sam-horner 2026-04-21 09:02
Fun idea. At times I wasn't sure i was playing it right, so maybe a little tutorial would have helped. Love the look!
Foon → Ludum Dare Explorer → LD59 → Raid Simulator: A Raid Reborn
By ruruie and alpacalypse
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 831 | 2.52 | 23 | |
| Fun | 811 | 2.42 | 23 | |
| Innovation | 222 | 3.71 | 23 | |
| Theme | 737 | 2.87 | 22 | |
| Graphics | 757 | 2.57 | 23 | |
| Humor | 321 | 3.07 | 23 | |
| Mood | 796 | 2.67 | 22 |
Fun idea. At times I wasn't sure i was playing it right, so maybe a little tutorial would have helped. Love the look!
What a cool and ambitious idea! I've never been too into mmorpgs but having a single player experience of how raid feels is something i'd love to try!
I really like this idea. It did feel at times like actually playing a multiplayer raid with people deciding what to do and trying to memorize the pattern. I never beat the boss though, my people keep dying! ^^
I see the vision! I am curious if it's actually beatable :thinking:
Nice potential
I like the general concept of faking a raid by having multiple NPCs behaving like players, I don't think I have seen this anywhere and it could become a thing.
The idea is a really great one and an excellent take on signal. The way the PUG raid experience was converted to a singleplayer one was so perfect. Still, the numbers I don't feel ended up clicking in the end. The lack of sound or many effects at all made feedback very limited and getting someone nearer with jumping was not that satisfying in the end. Jam time is limited, but I still feel like something truly great was not that far away.
@lohii Yeah we both felt that if we'd only had a matter of hours more we could've made something much more complete. This particular jam we really were bound by the idea, time crunch or not. It's a game we've always wanted to make. In fact, we had a go at it eleven LDs ago! (it was *way* worse)
What a funny concept. I love jumping being used as the signal to attract everyone, tho at least in gw2 which is my mmo of choice I don't think it'd work anywhere as close this well lol.
I like the potential of the this idea, having been in a couple MMORPG raids myself this is pretty accurate. With the jumping to attract the other 'players' haha. Good job!
As many have already written, the idea is truly interesting. A sort of raid leader simulator. But as has been discussed previously, the current implementation doesn't provide a particularly engaging gaming experience. At the very least, a big like for the idea!
this is a pretty neat idea!
You definitely nailed the chaotic confusion of casual raid night, well done. I feel this is the foundations of a decent game here. Well done, looking forward to see where you might take it.
It feels kinda buggy, but the idea is really innovative. It really captures what actual raids are like.
@alchemic Yeah absolutely buggy and not done. I think this was really the opposite of Witchdelivr in that we headed into this knowing deep down it was too big a project but we gave it a go anyway because we just had to. Thanks for giving it a go with us!