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Psevdonim

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalšŸ¤–Defying Fatejam8372.472.112.252.312.532.592.362.53
202558CollectorCollection Timejam7512.692.442.413.212.902.852.352.47

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Psevdonim

Psevdonim leaves an average of 27.0 feedback comments each event.

LD59 — Signal (26)

SIG_NULL by Tobius 2026-04-30T09:38:26Z ♥ 1

It's a pretty cool project. It had a surprising amount of gameplay. Screenshot_6.jpg

Raid Simulator: A Raid Reborn by ruruie 2026-04-29T15:56:55Z ♥ 2

As many have already written, the idea is truly interesting. A sort of raid leader simulator. But as has been discussed previously, the current implementation doesn't provide a particularly engaging gaming experience. At the very least, a big like for the idea!

Switch Happens by Zettelkasten 2026-04-26T22:35:49Z ♥ 2

A powerful project. The visuals may be confusing in their simplicity, but the gameplay is very strong. I give credit to the cool tutorial and the considerable number of mechanics. I admit, I didn't spend much time with the game, only the allotted 5-10 minutes, but it was interesting.

Traffic Simulator by JamesGames1000 2026-04-26T21:55:32Z ♥ 1

A cool take on the theme. The third level really makes you pop compared to the first two, but the difficulty has increased mainly due to the number of roads and cars. I was more in a hurry to simply click on the roads one by one than to think about which ones to skip now and which ones later. If we focused on the variety of cars, their speed and behavior, and so on, the game could become much more interesting and addictive!

RadioBattles by PanDuplan 2026-04-26T13:11:47Z ♥ 1

It's cool, a bit addictive, I played it twice. It was a bit lacking in background music and gameplay variety, but overall it's pretty good for a game jam. And I can't help but notice that the grenade is definitely OP, especially when you get three of them in the slots xD

Radio Beacon 34 by 3blackpixels 2026-04-25T14:19:16Z ♥ 1

A solid project. The gameplay is simple, but the environments are cool and immersive. I initially skipped to the ending where Maxim survived, because I misunderstood and thought I should let the group into the bunker instead of running out and saving myself xD Then I quickly replayed the second one, where we end up dying, but Anna and the group survive. I wonder if there's a good ending?

The Last Frequency by strong99 2026-04-24T14:24:21Z ♥ 1

I like the hand-drawn graphics, the cool main character, and the level itself. But unfortunately, no matter how hard I tried, I couldn't beat the game. Perhaps I missed the best approach to completing the game, but I tried different approaches, and no matter how hard I tried, the equipment breaks too quickly, and it's physically impossible to complete the decoding. Perhaps the balance is slightly off, or maybe you can give me some advice and I'll try again. Otherwise, the implementation is interesting.

Drum`n`Ice by PepeBrante 2026-04-23T13:43:42Z ♥ 3

It's a cool game, fun to play. At first, I spent about five minutes wondering what I was doing wrong. I tried just spamming a combo, but nothing worked. Then I realized it was a rhythm game and just started playing according to the rhythm, and it all went smoothly. Unfortunately, I died on the final boss; I didn't have enough health, which I lost before I realized how to play. Maybe I'll try to beat him again later. Well done!

NEON BREACH: Get the Signal Back by JoeGreen 2026-04-23T13:18:43Z ♥ 1

ŠŠµŠæŠ»Š¾Ń…Š¾ ŠæŠ¾Š»ŃƒŃ‡ŠøŠ»Š¾ŃŃŒ, мне ŠæŠ¾Š½Ń€Š°Š²ŠøŠ»Š¾ŃŃŒ. Š˜Š½Ń‚ŠµŃ€ŠµŃŠ½Š¾ было ŃƒŃ€Š¾Š²Š½Šø ŠæŃ€Š¾Ń…Š¾Š“ŠøŃ‚ŃŒ. ŠšŃ€ŃƒŃ‚Š¾ что Š“Š»Ń первого Гжема у Ń‚ŠµŠ±Ń ŠæŠ¾Š»ŃƒŃ‡ŠøŠ»Š¾ŃŃŒ успешно Š“Š¾Š“ŠµŠ»Š°Ń‚ŃŒ проект, все Ń…Š¾Ń€Š¾ŃˆŠ¾ работает Šø визуал ŃŃ‚ŠøŠ»ŃŒŠ½Ń‹Š¹. ŠœŠ¾Š»Š¾Š“Ń†Š¾Š¼ молоГцом!

