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Ludumon
Ludumon
By euler-moises
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 359 | 3.57 | 43 | |
| Fun | 362 | 3.39 | 44 | |
| Innovation | 473 | 3.13 | 44 | |
| Theme | 335 | 3.75 | 44 | |
| Graphics | 423 | 3.59 | 44 | |
| Audio | 239 | 3.53 | 43 | |
| Humor | 260 | 3.34 | 44 | |
| Mood | 347 | 3.62 | 43 | |
Comments
iluvatar
2025-10-07 11:25
This is SUCH A GOOD game that looks simple but is actually fun. First I thought this was gonna be some mindless clicking on pictures, but then each leved had a different challenge, and not just different in a way that you catch different Ludumon each time, but also the whole level design changed and felt fresh. Very surprising entry and I am glad I tried it. I really like the relaxing nature of this game. Very well done!
The graphics and audio are absolutely stellar as well.
Maybe just one thing... You can kinda easily cheese the game by chaotically clicking on everything, and the game will just pick the corrent creatures. So maybe if you punish the player for picking the wrong creature, it will make them more focused.
The game's music and overall atmosphere are humorous. The search process was fun at first, but later on it got a bit challenging for me. Still, it's great overall!
tesseus
2025-10-07 15:07
The difficulty really ramps up! The concept is fun and all the monster designs are nice to look at. A cozy and pretty game.
Very cute game! I love the sprites and the music. Stage 3 was really challenging (in a good way) and I was pretty happy when I was able to collect everything. Great work!
patatje
2025-10-07 15:27
Really fun idea :) Love how there's constantly different rules you need to follow to beat the level. The difficulty ramps up pretty quick! i gave up after the 4th level lol
rhewid
2025-10-07 23:05
Find Waldo but with monsters. Was cool to play it through. Would be cool to generate new seeds and make an endless mode, maybe with lifes so that I cant click through each row :D 18.png
koolruz
2025-10-07 23:39
ludumon.PNG
It's always fun to see a familiar face each jam! :)
This got very hard, very fast lol - The Akaimon level felt the most brutal to me, because I had no idea what I was looking for (and then the twist where two of them were simple recolors, but the third was the correct color and a different shape *really* messed with me)
I agree that this felt a lot like a virtual Where's Waldo, which was very cool! It might be fun to set each stage as a little diorama with each Ludumon scattered throughout it doing various tasks, rather than showing a grid of Ludumon, if you decide to keep working at this.
I also loved the little Pokemon homages baked into the sound effects! :)
Well done!
Hah! The truth is that level 2 and really level 3 appearing I really laughed at, then I immediately lost patience. This is a really cool idea executed really well and it's already beaten me
Really cool game! The music is amazing as always, great job Euler!
Inb4 nintendo sues! LOL Nah it was a fun game, I enjoyed the little ludomon's and I became the Ludomon Master! Take that Ash!
It's a fun game, but in my opinion the difficulty ramps up way too fast. That could just be a skill issue though. Overall great project!
The game has a lot of potential! I think having the levels be randomly generated would give it much more replayability and add more content to the game. The parody of Pokémon is quite funny too, lol.
A few complaints I have are that I wish the Ludumons were bigger on the screen — you need to watch for details, and a larger screen would help with that. And this is a nitpick, but as a slow reader, I’d like to skip the dialogue at my own pace.
But anyway, it’s quite a charming game. I’m proud to say I became a Ludumon master! Well done!
apdt
2025-10-09 19:29
I like the graphics - bright and interesting. It's the best thing for kids
obre os graficos : sou suspeita a falar pq eu gosto muito de pixel art,os personagens sao bem faceis de ler e identificar tanto o modelo e as cores.ficou bem contrastante e nao ficou confuso.Achei as escolha de cores muito bem pensada. sobre o tema
tema : nao tenho muito a dizer mas amo muito a tematica de monstrinhos de bolso,suspeita a falar pq eu tenho um pikachu tatuado xD diversao : passei um tempo procurando eles e tambem cada vez que olhava via um detalhe novo que nao tinha reparado antes,virei uma pessoa confusa mais confusa. MUITO BOM audio: eu gostei bastante das musicas entre as fases com varias referencias. o jogo em si me trouxe uma sensacao de nostalgia onde mesmo sendo um jogo atual me trouxe lembrancas de infancia¿,foi bom e sobre diversao,com certeza voltarei a jogar se tiver novas atualizacoes. agora algumas ressalvas,eu so gostaria que tivesse o botao de proximo pra poder ler o tutorial com mais calma e tam,bem notei que em uma das musicas tem um pause muito grande entre o fim e o inicio dela.
