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Martynas Dargis

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558Collector👥Arpeggiojam3263.603.263.303.713.534.023.59
202456Tiny Creatures👥Ants!jam2683.833.733.184.183.643.973.403.80

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Martynas Dargis

Martynas Dargis leaves an average of 13.5 feedback comments each event.

LD58 — Collector (16)

Prairie Dog Music Collector by runningopenloop 2025-10-10T16:48:28Z ♥ 2

Aww this is so cute. Happy you guys had fun making this! I sure did have fun playing!

Fair Trade by Puuukich 2025-10-09T18:58:37Z ♥ 3

This is my favourite jam game. I played it for an hour at least. Great job! The only improvement I would love to see is ability to browse your cards before choosing which store to visit. Also I really loved the art and the backstory. The mechanics are really clever.

SKYHAND by GlassMoonGames 2025-10-09T17:43:29Z ♥ 1

Fun game! I played on mac, so it was a bit annoying as pressing ctrl+arrow key switches desktop. Also I am not sure if i'm right about this, but the powered up bean consumes more energy than regular one. so it feels like a debuff, because I get to cast it for a shorter time and the fact that it sucks humans faster doesn't feel like a bit advantage

Piggybank goes forth by Flying Dog Fish 2025-10-09T16:43:49Z ♥ 2

Hey! Fun game - I liked the funny voice-over sound effects. The music is also nice! Some feedback from my playthough: - It took me a three levels to figure out that the gray collectible was a save (I can't make out what the sound effect word is). Some explanation before the game would be nice - Would be cool to be able to use coins somehow. That way the game would encourage me to actually go through the trouble of taking alternate routes to collect them. For example, you could buy extra health, etc. - Sometimes I wanted to go the extra mile to collect the coins, but it was hard to know which way is the "main way" and which way is the "extra coins" way. And after picking the "main way", I didn't care enough to go through the trouble of going back to collect the extra coins. - The coin sound effect is panned to the right. A bit annoying when playing with headphones - Someone already mentioned this, but going to the first level is a pretty harsh punishment. I feel like the levels don't have much play value after the first run, so there was no motivation to go through all the levels again. Going to the start of the current level would have probably kept me trying - Really not sure how to collect the coin that was fully enclosed

Arena of Battleships by Planetary 2025-10-08T20:19:02Z ♥ 1

This is awesome, impressive that you pulled it off in 72 hours! Would be nice to have some tooltips in the hangar screen explaining what each part does. Also maybe it's just me, but I feel like this game would work even better if it was turn-based - you could even have different actions, like shoot mortar/etc - would bring in a whole new dimension of strategy.

For the Herd! by Mascoll 2025-10-08T19:42:02Z ♥ 1

I loved your game. It's very pretty and I had lots of fun playing it. I did get all the sheep in the circle, but it said there's only 35 :c - I could not find any more sheep outside the circle (I know that there are white dots indicating where the sheep are)

BIGDIG by Willops 2025-10-08T18:56:45Z ♥ 0

Go dig or go home! The shopkeeper reactions to treasures are so funny :D. Great submission - the game is simple, fun and pretty

Florarium by GullynGames 2025-10-07T19:58:27Z ♥ 3

Love it! would be cool to have some music (maybe different plants sing different songs?). The visuals are very cute - I know it can be hard to pull off an isometric game, but you nailed it!

Runesmith by Baturinsky 2025-10-07T19:33:53Z ♥ 1

Hello. It took me way too long to figure out how to use the UI and how everything works. Once I did though, I think I can appreciate the visual way to upgrade items - it forces you to think deeply about the way to arrange runes to get the best outcome. I think the idea is solid, but it really needs to be put in a UI that is easier to use and understand. Would also be fun to be able to actually participate in fights, as opposed to them happening off-screen. Overall, this is a great scaffolding for a game

The Legend of the Mondrokko by ditam 2025-10-07T19:10:43Z ♥ 1

Would love to see the post-jam version! I liked the story and the fact that you *have* to pay attention to what you're collecting:) Also like that you made this without using a game engine - it's easy to take for granted what a game engine gives you for free.