Deep Sea by Enver Arco 2026-04-23T12:58:34Z ♥ 0

The game definitely has its own atmosphere, even a little creepy thanks to the sounds, which is a plus. But honestly, I gave up after realizing how time-consuming it could be; I'm not ready to spend that much time on a jam game. I upgraded the submarine's speed to 8, but it was still very slow. It says +5% speed, but in reality, it's not – just a static +0.02. Perhaps if the percentage of the current value worked, the speed would be acceptable, but I'm not sure. Overall, the implementation is cool, but it lacks a bit of balance.

Seeking The Signal by Jesse Martin 2026-04-23T12:28:42Z ♥ 0

I think it was a rare gaming experience, but it was interesting. It reminded me of old point-click puzzle games. I can't say it was particularly fun, but the game definitely had a vibe and atmosphere!

Fire Support Survivors by Zamizmi 2026-04-23T12:10:22Z ♥ 3

Cool, cool, cool. It's a bit difficult to play, but interesting. screen2.png

No Signal West by Topling 2026-04-23T11:56:18Z ♥ 2

To be honest, I didn't really follow the plot—my English isn't very strong, so it was tough to read quickly while simultaneously fending off zombies—but I still managed to make it to the end! xD Screen1.png

Artificial Invaders by slay a stone 2026-04-23T11:39:43Z ♥ 1

At the very least, it was amusing. I honestly tried to get through Chapter 3, but after about five attempts, I gave up. It would have been vastly more convenient if the marker indicating where you need to stand appeared simply as a UI element on the screen, rather than statically as a 2D object floating overhead. That alone would have made the gameplay significantly easier and more engaging. There are other minor issues, too—but hey, it is a game jam, after all! xD At the very least, I enjoyed the variety of gameplay mechanics and the charming art style.

Cipher Tower by Teaminister 2026-04-23T11:20:32Z ♥ 1

Many others have already written almost everything I wanted to say, but I’d like to offer my own summary as well. I really tried to play the game—spending about 20–30 minutes on it—but the experience didn't go very smoothly. As many have noted, the game's visuals are truly magnificent; they are captivating and compel you to try and immerse yourself in the game to figure out how everything works. Unfortunately, doing exactly that is incredibly difficult under the current circumstances. - There is a lack of clarity regarding object interactivity and the initial steps required to proceed. - In the Morse code section, I encountered a set of symbols that wasn't listed in the reference book. However, technically speaking, I was still able to type out text, hit Enter, then click the paper button to generate a letter ready for dispatch. I could then send the letter and receive the next assignment, but I saw no confirmation or feedback indicating whether the letter had been created or sent correctly. - In the Caesar cipher section—assuming I’ve correctly identified it as a Caesar cipher—I couldn't figure out how to finalize the letter. Pressing Enter simply wipes away everything I’ve typed; no matter how hard I tried or what actions I took (and I tried quite a lot), I was unable to successfully generate a letter for sending and advance to the next stage. - The background music is very pleasant, but it doesn't loop continuously.

I didn't encounter the circular cipher puzzle, but honestly, I no longer have the desire to go back and test it out.

Please don't think I'm just being toxic; on the contrary, I really loved the core concept—and that is precisely why I’ve dedicated so much time to providing this feedback.

I can only imagine how much effort you poured into this project. Judging by appearances, this seems to be your first major undertaking (though I could be mistaken); regardless, I can clearly see that you’ve done a tremendous amount of work—sometimes, however, shit just happens. I won't try to pressure you into finishing the project—that’s entirely up to you, and perhaps you’ve already moved on to other things—but I simply want to wish you the very best of luck in your future endeavors!

