world. On safari/mac the web freezes an overlay of the first rendered scene making it impossible to play but I went to a windows computer with firefox and it worked. I tried for a while to find the stations but even with a screenshot of the pins I kept getting lost and drowning or whiting out. At times I felt like I was on the right path, then the landmark I was watching just wasn't distinct enough and it would lead to a place I didn't recognize on the map (or would after when I found the edge and jumped for fun) The effects are great too, your GPUParticle3D for the snow is brilliantly done and the dither shader looks part of the game and not slapped on top to make up for bad models. I got a lot of respect for making a coop game during a solo jam, and especially for one that's so ambitious. Great work, this really inspired me :two_hearts:

Predincament by Threeli 2025-10-08T11:28:15Z

I like how squishy the passengers look, the bug names and sprites are cute, and I like the color palette! I wasn't able to find all the bugs and realized it was random, the dialog was a cute touch but sometimes it didn't make sense (one fellow talked about having no eyes while clearly having eyes). Charming little collectathon, very nice work and polish!

Adult Life by kremlebot 2025-10-06T20:07:26Z

Man that education bar feels logarithmic, love a good clicker but I didn't make it out of my 20s lol

Open Collector by Void4 2025-10-06T22:57:14Z

Nice casual collectathon, really fits the theme and I like how there's a blink in the game :laughing:

Flag Collector by Beebster Games 2025-10-07T12:46:45Z

Fun! and those blind jumps are brutal, especially on the level with the tall vertical moving platform. The movement felt good and I enjoyed collecting them all. As a sidenote you can use AnimatableBody2D with extends the StaticBody2D and works as you think it does when updating it for a moving platform :)

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Gobblin' Günther by Crygos 2025-10-08T11:38:55Z

Gunthers poor toes! I kept tripping on loot i was trying to catch, spilling some loot, and then tripping on it trying to pick it up lol. I really like the art and physics of the bag and item. It's cool that the physics persists the same in the bag. Charming lil game, nice work!

Rocky Mountain Marbles by ZungryWare 2025-10-08T13:19:02Z

WOW! There's a lot to this game! I'm impressed you added such decent AI to play against. The sound effects and atmosphere are nice, idk why but it reminds me of halo lol. Also it work on Safari too! Nice work :smile:

Haven's Lake by Flying Butter Studio 2025-10-07T11:33:26Z

This is a good time! Having multiple days was a pleasant surprise. I liked the hooking mechanic the most on the boat (If you click it while pulling it will redraw a new asset in the hook). Sounds and music were good but the flute got to me by the end of the game lol. Lovely art style and really solid entry! lake.png

Pumpkin Jam by SoloAdventurerGames 2025-10-08T19:31:09Z

Lots of map for the time you had, impressive work. I like the part hopping between roofs and on top of the church.

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Catch a Critter by mackelio 2025-10-08T13:21:37Z

Very fun! Some of those beetles are wicked hard to catch with the overlapping but I really liked the challenge of collecting them! Very polished and cozy, the color palette reminds me of bugsnax but that might just be the "catching bugs" overlap. Good stuff!

Butterfly Gathering by UniOwl 2025-10-07T18:04:41Z

Really great atmosphere and visuals, the lighting is brilliant. Planting was satisfying and I like the shortening effect on the sprites around the cursor. The journal was a nice touch and I liked reading the entries and world records haha. I planted the field and after that I tried combinations of fully planting it with a type and then adding clusters of other flowers and I think that helped find more species but there was no way of really knowing. Congrats to the team because all the parts fit together very nicely into a relaxing style :smile:

Butterfly Gathering by UniOwl 2025-10-07T18:54:43Z

@uniowl I really appreciate you guys goin through and giving such thorough replies! Thanks for the secret sauce, that's a clever technique! Cheers :smile:

The Garbage-Man Of New Trash City by kenevil1 2025-10-07T18:10:58Z

I like the trash collecting hose animation and the art style is wonderfully characteristic. I had trouble getting around the streets at times but overall this is a really good collector!

Trip to the Teeth by Braulio_JG 2025-10-06T19:03:16Z

Cute little mouse graphics, only figured out the wolves were killable when I couldn't dodge around one. I'm glad you submitted even though you didn't finish, I see the vision and I like it

Interstellar Collector by Baluj 2025-10-07T23:49:25Z

Took me flying into the sun (unrelated) to realize I needed to hit the people with my ship to abduct them. I thought at first the circle was the hitbox, then I thought that I needed to aim and keep them in the circle. I really like flying mechanic and the hyperdrive really FEELS like a hyperdrive. Very fun play and nice work with the planet gravity and solar system!