no geral amei o jogo espero ver mais atualizacoes dele, viva os Ludumons <3
Very fun point and click micro-game! Definitely a lot of iSpy type gameplay which can sometimes feel slow but I had a lot of fun just looking through every sprite to find the odd one out. Also love the theming and the spritework for each ludumon. Definitely wish there were more twists to uncover and mixing of mechanics from earlier levels (i.e. you have to find a female AND shiny ludumon or something), but overall very solid!
ethanbai
2025-10-11 08:26
I liked this game overall, but I felt that the difficulty curve was a bit too harsh for players
Fun game, could not find the dragon though. I suspect foul play but some are posting screenshots they did it so I'm probably in the wrong : P I like how a simple (and limited in scope) mechanic was elevated to a ful game. Would play a more developed version.
zoeek
2025-10-11 20:19
Wooooo. Fun little game! The hardest thing for me was forgetting how many I was supposed to find in each level but that might just be me ha finished.jpg
pimeko
2025-10-12 09:57
Very cute game and art! A bit hard to find sometimes but nice experience :)
purrseus
2025-10-12 11:58
The game was really difficult for someone with a high resolution :sweat_smile:
Yet I managed to capture the elusive Compopocom :sunglasses:
I love your little game, it's really inspiring! I was as hooked as a 2 year old figuring out their learning toy. Pattern recognition, yay! :blue_heart:
Well the idea of the game is so cool, I love these concepts of seek and find. The characters are excellent and the colors are really beautiful. On the other hand I did not manage to pass level 4 when there are plenty of them and some imitate the others badly... even by clicking everywhere... I think that it would be necessary to simplify the life of the players by indicating the number of characters to click or that the house does something when it is good. When it is too long that we can have a little visual aid to know in which corner to look See even that we can pass the levels. In any case I found it very cool and it would be worth continuing to work on this game.
shaggy
2025-10-18 10:06
Great job! Perhaps a list of all the real ludumons on level 4 could be helpful?
A fun and pretty enjoyable attention-based game. It’s a bit confusing at first, but after a while, you get used to it and start swimming like a fish, spotting the different “Ludomon” with ease. Well done! :)
I'm a Ludumon master ;) Very cute little game, I liked the monster designs and punny names.
2025-10-19 20 14 54.png Nice game! I guess one critique I have is that as some people have already mentioned, it's very easy to cheese the game by clicking everywhere. I guess you could make it so that you have a limited number of times you can actually click. Regardless this was a pretty cool game.
Wow, the difficulty really ramps. My eyes hurt...
Cool idea for sure! I'd maybe reduce the search space a bit, at least for the earlier levels, since "spot the difference" over a large grid gets tiring fast, especially on high DPI with them being super tiny.
Fun idea though, with a nice simple but effective implementation. Nice work!
I have to admit, I wrote an auto clicker after one level of moving through each of the sprites to find the appropriate Ludumon. 😅 I don't think that's a bad thing though, I'm just lazy like that.
Later levels were really tough for me (maybe because I wear glasses and I really needed to focus). That being said, I enjoyed the challenge and I know people who would play this for hours. I also quite like your entry - especially the variety of searching targets and the explanations for those. It feels quite complete (gfx/sfx works really well), the Ludumons are designed very well, the scope and gameplay length fits LD formula very well.
Obviously, I was able to write a clicker because there's no penalty for incorrect selection. I feel that addition of such mechanic would make the game even better (even if that would mean I'd have to check each sprite one by one). Another thing would be timer, so there would be a number to compete against. However, these are minor nipicks.
Congrats on your entry, very well done!
Oh, the code for an clicker in AHK2: ```autohotkey ; press Win+c to start/stop #c:: { static m_down := false m_down := !m_down while m_down { MouseClick Sleep 2 } } ```
marp
2025-10-22 23:44
It took a long time for a simple game. The only thing is that it can be frustrating. Screenshot_2025-10-22_20-41-03.png
palerus7
2025-10-23 19:13
Pretty cool game, felt just a little bit annoying... the music is an absolute banger though!
I caught them all and I really liked the charming pixel art and very Nintendo-like music underneath. Took me longer than it should have haha. Only thing that#s missing might have been a timer ⌛ For your reference, here's my archived stream 😊🦄
https://www.youtube.com/watch?v=ukqT5TZlTV8