Mini Mobile Network Operator by Stratcat66 2026-04-23T10:09:14Z ♥ 1

It actually turned out pretty cool. It felt fairly reliant on randomness, but it was fun to play. Screenshot_3.jpg

Signal Keeper by IndiePanda 2026-04-23T09:51:17Z ♥ 1

The graphics are cool. The robot model is very cute. There are various activities, but honestly, they're pretty simple. Although, in essence, they fit well with the gameplay concept. Personally, I really missed some background music. Appropriate background music would have greatly improved the gaming experience, in my opinion. Well, I think I've done my best, although maybe there were more days xD Screenshot_2.jpg

Signal Bot by Nikorych 2026-04-23T09:22:07Z ♥ 2

Surprisingly, it's a pretty cool action puzzler. I completed 16 levels, but gave up almost immediately on the 17th, simply unable to accept the fact that I'd have to tackle such a difficult level under the current conditions. It would have greatly improved the experience if the player respawned immediately after death, rather than after I pressed R. And the ability to rebind keys would have been great. But even so, the game was fun!

šŸ—¦ā—ŽšŸ—§ by torcado 2026-04-22T16:56:40Z ♥ 1

I can genuinely call this a game. It was actually interesting just to play.

Average League by N.O.X 2026-04-22T15:38:53Z ♥ 3

Quite engaging. You can see solid work was done. A cool, unique design, decent gameplay variety—well done. Screenshot_1.jpg

Link the Shrink by TOSHIY 2026-04-22T15:17:22Z ♥ 2

The game’s goal is fairly abstract, but it’s quite addictive. Screen.png

Jim's Quest for Birthday present by Sobigdrasil 2026-04-22T14:00:52Z ♥ 2

A very cute, cozy game, pleasant background music, and a really cool drawing style.

Beakon Fire by Longfall 2026-04-21T15:39:56Z ♥ 3

A definite big thumbs up for the graphics and music. There’s a nice, pleasant musical background that evolves with the game. While the gameplay isn’t very complex, it has its progression, which is great. Also, a very pleasant final moment.

Pidgerton Agency by rehawk 2026-04-21T15:25:36Z ♥ 4

A very fun, good game. The mini-games were really cool. I really liked the implementation of the microphone mechanic—quite original.

THE MYSTERIOUS DEVICE by Itero Proto 2026-04-21T15:08:37Z ♥ 1

A rather confusing gameplay experience, but I managed to complete the game with two endings.

Keeper of the Wild Shores by ghpxi 2026-04-21T14:44:28Z ♥ 1

I like the idea; it’s cool. Unfortunately, it’s not very intuitive at first, and even after you sort of understand how to play, it’s quite difficult to handle and not very responsive. Maybe I didn’t get it fully. The visuals are simple, but I like them.

LD58 — Collector (28)

Ludumon by Euler Moises 2025-10-18T11:16:17Z ♥ 1

A fun and pretty enjoyable attention-based game. It’s a bit confusing at first, but after a while, you get used to it and start swimming like a fish, spotting the different ā€œLudomonā€ with ease. Well done! :)

Nightfall by Rongo Matane 2025-10-10T04:59:53Z ♥ 2

A very unusual project — to be honest, I didn’t really read too deeply into what was happening, there’s definitely some kind of psychedelia going on šŸ˜„ But gameplay-wise, it’s really engaging — I enjoyed it a lot. Great atmospheric visuals, nice sound design (even if it overlaps a bit sometimes), and a small but intriguing world that makes you want to explore and push forward. Unusual and awesome project — well done!

Drunkink by voidsrc 2025-10-10T03:58:09Z ♥ 2

Such a cool game — I got way more hooked than I expected! You just can’t stop until you get three stars on every level! The visual style is awesome, that’s for sure. And the background soundtrack fits the game perfectly — great choice!

GHARK - Soul Collector by yaz_protzz 2025-10-09T16:33:47Z ♥ 1

Visually, the game looks delicious — I love this art style! Combined with the nice music, it creates a great atmosphere and leaves a very pleasant visual impression. The gameplay itself is decent, but I expected a bit more given the visuals and the variety of cards. In practice, there’s not much need for variety — you can mostly just spam the same 2–3 cards (health, attack, and energy). I also encountered a small bug, but that’s a minor thing. Overall, it’s a solid project, though I was hoping for a bit more.