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Ammonite Hunter by FrozenDude 2025-10-07T10:59:46Z

I enjoyed this! I like the wall climbing and ability to mine up and down. Side to side is a little slower as it resets my movement input after mining (up down doesn't because of gravity and jump force). The background track was perfect and I had a cozy time :) hunter.png

Seal the Deal! by sasik 2025-10-08T12:09:45Z

LOL is that bust Todd Howard. This was fun, I liked lowballing everyone. At some point I had "enough" money and just kept skipping to get the item I needed. I liked the music a lot and the UI was pretty decent. Great stuff!

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Monsters in Jars by T4RAN 2025-10-08T18:58:42Z

This was a lot of fun :smile: So satisfying to pour them all on one character and make them super strong. Last boss didn't stand a chance. I love your art style and really liked the combat mechanics!

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Junk Protocol by Palerus7 2025-10-06T18:53:22Z

Charming graphics, i like the player side view a lot. Spawning on the shooting enemies required so many clicks then the little pyramids just sat there, I particularly liked moving and getting a shot on them. I had fun and the exposition really sold me on giving it a try!

Sword collector by OttoBroccoli 2025-10-08T14:37:53Z

Superb execution! The graphics fit such a nice theme and the shadows and animation on the enemies and environment are very impressive for the time you had. I like how all the swords work and the way they combo with each other. Really fun game with a well polished atmosphere and gameloop :smile:

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$ECURITY CHECK by babyfoodstudios 2025-10-08T12:22:34Z

I really like the art and the music. Gameplay was fun but I didn't realize i could take everything and puzzle piece it for max cash. I was expecting to have to sneak the items or maybe be busted if I take too many but that's okay, made stealing way easier. Exceptional polish!

Go Gelato! by Andy Wang 2025-10-08T18:27:25Z

Very pretty game with a lot of polish and care in the art and music. The gameplay didn't really do it for me though, at some point it just became an idle game and I was hoping for one other obstacle than just the same jump. That said I overall really enjoyed being brought into this cute dessert world!

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Applause Collector by esh_k 2025-10-07T18:21:10Z

I like how the projectiles bounce off walls, I enjoyed trickshotting sad people from down the hall and around the corner. I wanted to shoot the king with the happy mask, he was so rude :cry:

COLLECOON by HANASAKI 2025-10-08T14:24:39Z

I really REALLY like the drawings of the animals in the dialog, such good renders! You have different sound tracks and many nice sound effects too. For the gameplay the collecting was fun but I felt like I was supposed to be stealthy and find a specific item and ended up just spamming everything into my little raccoon bag and jumping away from the "!" indicator. I lost the first play-through because I played the piano then was like, "wait a second, it plays notes based on location I'm standing", went back, and to jail after a couple chords lmao. I had a good time and I really admire the art!

Aster by fueki 2025-10-08T20:12:25Z

It's really inspiring how well put together this is for a game jam. I love the black and white and the cute art style. The mood is just perfect and I really like how fast and clean the dialogue animation is.

Lafufu Collector by WormKingBoo 2025-10-08T00:23:14Z

Bumpin! I like the assets and while the song doesn't sync perfectly it has some really good moments. I was wondering for a sec if it was coded to just keep going faster into oblivion but I'm glad it didn't because I started missing a lot lol. I would of liked missing a note to only miss it rather than also deleting the next one but that's not a bad mechanic. Charming and fun!

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Gibberwave by yiwai 2025-10-08T12:50:23Z

Very impressive gibberish! Finding the odd ones out was fun and the difficulty was good. Making a game requiring nuanced like that AND putting it in two languages is quite the accomplishment. Really nice job and I just love all the characters!

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Grid Commander by alstegodev 2025-10-06T18:38:12Z

Once I got the hang of the cards and the different colors it was pretty fun. I ended up getting a good hand I didn't want to discard and as nice as the move cards are I was skipping a lot. Fun mechanic and I like the graphics!

The Grande Concoction by Artificer 2025-10-06T19:14:47Z

@stef-studio-7 Thank you, I really put my all into it! Thanks for the bug info, it's an issue where sliding off an objects collision reports a ground collision but they happen faster than the animation to do a head bounce on landing can reset causing the height to just keep getting lower. Not sure if I can upload the fix under compo rules but thanks for the positive feedback!

