FoonLudum Dare ExplorerUsers → HomoLudens

HomoLudens

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558CollectorNotebook Flightcompo923.483.503.803.373.642.753.073.04
202149UnstableChub-Chub Rancher!jam3.003.002.502.003.502.502.503.00
202047Stuck in a loopXyzlaball Loopjam13743.052.723.123.272.653.152.022.89
202046Keep it aliveRun, Trinki, Run!compo1493.864.183.644.363.513.153.843.72
201841Combine 2 Incompatible GenresIDLE CLIMBER - Love Platformers but need your Idle Clicker Mania? Look no more.compo1933.633.584.174.432.892.652.312.86

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by HomoLudens

LD46 — Keep it alive

Sharkbait by Jimbly 2020-04-21T03:41:36Z

Hello! Congrats on your game! I find that the most valuable playtesting feedback is given while playing so I use voice to text while playing and narrate my experience. Below is my feedback!

Logos really nice who I like. Movement that's some really cool wife making pixelark look camera is moving a little bit too slow I don't fully know where I'm going which makes it difficult but I saw a cute seal dogs with the electricity okay it's nice that I can see the electricity from afar. I looked at the training effect. The music is nice. I should have been famous but that's okay for now there was places to explore. Yeah right now I'm at the top left side of the corner and I can barely see anything because I'm really close to the Border but that's all right. Wandering aimlessly haven't found anything but electrifying Eagles. I see that there's an arrow pointing down and right on the user interface so maybe I will try to go down and left. Oh that's just became three I don't know what that is maybe I love with love maybe I'm just trying to survive. Don't know if it came to again I don't really know what that number signifies I want to backpedal to see if that number is location-specific trying to figure out where it became two and three i'm swing back okay all right I found the edge where it becomes it switches from 3 to 2. There's a Down I guess I want that number to be smaller so I'm moving away from the three area oh I found a different enemy it is not doing anything it's spiking so I think it will hurt if I touch it but there hasn't been anything different so far so I want to touch it okay it does hurt that's expected i'm in number three again however each number four so I guess the bigger the better I have reached a dead end. Oh they're so high score that's great i'm Number 7 unfortunately I never saw a shark or the green fish

Vinyl Hills by MatthewPoletin 2020-04-21T00:58:05Z

This game is beautifully drawn. The music and the way different instruments fade in and out is great! The game suffer slightly from being too opaque and the "action per minute not being very high" but in the end it is nice to look at and listen to!

pod by irwatts 2020-04-21T04:15:58Z

Reached 16 meters! Sucesss! It was fun

For the king! by OfirMa85 2020-04-20T05:04:47Z

We played it for a long while. Unfortunately after a while we lost the ability to upgrade but there than that it was really fun

Cellular: Automata by Baturinsky 2020-04-21T01:41:26Z

Very timely. Good game but the way I engaged with was semi randomly howevering over the cards and seeing which would kill the least. I was looking for good and bad cards mainly and hitting a good balance. OVerall very polished!

Turnip Turmoil by Jonas Michael 2020-04-21T01:29:29Z

It looks nice and seems like a lot of effort was put into it. Especially enjoyed the tutorial. However the collision detection was rough, and couldn't play it very well. One of the problems was that the downwards attack was limited in effectiveness and yet the enemies required a lot of height to be effective aginst. Either way congrutaltions!

Lich Clicker by Fictions 2020-04-21T00:52:08Z

Looked really nice, unfortunately couldnt play on windows on web due to performance

TRIBE by tulipekoni 2020-04-21T03:32:50Z

Hello! Congrats on your game! I find that the most valuable playtesing feedback is given while playing so I use voice to text while playing and narrate my experience. Below is my feedback!

The opening screen and music sounds really nice. let's start. I remember seeing this game on my feet that looks really nice back then too. Cool openings. I know the Fire Nation attacked nice keep the life. Yes there's a well thank God yes a tutorial. Villagers look like fences. the zooming in zooming out is inverted for my perspective. okay. I understand the game let's put everyone to task and fishing. go Fish. my villagers unfortunately are not fishing. one of them is. let me select all maybe only one of them is fishing maybe yeah I can't get to my villagers to fish all at the same time only one of them is fishing oh no the enemy attacked and I had only created an additional fish okay my villagers defended it okay I guess I'll need one person can fishing this month the fishing person stopped don't stop no I can't get them to fish okay maybe I run out of fish okay I won't be able to do anything in time maybe in way for if I survive. I've lost hello that was fun

Gooperworm by BloodpulpGames 2020-04-21T03:17:21Z

Hello! Congrats on your game! I find that the most valuable playtesing feedback is given while playing so I use voice to text while playing and narrate my experience. Still need votes to get a score, would you my playing and scoring my game? https://ldjam.com/events/ludum-dare/46/run-trinki-run Thank you and below is my feedback!

Okay I really like the and the colors and the music sounds really cool as well voice was a little bit loud but it should be fine. The movement is really relaxing the colors are really nice and I'd really like to Trail the Thrill is very subtle but if that's a lot to it. Incredibly smart and fun to control very cute sound effects now it looks like a piece endless press left Mouse button to group oh so I can fire nice very nice tutorial how beautiful when I shoot the enemies explode very satisfyingly and I need to protect the egg okay. That was a good tutorial like the Aesthetics a lot the music is also nice okay so I want to be near the enemies I touched the enemy in my Coupe got this filled with us. The shooting is more difficult than it looks because when you're trying to aim at the enemies you directly rushing towards self but so far so good and a different color than a muse makes the world look really colorful. Wow there's a pause menu I'm very impressed and options I Love Options nice i'm a little curious as to why the wall and the egg has the same color as one as an obstacle and the other one is something we need to protect like a supergroup okay I was a cluster effects or those red things my don't know why the red group worked for the super group worked on out the enemies need to its die yeah it is who is difficult to figure out when you have some group left and I wish the the walls had the little bit less friction but now the game is not as easy which is good. Difficulty is really really nice that is the level design could be alone with improved given how well the rest of the game is it's feels a little bit random which is fine so game Jam game definitely oh yeah the shooting a naming thing is surprisingly exciting books the movement is so smooth and it's just so satisfying to move around that it's makes it work what colors are really nice little Wiggles are really good sometimes it is difficult to see which is an enemy. Which is solar dust yeah I know I died on level five I think how cool level select is a diegetic you know that's good the final level there you go when I press x d the the Easter egg spawns in. Plus one humor pic jokes yeah it's it is simple but the congratulations I really like the aesthetic maybe it would be fun if there were more Health points do the egg but good as it were

ALL CAPS: The Incident at Puppy Canyon by KyMakesGames 2020-04-21T03:24:27Z

I like the visual Style I like the humor in the font you know I died I like the death music let's try this again. Okay maybe I'm not that good at typing nice it would be interesting if using the type things it tell the story oIC no I died this game was fun but I'm not big on typing game so it's for typing games it was a good one. I didn't feel a close attachment to the theme but the Western idea was nice and Graphics really cute I think the audio in the humour was there in that I laughed when I saw the ending and the puppies were a good touch

To the Moon and Back... by ETdoFresh 2020-04-21T03:01:14Z

Hello! Congrats on your game! I find that the most valuable playtesing feedback is given while playing so I use voice to text while playing and narrate my experience. Still need votes to get a score, would you my playing and scoring my game? https://ldjam.com/events/ludum-dare/46/run-trinki-run Thank you and below is my feedback!

The many looks really nice it has a very cute hand-drawn art style. It reminds me of “to the moon”. I see an ! and that reminds me of World of Warcraft. I figured that if I can walk using w a s and D. And in order to talk I press all the buttons yes space makes us work there a lot of assets that were drawn that is really good and I'm playing as different characters okay we're next an experiences astronaut. Okay I can switch between different areas that's really cool oh the days are progressing and I can see who I can talk to I look at course correction that's nice oh something exploded now I'm going to go module. I'm around the orbits of the Moon actually didn't know the story of the spaceship I wish I knew the names of the astronaut i'm on my way home. The gameplay is not that exciting but the story really is I don't understand the difference between blue lights and red lights final course correction yay you're right there's a lot of content that went into this I don't think the gameplay was necessary noble but it's executed time what it wants to text with properly and I understand how difficult creating this much content so I really appreciate it it wasn't really fun but that. Followed along with the story and I finished the DNC that's really cool and I'm happy I did spend now I know more about astronauts

Drag-On by puma3 2020-04-20T04:19:59Z

Din't seem to work on windows :(

Adrestia: Sublime Balance by ldd 2020-04-21T04:06:27Z

Hello! Congrats on your game! I find that the most valuable playtesting feedback is given while playing so I use voice to text while playing and narrate my experience. Below is my feedback!