Gibberwave by yiwai 2025-10-09T13:57:12Z ♥ 1

A very unusual and fun concept! My English isn’t very strong, so I stopped after finishing the first area, but the idea is genuinely interesting. The graphics are unique and stylish, and the background music is really pleasant too. Like!

Quit Stalin by Eugenik 2025-10-09T12:58:26Z ♥ 1

It’s a bit hard for me to fully appreciate your project — I downloaded and tried to play it, but there’s quite a lot of English text, and my English isn’t very strong, so my play session ended up being rather short. Still, I can’t help but acknowledge the impressive amount of work you’ve done: 3D models, animated dialogue, and even voice acting — that’s solid work. Well done!

The Antiquary by Bobap 2025-10-09T10:54:37Z ♥ 1

Interesting concept — probably the best representation of the jam’s theme among all the games I’ve played so far, but at the moment it feels a bit slow-paced. At first, the game feels a bit challenging to grasp, but you quickly figure out what to do. The core gameplay loop is quite engaging (at least for me), but after about 10–15 minutes you start realizing that things like smooth day-to-day transitions, limited visitor inventories, and random useless items all make the pacing a bit sluggish, and progression feels slow — which lowers the motivation to keep playing. Still, it’s a really solid project: visually polished and built on a great concept. Well done!

Weight of GOLD by Maxwell3000 2025-10-09T09:58:16Z ♥ 2

Surprisingly, the game is quite engaging and challenging to play. I think the level design could be improved, but I really like the number and variety of levels. The visuals are good, and the sound effects are pleasant too. The only thing I didn’t fully understand was the main goal — it seems like the idea should be to collect coins (since you’re a goblin and the jam theme is ā€œcollectorā€), but in practice, you actually want to collect as few as possible, since they slow you down — and there are no clear win conditions for completing a level xD

Trash Catchers by mira 2025-10-09T08:41:54Z ♥ 0

A very cute and cozy project. I really like the core concept — it seems there wasn’t much time to fully expand on it within the game jam, but it’s definitely full of potential. The visuals are also great — such a warm and charming style! Of course, some limitations could make the gameplay more challenging — for example, restricting the rope’s length or making the rocks able to break it. Overall, a solid and well-made project. Great job!

Suck! It! Up! by Hjalte 2025-10-08T23:54:04Z ♥ 1

A really good project — I enjoyed it a lot, awesome work! The gameplay is quite enjoyable and keeps things interesting by constantly switching between the two main mechanics. I’ve always liked puzzle games, so that’s an extra point from me. The art is really funny, and the overall visuals are great! To be honest, I didn’t dive too deeply into the numbers and combinations, so I’m not sure how well-balanced they are, but I managed to beat it on my first try — the iguana-chameleon is just too overpowered!)) photo_2025-10-09_04-51-40.jpg

Goblin Lord's Dream by Ira Baciu 2025-10-08T21:17:04Z ♥ 3

If this is your first project, then great job — you’ve done a lot of work! I’d especially highlight the visuals. Gameplay-wise, it wasn’t the most enjoyable experience for me, but it’s impressively diverse within a single project. Wishing you success in your future development — well done!

Carrot Collector by F1Krazy 2025-10-08T18:43:27Z ♥ 1

A nice little puzzle game, not too difficult though. Good pixel art style. Well done!

Night of the Acorn Hunt by StaticRose 2025-10-08T17:34:04Z ♥ 1

There’s definitely room to grow in terms of visuals and gameplay, but it plays quite arcadey — I like it. Overall, well done!

Supergalactic Trash Collector by 7uc4s 2025-10-08T17:16:40Z ♥ 4

A really solid game for a game jam — I liked it a lot. It looks great visually, has nice background music (at least on the first levels), a good difficulty progression, and enjoyable gameplay. I stopped after losing on level 5, with 16 out of 17 collected :)

Damn it, something needs to be done. by Vladcfg 2025-10-08T12:30:27Z ♥ 2

A rather chaotic gameplay experience, but the idea itself is interesting. Unfortunately, I couldn’t last very long :) As I understood it, the main gameplay loop is to keep revisiting the slave sale page, looking for better offers, buying new ones, and repeating the process. I’d like to note the unique visual style — that’s always a plus! I didn’t encounter any screen resolution issues, but I did notice that when entering the shop, you can instantly trigger a slave purchase. It seems like the scene switches while the mouse input is still being registered — I didn’t realize at first that you’re actually supposed to choose from three options!