Shore Things by Roitchie 2025-10-07T18:32:46Z ♥ 3

Fun and relaxing! Did you make the music yourself?

Duck Dealer by LucaVazz 2025-10-07T14:47:20Z ♥ 3

Never thought that watercolor paint could be used in a game like that. Good game! Quack quack quack quack quack.

Crown Crow by ThDudk 2025-10-07T14:12:00Z ♥ 4

This is the best game I have ever played. It truly represents the crow attitude. I got the shiny and I enjoyed every moment of it. Well done

Potion Mania by basmet 2025-10-07T13:53:04Z ♥ 1

Funnn!!!! Game loop is very addictive. Some background music would be nice

Trashure King Legend by JustusPan 2025-10-07T07:54:17Z ♥ 1

Loved sifting through trash like the garbage warrior that I am!

Awesome game overall - it's surprisingly addictive (played it for way longer than I thought). The first time I saw the main screen it was a bit intimidating, but I soon got the hang of it. I think some visual art could go a long way to sell the story of trash warrior and make the game more immersive - garbage just feels like a number now, I would love to see a visual of me sorting through it, for example.

One thing UX related though - when quickly clicking through the "collect garbage" action I always miss the dialogs that tell me I found a kit. Also after training collection, the "collect garbage" explanation text still says +1 trash.

Collector's Curse by Memel06 2025-10-05T21:19:08Z ♥ 1

Cool! Great music, too!

LD56 — Tiny Creatures (11)

Skyward Soar by Hybitous 2024-10-25T20:22:42Z ♥ 1

This was pretty fun to play! I think that the second level was too hard for a second level

Onion Mayhem by Spice Cabinet 2024-10-22T19:20:44Z ♥ 3

Super fun - I enjoyed how the music kept slowing down, and how I kept growing without any bounds. Somehow just these two elements kept me playing for way too long. Check out how big I've becomeScreenshot 2024-10-22 at 21.19.45.png

The Red Beetle Squad by Vidu 2024-10-21T18:32:35Z ♥ 2

This game is amazing. Very well polished, I love the unique music to each character, the art is super cute and generally playing it felt very smooth. It's the best game I played in this game jam yet

Animal Golfing by Andreadbx 2024-10-11T18:33:43Z ♥ 2

Boing! Boing! Loved it, great work

La Révolution Francheese: Bonamouse by MrBananaz 2024-10-11T18:16:48Z ♥ 6

Super fun, I really like how the controls feel wonky. Somehow it plays well with the sense of urgency of this game. Also, the art is amazing and the music perfectly fits the vibe

Animal Arcade by acid 2024-10-11T17:50:44Z ♥ 1

Awesome! Music fits the vibe - I really do feel like I am in a shooting arcade when I play the game.

Tara by sbeif 2024-10-09T13:14:56Z ♥ 2

The idea is very solid. I also like how there are multiple solutions to some levels. Great work!

Tiny Terrarium by dnich013 2024-10-08T18:28:36Z ♥ 1

Cool idea! Did you make all of the models yourself?

I feel like this would be more fun if bugs interacted in some ways. Maybe they could eat each other and you could watch an entire ecosystem take its course

Tiny Tumble by Beebo Studios 2024-10-08T16:19:07Z ♥ 1

Camera mechanics did not play well with the controls, but overall it's a very nice game:) The dialogs gave each level more character - it felt like the game was empathizing with me

GLOW by Fenix131113 2024-10-08T15:43:31Z ♥ 3

I was really confused by the mechanics at first, I think they could be explained (or better yet - shown) in some way. Overall very pretty art, unique concept and I had a lot of fun playing it:)

Don't Wake me Up by Glassar 2024-10-08T15:27:06Z ♥ 3

I love the atmosphere! The wheelchair was super creepy and well-placed:). The atmospheric piano was perfectly eerie.

I get what you were going for with the narrow FOV, but I think it could be just a bit wider (tho I think I got used to it after playing for a bit). I also couldn't shoot some of the long hanging creatures - they just wouldn't shrink. Oh well, maybe I just missed. Overall, well done - i got goosebumps while playing this.