FoonLudum Dare ExplorerUsers → Martynas Dargis

Martynas Dargis

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558Collector👥Arpeggiojam3263.603.253.303.713.534.023.58
202456Tiny Creatures👥Ants!jam2683.833.723.184.183.633.963.403.80

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Martynas Dargis

LD56 — Tiny Creatures

Tara by sbeif 2024-10-09T13:14:56Z

The idea is very solid. I also like how there are multiple solutions to some levels. Great work!

Animal Arcade by acid 2024-10-11T17:50:44Z

Awesome! Music fits the vibe - I really do feel like I am in a shooting arcade when I play the game.

Skyward Soar by Hybitous 2024-10-25T20:22:42Z

This was pretty fun to play! I think that the second level was too hard for a second level

Animal Golfing by Andreadbx 2024-10-11T18:33:43Z

Boing! Boing! Loved it, great work

Tiny Tumble by Beebo Studios 2024-10-08T16:19:07Z

Camera mechanics did not play well with the controls, but overall it's a very nice game:) The dialogs gave each level more character - it felt like the game was empathizing with me

Don't Wake me Up by Glassar 2024-10-08T15:27:06Z

I love the atmosphere! The wheelchair was super creepy and well-placed:). The atmospheric piano was perfectly eerie.

I get what you were going for with the narrow FOV, but I think it could be just a bit wider (tho I think I got used to it after playing for a bit). I also couldn't shoot some of the long hanging creatures - they just wouldn't shrink. Oh well, maybe I just missed. Overall, well done - i got goosebumps while playing this.

Tiny Terrarium by dnich013 2024-10-08T18:28:36Z

Cool idea! Did you make all of the models yourself?

I feel like this would be more fun if bugs interacted in some ways. Maybe they could eat each other and you could watch an entire ecosystem take its course

Onion Mayhem by Spice Cabinet 2024-10-22T19:20:44Z

Super fun - I enjoyed how the music kept slowing down, and how I kept growing without any bounds. Somehow just these two elements kept me playing for way too long. Check out how big I've becomeScreenshot 2024-10-22 at 21.19.45.png

The Red Beetle Squad by Vidu 2024-10-21T18:32:35Z

This game is amazing. Very well polished, I love the unique music to each character, the art is super cute and generally playing it felt very smooth. It's the best game I played in this game jam yet

GLOW by Fenix131113 2024-10-08T15:43:31Z

I was really confused by the mechanics at first, I think they could be explained (or better yet - shown) in some way. Overall very pretty art, unique concept and I had a lot of fun playing it:)

La Révolution Francheese: Bonamouse by MrBananaz 2024-10-11T18:16:48Z

Super fun, I really like how the controls feel wonky. Somehow it plays well with the sense of urgency of this game. Also, the art is amazing and the music perfectly fits the vibe

LD58 — Collector

BIGDIG by Willops 2025-10-08T18:56:45Z

Go dig or go home! The shopkeeper reactions to treasures are so funny :D. Great submission - the game is simple, fun and pretty

Runesmith by Baturinsky 2025-10-07T19:33:53Z

Hello. It took me way too long to figure out how to use the UI and how everything works. Once I did though, I think I can appreciate the visual way to upgrade items - it forces you to think deeply about the way to arrange runes to get the best outcome. I think the idea is solid, but it really needs to be put in a UI that is easier to use and understand. Would also be fun to be able to actually participate in fights, as opposed to them happening off-screen. Overall, this is a great scaffolding for a game

Runesmith by Baturinsky 2025-10-08T18:40:45Z

For me it was not immediately obvious that 1 carving = 1 day. Also not sure what numbers mean next to item (Helmet 12, Shield 10, etc.). Equipping items seemed not that difficult at least to me. The list of rune phrases could have a better visual layout and maybe sorting (by first, second, third rune or by skill) so you could easily filter them out based on what runes you already have or skills you need.

(not UI improvement) would be really cool to fight step-by-step instead of seeing the potential battle laid out for you. I think there's a lot of gameplay satisfaction to capitalize on here by making this process slow instead of "cutting to the chase" - perhaps even adding some decision making element like special spells which you can choose to use during a fight (you could even tie them to the rune upgrading logic - certain rune words = some spell). I could even see this as a cool board game.

Shore Things by Roitchie 2025-10-07T18:32:46Z

Fun and relaxing! Did you make the music yourself?

Shore Things by Roitchie 2025-10-07T18:51:21Z

Sorry, I can see that you mentioned it in the description. I loved the music - it really helped set the mood

Collector's Curse by Memel06 2025-10-05T21:19:08Z

Cool! Great music, too!

