shores 2026-04-21 15:44
It was really satisfying to mow down hordes of zombies with the shotgun. Also really nice art, I appreciate that you guys made eight orientations for the main character, now that's effort! Good job!
Foon → Ludum Dare Explorer → LD59 → No Signal West
By , topling, and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 649 | 3.22 | 22 | |
| Fun | 422 | 3.37 | 22 | |
| Innovation | 767 | 2.65 | 22 | |
| Theme | 609 | 3.32 | 22 | |
| Graphics | 637 | 3.22 | 22 | |
| Audio | 374 | 3.39 | 21 | |
| Humor | 502 | 2.54 | 22 | |
| Mood | 742 | 2.95 | 23 |
It was really satisfying to mow down hordes of zombies with the shotgun. Also really nice art, I appreciate that you guys made eight orientations for the main character, now that's effort! Good job!
I don't understand very fast who to use the radio, but is was a very smart idea to just move the mouse finding the complete mesage (before an horde of zombie want to kill you) good game :D
Love the find-the-signal-while-hordes-of-enemies-approach hook! Felt the panic as i tried to find the correct position to receive the message. Well executed! Cohesive aesthetic throughout. Awesome music - gave me some Miles Davis vibes! Great entry!
A frankly EXCESSIVE amount of zombies but I mean that in the best way possible. Mood and audio also really carries this - loved the main theme, and also how it ramped up in intensity with the horde. Unfortunate that you couldnt make the ending 'cause I wanted to play more! Great job!
To be honest, I didn't really follow the plot—my English isn't very strong, so it was tough to read quickly while simultaneously fending off zombies—but I still managed to make it to the end! xD Screen1.png
The game has a nice amount of polish where it matters the most, like shooting the zombies felt surprisingly satisfying with the screen shake etc. And the signal finding mechanic worked really well, having the scrambled text in there was a nice touch!
Not bad, simple but well implemented in what it did. I ended up having to go back to the first broadcast spot a second time because I didn't realize there was an ultimate 'correct' spot to tune in on, just read the message myself in a close enough spot and moved on. Once I got it accidentally at the second spot and it no longer appeared with an arrow on screen, I realized I'd just missed it. But that was the only hiccup I hit, really good for a jam game!
I kind of missed zombie shooters, and I liked this one. I’m not sure if there’s any progression system, but I still enjoyed shooting. Thanks!
gameplay was fun and audio and graphics were decent. I liked the idea of storytelling through radio, but a bit sad that you didnt get around to the actual signals in this jam game.
Good stuff, those zombies come thick and fast pretty early but my trusty shotgun mowed them all down!
Blasting zombies was a fun home office coffee break activity! edit: Forgot to add that after playing this entry, I want to go back in time and re-do the jam with wild west gun duell perspective :P
Nice idea, good visuals and audio. Cool game.
The concept how having to switch items and track the signal while being chased is interesting. Cool background music. Nice work
Enjoyed the art and audio, the game play was pretty smooth. Didn't realize the weapon changing to the shotgun or radar right away but figured it out pretty clear from there. Might be helpful to get an audio queue when aligning the signal as well. Good Job!
Really well made zombie shooter! The way you integrated finding the signal is also very creative. The overall package of gameplay, sound, and the great visuals is genuinely impressive. You can be proud of this one!
The game didn't start when I played it online, maybe it's a problem with my PC lol. Could you export it to a Mac so I can play it?
@cazik21 Hi! Unfortunately, I’m developing on Windows and don’t currently have access to a Mac environment, so I’m not able to build or test a macOS version right now.
The issue you’re experiencing is most likely not related to your PC, but I’ll take a look and see what might be causing it on the web version. Thanks for letting me know!
P.S. We now have an Itch link - you can try running the game there as well (it’s also in the browser)
Shooting hordes of zombies in the wild west will never not be cool! The actual shooting felt fantastic with the camera shake and zombie responsiveness. Some corpses or blood decals would have put the cherry on top. I kinda felt like the areas where you find the signals should have been wave-based instead of endless spawning, since finding the signal was it's own sort of minigame. Eventually the screen is just covered with zombies and finding the signal becomes irrelevant because I'm focused on shooting zombies. Music is rad, dripping with atmosphere! Cool game!
Your game kept me hooked for quite a while. The idea is cool, but those darn zombies won't let me find the signal. I'm there trying to assemble the message and a horde of undead comes at me.
Do you have bigger plans for this game? It seems like a seed of something bigger.
I liked how you programmed them to follow you. They really managed to be annoying. :)
The music is really cool too! Congratulations to its composer. I just found the loading sound strange. It sounds like someone burping.
Congratulations!