The Grande Concoction by Artificer 2025-10-06T22:50:14Z

Thanks everyone for the helpful feedback! I just uploaded a new version with fixes and the patch notes are in the description. Thanks for playing y'all :heart: @stef-studio-7 @bereg @jojocanard @appoxgames @02fc

The Grande Concoction by Artificer 2025-10-07T17:08:36Z

@thingus That's a great idea! I wanted to add an airblast spell to get around but never got to it. I think a jump pad or two would fit right in :smile:

@jabzey wizards don't need handrails i guess. Thanks for the feedback, I think I'd make the items larger and remake the list for clarity if I do a later release. Cheers!

@klausklapper 0-0 sorry... I made the basement and that slight crack punishment for missing the cauldron and it's a little too good at its job LOL. Thanks for playing!

The Grande Concoction by Artificer 2025-10-08T06:46:10Z

@Custodi Try clicking inside the window when it starts then moving the mouse or playing on itch and doing so. Because it needs to capture the mouse cursor to work I sadly can’t make it do that by default on the web, it has to be through a user click :/ if that doesn’t work then what browser are you using? i’d like to fix it!

The Grande Concoction by Artificer 2025-10-09T23:59:59Z

@100th-coin Thank you so much for the gameplay! I was really enjoying it until the ~10min mark where I was overcome with guilt and started regretting adding the gold trim of the stairs... outside the hitbox, and making the center hitbox a circle, oh and making the potions roll so much, and and and even making a basement to punish the player for missing... I repent :pray: On a serious note I REALLY appreciate you going through all that; the feedback is heard and if I ever make this a full game you're getting a free copy! You're the first person to mention a mouse bug, I just tested it, and I can't get it to replicate. If you don't mind, what browser were you playing on and at what total screen resolution (the mouse is based on viewport so I'm thinking maybe a float -> int rounding error in the window scale is putting the excess of the float into the look rotation)

@avhatar HAHA not a medic, I just was rushing as I made, modeled, and implemented the letters in the last 30 mins of the jam :x glad you had fun!

And a

big thank you

to everyone who has played and rated my game! The feedback and compliments mean a lot to me :two_hearts:

The Grande Concoction by Artificer 2025-10-10T13:19:54Z

@100th-coin I’ll give it a shot on ultra wide and with those settings. Much appreciated :smile:

GHARK - Soul Collector by yaz_protzz 2025-10-08T16:26:33Z

Extremely high level of polish, where many games I've played here have lots of mechanics and low polish this one really feels complete although under the hood it is very simple. I would have like some variation as I just kinda did the same combo on them then healed all my health back but I can't really complain. This is a good looking game and the ambience is nice! IMG_0096.png

THINGS I KEEP by APDT 2025-10-07T18:42:08Z

There's something off about the art (character consistency and pupils aren't right). I see it's excluded from the graphics ratings and I appreciate you complying with the AI policy. I'll try not to let it bias my view of the rest of the game, which was okay, but I'd rather see bad art. It just felt disingenuous to the message you were trying to tell. Please draw your own profile picture at the very least. Take care.

Goblin Lord's Dream by Ira Baciu 2025-10-08T11:12:00Z

I like your take on collecting, the character art is gross but in a good way lol. The ghost game is pretty fun, the potion one is humorous but really simple, and that last one is WAY harder. The combination of physics impacts moving you randomly and the lasers that don't show the projectile path before firing makes it hard to get used to. I could see how the time slow would help but everything moves so fast that the best time to use it is just to control when you get hit by the asteroids. I didn't end up using it on the attempt I won but I can see the vision and the goopiness of the character is charming. The music fits the mood of each place well. Nice job and I like the shading on the eyes in the final screen :smile:

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Subterranean by PatUwU 2025-10-07T13:17:49Z

Once I got a boots upgrade and got used to the look mouse it was pretty fun. I like the upgrades and the animation of mother rushing at you is spooky. It would be nice if looking around was supported on just keyboard and it auto paused when you opened the upgrade menu but overall I quite like this one! Diamond boots rock

BulkUp by naru 2025-10-08T18:43:50Z

The art is funny, that combined with the music and fast paced story really reminded me of Turnip Boy commits tax evasion. Silly fun, but that's perfect :smile:

LightSeeker by Shelter132 2025-10-06T20:38:10Z

Lovely art style and a fun little mechanic with the thrown lights to discover the level. I had a lot of fun and that hard level really takes a lot of trial and error lol. There's no coyote time which makes one of the jumps hard but that feels intentional. Music was great but I was playing so long it had to tune it down lol. Great job, I really like this one (- u -)= :thumbsup: