coffeefly 2025-10-05 20:51
我通关了!很精美的美术!主题意义也很深刻,触摸物品的句子很符合作品的深意,我很喜欢!
Foon → Ludum Dare Explorer → LD58 → Collector's Curse
By memel06
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 149 | 3.15 | 31 | |
| Fun | 165 | 2.91 | 31 | |
| Innovation | 153 | 2.94 | 31 | |
| Theme | 35 | 4.00 | 31 | |
| Graphics | 154 | 3.03 | 31 | |
| Audio | 18 | 3.93 | 31 | |
| Humor | 98 | 2.92 | 30 | |
| Mood | 101 | 3.34 | 31 |
我通关了!很精美的美术!主题意义也很深刻,触摸物品的句子很符合作品的深意,我很喜欢!
Cool! Great music, too!
Thanks @martynas-dargis , my Gibson SG Studio is happy to sing for my jams :)
Seems fun. really like the sound effects and the main saundtreck, it's lit!
The music rocks! It’s a really intriguing concept with lots of room to grow. Using the player’s greed as a narrative device sounds like a brilliant idea. Great game!
Agree on the music! Very good and really brings the feel of the game together. I also like the funny text pop ups a lot! Feels very cohesive.
Well done for making this in 48 hours for compo! I like the idea that they look like powerups / treasure but collecting them is actually not what you should do. I made it passed floor 2 but then it took me to the start, not sure if there was more floors.
The Music is FIRE :fire: :fire: :fire: We're getting out of the Tomb with this one :speaking_head:
But besides that: Great game!
I guess if I were to criticize anything it would be that you die immediately when you slow down to much :(
Maybe you could make it so that a complete slowdown is not possible? Would be less frustrating at least.
I really liked the vibe. I think all the themes worked really well together. The treasure to collect, the tomb, the atmosphere in general!
Keep up the good work! Great entry.
The music totally blew me away! It’s an awesome soundtrack for a jam game!
I especially loved how everything comes together. The game is simple, but the art style, sounds, and the overall vibe just vibe perfectly.
This is a really solid Compo entry!
Great music. Art looks good. I noticed that the textures seems to gap a little on web.
Good work.
The music is amazing!
Good Game! Love it. But collecting was not really what was needed : You crushed !!! :D .. But you nailed all the other aspects of the entry! Well done
Simple but well made game. Felt polished, in particular that banger of a soundtrack!
I definitely misunderstood the goal originally though and collected as many items as possible XD
Cute twist on the endless runner concept! Not sure why you called it a rogulite since there is nothing to upgrade. Would be cool if you could use the treasures to buy stuff so there is a risk reward of needing to pick them up but not wanting to be overly cursed. Good work!
The weight mechanic is a fun take on the infinite runner.
Shoot! If you made that music in 48 hours, boy am I impressed! It's insane! The gameplay is alright. Not much depth. I do like the sense of mystery that I still get though; it's amplified by the messages that pop up when you collect items. Great job!
Thank you @coatline. I actually managed to wrap the game up pretty fast and used all my spare time for the music since it's the jam part I enjoy the most :)
Fun game! I like the mechanic where the more collectables you get, the more they start to seem like obstacles! The gameplay is quite dynamic like that! Would be fun if perhaps certain artifacts weighed more or less than others, or perhaps have different effects? Very fun!
very cool take on the theme! loved the art and music, great job!
Nice take and easy to grasp. I think the collision detection was a bit unfair, it could've been a bit more forgiving. Also it would've been cool to be able "slide" inbetween objects somehow as well.
Great entry and to echo the above comments, the music is fantastic on this!
I liked the art and the sound. I found it enjoyable.
You made a fun twist with a handful of simple classic mechanics and it worked very well!
Hahaha, in my first try, I collected the treasures and was cursed :D. I like the music a lot :)