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GHARK - Soul Collector
GHARK - Soul Collector
By yaz-protzz
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 62 | 3.64 | 105 | |
| Fun | 101 | 3.36 | 105 | |
| Innovation | 172 | 2.79 | 105 | |
| Theme | 193 | 2.81 | 105 | |
| Graphics | 23 | 4.24 | 105 | |
| Audio | 33 | 3.78 | 103 | |
| Humor | 126 | 2.60 | 60 | |
| Mood | 47 | 3.77 | 103 | |
Comments
threeli
2025-10-06 04:19
Wow, feels like a ton of work to get this much done for the Compo. I'm crazy about your sound design choices. I think the only point I could make at all is there feels like a few points where there's not as much feedback as I might like - but again it's wild you got this much polish in there. I hope you'll keep working on it because I would buy/play it for sure!
pres2300
2025-10-06 04:21
Very cool turn based game! I found I had to use the hotkeys to select Attack or Skills and couldn't click on them on the screen, but that was really the only gameplay problem I found. I thought the SFX were great, the ambient music was really fitting, and the graphics were superb! Oh, and I really enjoyed playing it overall! Nice job!
Good luck with JAM. I think, it should be bigger and readble statements (effects) icons, but it is a small remark.
Tvoya igra GHARK
xlambein
2025-10-06 12:15
The game looks great, and I love the music and sound design. Unfortunately, I find it a bit buggy. I just had to end a run because, after clicking on a card to attack, it swapped that card with a new one instead of using it.
Definitely worth a few bugfixes and some extra content, if you feel like spending more time on it after the weekend :]
It's a visually very nice looking game, but I don't think it's my cup of tea.
Excluding tiny nitpicks the gripes I had with the game was that I also encountered the bug where one of my cards switched mid combat, but the main thing that really irked me is that a lot of the cards with a lot of dialogue have their effect descriptions cut off by the bottom of the screen, meaning if I forgot what the card does I can't read its description again.
But this was still really cool, it's incredible how quickly you managed to get a quality game submitted :)
bereg
2025-10-06 13:07
Probably the most polished game I’ve seen at the jam. Clear tutorial, pleasant animations and sound design. Overall, it’s engaging to play - adding a variety of maps would make it even better. Good work!
Great game! The UI was fantastic and the graphics where neat, gameplay was fun although the opening deck was so strong that I never really saw a point in switching cards
nash
2025-10-06 16:56
Visual quality superb. Audio quality superb. Very polished!
The base of the game was fun, very Slay the Spire -esque. The base deck is very powerful though. It has so few cards that the variance is non-existent. You can basically do same combos (stun into energy boost) every fight, and finish the opponent with high damage cards. So some balancing would be needed on that front.
But still overall, a very solid entry - especially audio visually!
t4ran
2025-10-06 17:53
Great work, I especially like the visuals!
oeuegha
2025-10-06 19:02
Nice art work and music. I've found a bug, where you can use perks between fights by pushing "end turn" button.
Felt polished and had nice visuals. Well done!
mackelio
2025-10-06 23:14
this game was really really polished! and its insane how someone can create such a cool mood in just 3 days!! from the ui to the sounds to the overall 2d sprites, everything looks so cool and moody! great job!
Love Art Style and colors in the first place! And how polished it feels!
furypn
2025-10-07 00:50
Cult of the Lamb ! love love love art style .
jpgfg
2025-10-07 03:00
cool stuff here. For sure, a bit buggy and unclear of what the point is at the beginning, but I got the hang of it and have played a few deck builders before so I was able to figure it out. Art style fantastic, sound and music also fantastic.
Congrats of making such a complete game! artstyle audio gameplay. all felt really good!
Love the mood and the art style - insanely high quality!
As others have mentioned some small QoL fixes would be great additions: - Clicking vs. pushing hotkey discrepancies - Bottoms of cards being cut off - Highlight what actions are enabled/allowed at any given time
memel06
2025-10-07 07:29
Hi! Nice game you wrapped up, it's nice and polished. Sometimes I felt like there was no feedback on receiving hits from enemies. Please, work on this on a post-jam complete version!
Very solid! Not surpsingly the art is incredible, however I found the heartbeats a bit overbearing.
Great art and atmosphere, amplified a lot by the audio. Gameplay is engaging and complete, especially for an LD game.
jadener
2025-10-07 10:23
A really nice game enhanced with a nice graphic style and atmosphere.
bracula
2025-10-07 11:22
Really cool presentation, and great vibes. I can see there being some nice mechanical complexity in a more complete and polished game, but it's lacking in the jam version. Also hit a few bugs that ruined my runs. But nice work!
liquid
2025-10-07 17:25
Wow, amazing all around!
Absolute GHARK :krutoblin:
yatsu
2025-10-07 19:09
:krutoblin:
Cool roguelike deckbuilder! The style is on point and I like the selection of skills you listed. Would be more interesting with more diverse enemies and attacks/skills to choose from, but for a 72 hour jam this is a great game!
@porcupine-sashimi I did a compo one, this is just 48 hours
I skipped the reward and it still replaced my stun card! But very cool game guys, well done, i loved it
The game is very atmospheric — I really like it :) It just needs some bug fixes and a bit of polish, and it would be perfect!
Extremely high level of polish, where many games I've played here have lots of mechanics and low polish this one really feels complete although under the hood it is very simple. I would have like some variation as I just kinda did the same combo on them then healed all my health back but I can't really complain. This is a good looking game and the ambience is nice! IMG_0096.png
nomus
2025-10-08 20:20
Pretty nice, i love the vibe of it ! It's nice to play around your energy. Little problem I had with some of the cards bugging out and if I skipped some rewards I would still get some in my deck.
thingus
2025-10-08 20:59
Card interactions can be a bit unclear; I think that was related to the reward issue people were talking about earlier, as I'd see some cards in my deck that I had replaced. Nevertheless, great work - especially for the compo.
Visually, the game looks delicious — I love this art style! Combined with the nice music, it creates a great atmosphere and leaves a very pleasant visual impression. The gameplay itself is decent, but I expected a bit more given the visuals and the variety of cards. In practice, there’s not much need for variety — you can mostly just spam the same 2–3 cards (health, attack, and energy). I also encountered a small bug, but that’s a minor thing. Overall, it’s a solid project, though I was hoping for a bit more.
This game gave me Inscryption vibes with the cards and the music. I really like this. Unfortunately, I died twice because the reward bug kept replacing my usable cards. :(
Good job and congrats!
vinnnie
2025-10-12 18:56
Good looking game, could've done with more feedback with what was going on between rounds
kallico
2025-10-12 20:37
As others have said this is a lot of polish for a compo game.
leorean
2025-10-13 08:06
Great deckbuilding game, congrats on making this in such a short amount of time! I don't know if it's mentioned yet or if I'm wrong, but I think there is a calculation bug (or it is not intuitive?): If I want to use a card with 0 energy, but I still have energy left, I still can't play that card?
Amazing art style, and the eerie music is great too! There is a lot of polish, especially for a game made in what, 2 days? Wow!
Damn, what people can do in two days, amazing. Great stuff!
austin-c
2025-10-23 15:12
The atmosphere was awesome. If there was more pay off with the attacks it would make it feel way more satisfying.
marp
2025-10-24 03:46
It is surprising all this work in only 48 hours. Being honest, I must start assuming there are things that are 3th party assets as the music with violins. Good game nonetheless. Screenshot_2025-10-24_00-43-02.png