Both the theme and art looks really interesting right off the bat okay the first toll was at oil I didn't have to do anything. So now my white old can heal themselves and I want kept attacking itself okay okay what time is it in proud Waters my wife how how to use damage and I couldn't change it. I can't change the old ring after I start clicking okay I can't tell if my wife owl is dying or not but now I'll worse is snake the all attacks itself in dice okay I can buy different things I haven't seen poison yet so it's by a black magic really liked again with the feedback isn't there I don't fully understand what's happening okay I like white owl kill myself or as the enemy is attacking and I appreciate the auto next turn I wish it wouldn't get them checked every time has a really interesting aesthetic I like the Le but I have a hard time understanding what's happening or deciding on what the right move is at any given time but just going to the next turn seems to be giving BP's bonus points bottle balance points yeah balance points so I can like magic 2 and white magic tree what's a Gambit slot okay

Mycelium by BlobRoss 2020-04-21T01:19:14Z

The game is beauitful! I love the color pallette and that adds a lot, but maybe a bit too much. Initially couldn't figure out what seeds because they blended in with the environment too much. There are some issues with the balance as well, it is difficult in unpredicitble ways. All of these being said the mood of the game is spot on. Loved it

Zorla's Tavern by Nexushub 2020-04-21T01:37:54Z

I finished the game! Congrats! It was beautiful and honestly, I stayed for the names. Unforutnately the core gameplay loop of dragging items got boring very fast but the rest of the game (and the humour) carried it

Corona Grocery Run by sneakycocoon 2020-04-20T04:36:17Z

My mom disowned me 10/10. You could have used the screen space a bit more effectively but overall interesting game.

Stay Alive by Hruy Gashaw 2020-04-21T01:24:50Z

Visually incredibly impressive however requires a bit more tuning up in the level design. It is too slow to be a reflex based game but not very planning oriented to be more slower paced. Visally great mood however!

My Mother is a Caravan? by Gideonnf 2020-04-21T01:11:22Z

The art is great! very funny premise, would love a bit cleaner collision detection but otherwise cute

Dog Feeder by plantleaf 2020-04-21T04:01:02Z

Oh no the dog died! I liked the double control puzzles.

pestilentia by ATTX 2020-04-21T03:07:46Z

Hello! Congrats on your game! I find that the most valuable playtesing feedback is given while playing so I use voice to text while playing and narrate my experience. Still need votes to get a score, would you my playing and scoring my game? https://ldjam.com/events/ludum-dare/46/run-trinki-run Thank you and below is my feedback!

Okay first off I'd really like the color scheme and that there is a color scheme I wish I didn't play games about Corona but okay meat if it wasn't clear to me what the wooden obstacles were but I figured it out. Okay I am trying to separate the people so I block one person in and that should be it nice and now I wait. The right now after solving a level I had to just wait and when I say soul if I mean ono poke after boxing a healthy person into a corner there's not much to do I can just mess around which is fine but I wish there was like a hurry up and we could try doing that by increasing the time scale if you're using physics to move these characters around which seems like it from the collisions okay so now let's put these two characters to the corner box them in and that should be it nice I like the music it's definitely supporting it. . Now they're more so now I need to First Clear the way and then put my characters up inside the box. okay then I can use the wood to lock them in yep very powerful. I feel very powerful that I both healthy and stuff sick people around no I got wet oh the sick people. Our sick or healthy I was protecting the sick people wish I guess is fine so it is okay for only one healthy person to remain okay but now I can't move the cats or rats I think but I can use the one of the enemies to move the rats but no touching who also makes my character sick okay I know I'm using it would us a baton to push away the characters yes oh now I only have one healthy character okay so I am now playing it doesn't exert a damn when I'm just holding and moving the the character the healthy character corner boxing mechanic that would be really cool would be if the characters got paranoid

Torchbearer by Logos Entertainment 2020-04-20T04:29:41Z

The game was fun in the end. It was difficult to see the spikes, and the difference between blocks so sometimes losses felt cheap. Otherwise fun! Check my game out if you like weird endless runners: https://ldjam.com/events/ludum-dare/46/run-trinki-run