To The End Of Time by Kepsert 2025-10-08T10:37:09Z ♥ 2

A pretty enjoyable and arcade-style bullet hell game — I liked it! I skipped the tutorial and only found out after finishing the game that, besides the dash, there’s also a time-slowing ability xD Also, the main character’s artwork is really nice — it strongly reminded me of the guide from Tower of God. Definitely a thumbs up!

GNOWER by Aune 2025-10-07T21:48:02Z ♥ 2

A nice little game. I liked how it was directed, and definitely a thumbs up for the unique, non-generic gameplay. I also can’t help but praise the visuals — it’s clear a lot of effort went into them. Well done!

Lunar Burden by Iluvatar 2025-10-07T19:44:21Z ♥ 2

I love well-crafted pixel art, and the visual style here is great. The game takes place within a single scene, but it’s well thought out and fun. Definitely a thumbs up!

Lemme Stash by exozetart 2025-10-07T18:15:59Z ♥ 1

A cute hamster simulator — very simple gameplay-wise, but still adorable!

The Collector by MaxBluePanda 2025-10-07T16:09:38Z ♥ 1

Unfortunately, as I’ve gathered from experience and from the comment above, the game isn’t very playable — I feel for you. I restarted it about ten times and managed to see a few locations. Somehow, I even made it to the boss fight with the Collector, but he took me down :) I can’t really judge the gameplay part, but the art and visual style are top-notch — I really liked them!

Staying Alone by ChiFu 2025-10-07T15:33:28Z ♥ 0

A small but overall nice point-and-click game with a unique visual style and a touch of psychedelia. Well done!

Soul Harvester by gold.daniel 2025-10-07T10:21:30Z ♥ 3

Considering it was made for a game jam, it’s a pretty good card game with its own unique visual style. There’s quite a lot of content implemented — that deserves respect! The game’s interface is a bit hard to read and not very intuitive, with some important aspects not clearly highlighted, but still — great job!

BulkUp by naru 2025-10-07T01:27:40Z ♥ 1

The game is truly both funny and crazy at the same time — a unique experience. It’s impossible not to praise the amount of work put into it — the fact that it even has cutscenes deserves respect! And a thumbs up for the happy ending xD

A Lifelong Hobby by Derek Glennon 2025-10-07T01:13:54Z ♥ 1

A nice little game that pleasantly surprised me. The gameplay itself isn’t too complex, but the way the content was presented really impressed me — how the type of work changed, how it gradually became a bit more challenging, and how new ways to earn cards were introduced along the way. And the unique visual style definitely deserves praise as well. Thumbs up!

Happy Cleaning Co. by auxC 2025-10-07T00:44:29Z ♥ 4

A fun and amusing game. Unfortunately, I got stuck on one level because I was missing one piece of trash to finish it, but the level was completely empty. I wanted to restart it, but the R key didn’t work — the level wouldn’t reset. I checked on the first level too, and R didn’t work there either. I tried switching keyboard layouts and pressing other keys, but no luck. It might be a good idea to have an additional restart button in the in-game menu for situations like this.

Cave Packer by Tommeh 2025-10-07T00:28:39Z ♥ 1

A bit addictive :) The gameplay isn’t the most comfortable and could use some quality-of-life improvements, but it’s still really addictive! Thumbs up! image_2025-10-07_05-25-02.png

image_2025-10-07_05-25-40.png

In the Debt of the Night by Longfall 2025-10-06T23:24:43Z ♥ 4

A nice point-and-click game with a good visual style. It took me a few tries to realize that I should pick items based on their drawing rather than just grabbing the ones that look the most expensive xD I also didn’t quite get the purpose of two items in the first room — the medallion on the floor and the keys behind the banner. Just a distraction? :) Overall, not bad — thumbs up!

Merge! Merge! by LRDJJ 2025-10-06T22:09:07Z ♥ 1

A good and enjoyable game. Nice pixel art style — took a little getting used to, but I liked it. The background music is great. I collected all the regular Morphid, but only managed to get one rare one during my playthrough. Thumbs up!