Piggybank goes forth by Flying Dog Fish 2025-10-09T16:43:49Z

Hey! Fun game - I liked the funny voice-over sound effects. The music is also nice! Some feedback from my playthough: - It took me a three levels to figure out that the gray collectible was a save (I can't make out what the sound effect word is). Some explanation before the game would be nice - Would be cool to be able to use coins somehow. That way the game would encourage me to actually go through the trouble of taking alternate routes to collect them. For example, you could buy extra health, etc. - Sometimes I wanted to go the extra mile to collect the coins, but it was hard to know which way is the "main way" and which way is the "extra coins" way. And after picking the "main way", I didn't care enough to go through the trouble of going back to collect the extra coins. - The coin sound effect is panned to the right. A bit annoying when playing with headphones - Someone already mentioned this, but going to the first level is a pretty harsh punishment. I feel like the levels don't have much play value after the first run, so there was no motivation to go through all the levels again. Going to the start of the current level would have probably kept me trying - Really not sure how to collect the coin that was fully enclosed

Florarium by GullynGames 2025-10-07T19:58:27Z

Love it! would be cool to have some music (maybe different plants sing different songs?). The visuals are very cute - I know it can be hard to pull off an isometric game, but you nailed it!

Trashure King Legend by JustusPan 2025-10-07T07:54:17Z

Loved sifting through trash like the garbage warrior that I am!

Awesome game overall - it's surprisingly addictive (played it for way longer than I thought). The first time I saw the main screen it was a bit intimidating, but I soon got the hang of it. I think some visual art could go a long way to sell the story of trash warrior and make the game more immersive - garbage just feels like a number now, I would love to see a visual of me sorting through it, for example.

One thing UX related though - when quickly clicking through the "collect garbage" action I always miss the dialogs that tell me I found a kit. Also after training collection, the "collect garbage" explanation text still says +1 trash.

The Legend of the Mondrokko by ditam 2025-10-07T19:10:43Z

Would love to see the post-jam version! I liked the story and the fact that you *have* to pay attention to what you're collecting:) Also like that you made this without using a game engine - it's easy to take for granted what a game engine gives you for free.

Duck Dealer by LucaVazz 2025-10-07T14:47:20Z

Never thought that watercolor paint could be used in a game like that. Good game! Quack quack quack quack quack.

For the Herd! by Mascoll 2025-10-08T19:42:02Z

I loved your game. It's very pretty and I had lots of fun playing it. I did get all the sheep in the circle, but it said there's only 35 :c - I could not find any more sheep outside the circle (I know that there are white dots indicating where the sheep are)

Fair Trade by Puuukich 2025-10-09T18:58:37Z

This is my favourite jam game. I played it for an hour at least. Great job! The only improvement I would love to see is ability to browse your cards before choosing which store to visit. Also I really loved the art and the backstory. The mechanics are really clever.

Arena of Battleships by Planetary 2025-10-08T20:19:02Z

This is awesome, impressive that you pulled it off in 72 hours! Would be nice to have some tooltips in the hangar screen explaining what each part does. Also maybe it's just me, but I feel like this game would work even better if it was turn-based - you could even have different actions, like shoot mortar/etc - would bring in a whole new dimension of strategy.

Prairie Dog Music Collector by runningopenloop 2025-10-10T16:48:28Z

Aww this is so cute. Happy you guys had fun making this! I sure did have fun playing!

Arpeggio by Emilija Marija 2025-10-07T13:21:31Z

@hymirth Glad you had fun! Sorry for the sprinting section, I am the villain 😈. The background music only plays the notes you have unlocked thus far. It starts off with just C. The more notes you collect, the more complete the background song is. After collecting the whole C major scale (C D E F G A B), you will hear the song in its fullest.

Arpeggio by Emilija Marija 2025-10-10T20:00:51Z

@grummelchen @redphoenix2412 @remy-lopez @ryusui @fin1717 @nnnnneeeedddd Thank you so much for your feedback! It's helpful to hear your experiences so we know what to focus on next time we make a game.

@100th-coin Thank you so much for recording this! I am really sorry that we got you confused with the ending there. The dash cooldown end sound effect idea is great - we were thinking of a more visual way, but that's even better - fits the vibe of the game more. I gotta say, it was a very unique experience watching someone I don't know play the game we made. It felt a bit awkward, but overall really flattering to see someone enjoy a piece of art we worked hard to make. We also loved your commentary - you're a charismatic guy:)

Arpeggio by Emilija Marija 2025-10-22T07:02:20Z

@runningopenloop Glad you guys liked it! Initially I recorded the background music on my guitar, so I played around with several progressions/melodies. I ended up switching to MIDI due to time constraints (getting a good quality sound recording is hard!). I simply created a separate MIDI track for each note in garageband and exported each track as a separate file.

Crown Crow by ThDudk 2025-10-07T14:12:00Z

This is the best game I have ever played. It truly represents the crow attitude. I got the shiny and I enjoyed every moment of it. Well done

Potion Mania by basmet 2025-10-07T13:53:04Z

Funnn!!!! Game loop is very addictive. Some background music would be nice

SKYHAND by GlassMoonGames 2025-10-09T17:43:29Z

Fun game! I played on mac, so it was a bit annoying as pressing ctrl+arrow key switches desktop. Also I am not sure if i'm right about this, but the powered up bean consumes more energy than regular one. so it feels like a debuff, because I get to cast it for a shorter time and the fact that it sucks humans faster doesn't feel like a bit advantage