Blood and Volts by dev_dwarf 2020-04-21T04:35:52Z

JUICE. Get that screenshake in! I would appreciate some more legibility but otherthan that great game

Apple Sauce RoboSmash by Kaboom242 2020-04-21T02:47:00Z

Interesting idea! I wish you provided the standalone builds as it might run better

LD47 — Stuck in a loop

Arcternal by superjai 2020-10-24T20:16:53Z

Good effort on the visuals! One thing I would have appreciated would have been more consistency in line weights. But great job

Loopster by Spitzy 2020-10-24T20:35:21Z

The graphics are really good and the architecture is ver interesting! Unfortunately the design is fighting itself, meaning the most interesting part of the game for me is the architecture, and how you traverse in different ways, however because the "chase" is soo fast I can't even realize where I am or what is going on. Would have much preferred some time to take in the architecture! Good job though!

Looping by Maor 2020-10-24T20:50:49Z

Good start, flying was fun

Hamster Death Loop by Lauri Karjalainen 2020-10-24T20:37:35Z

I laughed!

LD58 — Collector

Manually counted Reference GC by sebbernery 2025-10-20T08:51:39Z

Ah! I can see the passion that went into this game. Great work! I just didn't fully grasp the depth of the mechanic

Demon Scalper Blues by CaptainDreamcast 2025-10-06T07:06:48Z

You have a voice acting career ahead of ya

Moleduggery by Cruise Elroy 2025-10-06T07:23:38Z

Best game I played yet! Very cool and overall coherent. You made a game!

Notebook Flight by HomoLudens 2025-10-22T13:19:13Z

@local-minimum Great feedback! Thank you

Key Master by ancooper 2025-10-06T10:14:23Z

This is a game!

It doesn't provide a challenge that I personally enjoy (memory) but I overall appreciate the art direction and effort that went into it.

Good job.

GEE by deniskazantsev 2025-10-06T07:13:56Z

Incredible execution, wished for more twists that I found

Fractal Collector by Tesseract 2025-10-20T08:55:12Z

Fascinating idea. I would think it might be useful to prune off some of the less interesting fractals.

Mines of Enceladus by auxiliarymoose 2025-10-20T09:15:09Z

Haha. Yeah. Noooooooope. 🔴 🔴

Amazing atmosphere.

Biocapital by SunJet 2025-10-20T09:00:36Z

Now this is a game. Very strong themeing and world building. Good job

Kobolds In Space by WeirdBitGames 2025-10-20T15:08:50Z

This is pretty good! I enjoyed it but there were a few bugs that made it hard, like while a menu is open you can still pick up other cards behind it

What is to be done? by aou 2025-10-06T07:04:20Z

Incredible art direction, punchy sounds. As with any other, will benefit from more scaffolding. Lenin would be proud

Marble Trouble by mooyett 2025-10-20T09:08:39Z

I finished the game and enjoyed every moment of it. Definitely one of the juiciest games I played.

Out Of Energy by Custodi 2025-10-20T09:18:24Z

Fun! Try again didn't work unfortunately. Consider making the outlines the same width in your assets. This is hard because this means you need to know the size of your asests before hand but worth it!

Cyclops' Treasure by SoundJammer 2025-10-07T15:53:38Z

Very well executed!

Fatal Morgana by amirblum 2025-10-20T08:57:16Z

Good start to using godot!

$ECURITY CHECK by babyfoodstudios 2025-10-07T10:22:45Z

strong art

Potion Mania by basmet 2025-10-20T09:10:04Z

Good start. I found the repeated sound effects a bit jarring. Consider shifting the pitch everytime you play the sound

The Grande Concoction by Artificer 2025-10-20T09:19:06Z

Fun! There was some mouse drift but worked ok

GHARK - Soul Collector by yaz_protzz 2025-10-07T10:14:00Z

Very solid! Not surpsingly the art is incredible, however I found the heartbeats a bit overbearing.

LD41 — Combine 2 Incompatible Genres

Rose-Coloured Dungeon Life by Junber 2018-04-24T05:07:43Z

I like the graphics but unfortunately crashing in the windows version. Dont know what causes it.

A Tale of Two Kings by Ango 2018-04-25T04:47:52Z

The visuals are amazing, the humor is there. If you have time please do another round of brainstorming in the game mechanics side of things.

If possible, consider speeding things up. Waiting for the hammer knocks gets old after a while!

