azahara 2025-10-06 21:44
Really enjoyed this one! The pixel art is simple but really nice, the sound effects fit perfectly, and the combat is easy to follow. I got hooked for a while just collecting ingredients and making potions. Amazing job!
Foon → Ludum Dare Explorer → LD58 → Potion Mania
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 561 | 3.27 | 22 | |
| Fun | 424 | 3.28 | 21 | |
| Innovation | 509 | 3.05 | 21 | |
| Theme | 442 | 3.60 | 22 | |
| Graphics | 575 | 3.20 | 22 | |
| Audio | 479 | 2.55 | 21 | |
| Humor | 656 | 2.13 | 20 | |
| Mood | 526 | 3.34 | 21 |
Really enjoyed this one! The pixel art is simple but really nice, the sound effects fit perfectly, and the combat is easy to follow. I got hooked for a while just collecting ingredients and making potions. Amazing job!
Simple pixel art & 8-bit sounds always hit the spot for me, really cool little game wish there were more weapons but i still enjoyed it, good job !
I liked the pixelart, it's like were in the Noita character's basement. I'm not sure I understood all the potion effects.
The fact that range mobs can attack through wall and we don't is a funny injustice!
Funnn!!!! Game loop is very addictive. Some background music would be nice
I put all those different potions in the rainbow potion cauldron and right before it was finished I got killed. I hate this game. But it was actually addicting, thank you for making it <3
Who am I. I am a magician, an alchemist. What do I want? Create a potion. What do I need? The orange thing and the bottle. I found the orange thing, I even carried it. And where can I find a bottle? I couldn't, I'm sorry.
Very interesting! Retro pixel art style, synthesis mechanics, and an out-of-game upgrade system! Truly an excellent game, haha.I noticed that the version on LD doesn't scale properly on my computer, so I went to play it on itch.
Had the same issue on the embedded version, but itch worked1 It was nice, the combat was simple but fun, and running around collecting the ingredients for potions was good!
Great job!! There's plenty of things to do and the game is easy to understand. It fits the theme very well, and the combat mechanics feel pretty smooth and rewarding even though they're simple.
It took me a while to at all understand how the level worked, but once I did I managed to get all but the last rainbow potion. Those blue shooting enemies were the worst :laughing: Felt like they were predicting my movement.
There were some obvious graphical glitches, like the game only using part of the screen and that some of the tutorial boxes were just sticking around and being in the way without a way to dismiss them. I also felt like the hitbox for the character was a bit too unforgiving. It probably was the outline of the sprite, but fair feeling would have it shrunk in a bit in my opinion. It would also have been nice to toggle auto-shoot to not have to hold mouse button pressed.
All in all though, a fun entry. I think if the collisions weren't feeling a bit unfair and if it wasn't so fidgety to put stuff into the cauldron while avoiding the enemies, I would probably have attempted the rainbow at least one more time.
Playthrough with more feedback: https://www.youtube.com/watch?v=-qkAgKXjEY0
Nice game, but I really can't play it normally with my 1366*768 resolution in browser =\
I found it enjoyable, good looking pixel art, I had some issues with embedded version, but it's still great job!
Pretty nice game. I liked the art style, and some of the ghosts had an appropriately scary appearance. Navigating the basement was a little confusing though, I guess it would have been nice to have a map.
Fun game, well balanced and the tutorial is great very easy to understand the objective.
Good start. I found the repeated sound effects a bit jarring. Consider shifting the pitch everytime you play the sound