Soccer Racing by reuno 2018-04-24T04:48:02Z

Graphically pretty good! Polished menus and definitely flavorful animations/models. I had a 44 second run in which I just followed the road incontested. I dig the CHECKPOINT sounds however.

Friendship Fighter by Evan Minto 2018-04-24T04:43:13Z

In my playthrough me insulting him and me not mentioning the hair ended up being the same!

Praxre by cenullum 2018-04-26T02:02:36Z

Eline saglik

A Virtual Friend by frostdragonliz 2018-04-24T06:01:34Z

I love my ordinary pet.

F.I.S.T.S (FIRST PERSON IDLE CLICKER SHOOTER HORROR TOWER DEFENCE SURVIVAL) by dimaswift 2018-04-24T05:34:51Z

Consider changing the frequency of the sounds by %10 up or down randomly at every click. Otherwise it sounds very very repettitive.

I think it was fun to watch but I wish there was more clicking in my idle game.

Rockin' Horse by niterich 2018-04-25T04:40:37Z

Fun game. I would encourage you to adjust a few very low hanging fruits: 1) Consider playing around with the particle effects more. It has a very prominent space in the scene and the default just doesnt look good. 2) Consider just grabbing another skybox. A lot of people use unity and the default one has a bad link on most peoples minds. These should be very high on the effort to reward scale if you have time.

Overall, congratulations on finishing! I would encourage you too add a tutorials of sorts in the game itself, or validate that the person is using the mechanics faster. In my first playthrough I got to the stairs, couldnt get up them, was annoyed and closed the game. Then I realized I could tap to the beat and the game became much better!

Regardless, good job, it was fun drifting.

Shadow Cards by Matt Christian 2018-04-25T04:31:40Z

Great idea. I enjoyed seeing the concept. As other have said, my main feedback would be regarding the difficulty and making choices.

I think the TCG base allows for a lot of expansion in the choices department but as it currently stands it was a bit lackluster. I could finish the levels without using a card and when I did, it was mostly a simple choice.

I would like to see this idea go forward but it needs some polish in the implementation, as is, it doesnt have the umph that the idea really promises.

Solid idea, good job

Shepherd and Dog by obachuka 2018-04-24T04:53:44Z

Lovely looking game. Congrats on the c++ side of things.

Reverse by MrJake7X 2018-04-25T06:04:02Z

I like the game. One tip is that when the first camera snaps to the next view ensure your character is visible, otherwise it is disorienting.

The Mad Bulleteer by Diego Escalante 2018-04-25T04:22:00Z

I think the game was a lot of fun! Great job. I wish there were some different game design decisions: Here are some that stuck to mind: 1) Naming you upgrades, just name them the effect. Ammo upgrade (+1 damage), just say damage upgrade. Gun upgrade (1+ ROF) same goes. 2) The ramp up scheme is too gentle, introduce more interesting enemies faster. The game became FUN when the purple guys started showing up. 3) I would hope for more varied options. The purple guys would camp one side of the map and I would wait for my shields to recharge to do a dive attack. 4) For the love of whatever belief system you subscribe to for the sound effects add around 10% frequency increase or decrease to every sound effect. Identical sound effect repetitions are very tiring.

Overall great job!

IDLE CLIMBER - Love Platformers but need your Idle Clicker Mania? Look no more. by HomoLudens 2018-04-23T15:13:53Z

Thank you. Noted!

IDLE CLIMBER - Love Platformers but need your Idle Clicker Mania? Look no more. by HomoLudens 2018-04-24T05:11:30Z

Thank you for the feedback. I think after watching people play there needs to be a lot of work that goes into the explaining the mechanics part. Visually it is not connected enough, even though the particles and what not are there. After the Compo voting ends I will take another look at it!

Never thought of playing with a friend that sounds so much fun!

IDLE CLIMBER - Love Platformers but need your Idle Clicker Mania? Look no more. by HomoLudens 2018-04-26T04:10:49Z

@C1FR1 Yes! Someone found the nice trick. Fair point about the colors. I tried to map the colors to the fidget items to the effects and blue was the odd one out.

Super Platformer RPG by Silent Tower Games 2018-04-24T06:05:43Z

I wish the two parts of the game came closer better but overall nice aesthetics.

Scarecrow (Farming + FPS Horde Mode) by keravcin 2018-04-24T04:34:06Z

The sound effects really creeped me out!