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plastus

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558CollectorSewernircompo1952.812.653.293.152.792.732.902.90

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by plastus

LD58 — Collector

CrateSpin by manabreak 2025-10-08T06:23:27Z

Very smooth game! I really liked you button design and the art in general! The gameplay was very intuitive and the sounds were very fitting!

Only problem I had with the game is that there was a huge lag when the boss spawned its rockets :(

But as you mentioned that you already know of this issue it will probably be nothing new to you. I don't know what the exact issue is but for my games it usually helped to just decrease the amount of particles being generated. And especially because your particles are "clouds" you could rather focus on the size than the amount and still get the same visual effect :D

Echoes of Vorrune by bentglasstube 2025-10-06T08:14:15Z

You know, even though you had to scratch so many things because of bugs, you still created something nice :D

I personally enjoy puzzle games a lot and what you created was entertaining. I got stuck at some point because I couldn't solve the puzzle, but it was nice nonetheless!

Only critique point I might have is that the music sounds like a sci-fi raygun charging up :sob:

But I know the stuggle of making music for compo games. So although I don't like it that much, I still respect that you made music at all and didn't leave the game silent!

Criss Cross Catacombs by juxipolo 2025-10-06T13:05:07Z

I really like Scrabble and the idea that you have to make a path through a dungeon in this way is brilliant!

Although it was sometimes frustrating when I wanted to reset the field so I could lay a better word or remove a misplaced letter, the entire hand of letters I had got replaced by entirely new letters :(

Still, it was really interesting to come up with words that could collect the coins or get me out of the lair :D

Great entry.

Paper Fishing by iovorobiev 2025-10-06T06:18:11Z

I really, really liked that you made all sound effects with your mouth xD At first I thought it might get annoying, but I eventually I started thinking "maybe the fisher is making those sounds" which really added to the vibe lol

I sadly couldn't finish the game because eventually the bigger fish stopped taking the bait and I got a bit frustrated because the fish bait got depleted even when I aborted the trys :(

Great game though! And great atmosphere :D

RGB Collector by INCD021 2025-10-06T08:00:23Z

Very addicting gameplay! I was in luck that the game ended after I completed the white canvas. Otherwise... :skull:

I'm very sad about the fact that you don't start with blue :pensive: (It's my favourite color)

Bug found: The formatting of the text for the "GB*5" Upgrade is put into two lines instead of one.

It would be really cool if you could decide from which side you want the grid to paint the pixels. That way players could make flag/pixel art inside your game ^^

Collector's Curse by Memel06 2025-10-06T10:31:07Z

The Music is FIRE :fire: :fire: :fire: We're getting out of the Tomb with this one :speaking_head:

But besides that: Great game!

I guess if I were to criticize anything it would be that you die immediately when you slow down to much :(

Maybe you could make it so that a complete slowdown is not possible? Would be less frustrating at least.

I really liked the vibe. I think all the themes worked really well together. The treasure to collect, the tomb, the atmosphere in general!

Keep up the good work! Great entry.

Clear Skies by Nash 2025-10-06T11:52:28Z

Really interesting concept!

I liked the mechanics a lot. Only the controls where a bit difficult to adjust to. I always wanted to look up the constellation while I connected the start but I had to abort the current connection in order to do that :(

I also wished for the cursor to automatically continue the connection string after connecting two stars. It was always a bit frustrating that I had to click two times to continue my chain.

All in all a great entry!

Attic Thrifter by Sthor726 2025-10-06T10:37:30Z

This game is great!

Cozy vibes, calming sound effects and interesting puzzles :D

My only critique would be that it's so short :(

Pollen Pusher by Quail Weaver 2025-10-05T22:33:50Z

Hi, I initially checked out your game because a friend of mine is doing a bee game for this jam aswell :D So I thought a game made by a humble bee enjoyer must be great. Here is my honest feedback: What I liked: - The win texts (yippee :3) - The concept of collecting pollen (I especially loved when I had to put multiple of the same kind into the hexagon and it filled itself out :O) - The bees of course! (Hexagons are the bestagons)

What I didn't like: - In the first level where you can die, I did (:skull:) and I didn't know how to reset, because it is only shown in the next level -> Connecting to that point: The music stopping. The cozy vibe got washed away, when the bee drowned :(

I guess besides that it was a nice experience :D

snake-collector by nekowei 2025-10-06T12:55:14Z

When the game suddenly switched to multidimensional snakes I had the biggest "Ohhhhh" Moment xD

Like, before the perspektive switched I was kinda confused because the second snake would go over walls or wouldn't collect some apples and I thought "This must be a bug" but when the perspective changed EVERYTHING MADE SENSE and I realised it was all done on purpose to fool me!

Biggest plottwist I've seen in any game jam I participated in by far!

Predincament by Threeli 2025-10-06T07:42:26Z

I liked all the different bus and fun facts about them :D I was just sad that I couldn't get to collect all of them in a single run :pensive:

Is there a win condition that I missed?

Stealth Hobo by Thoastbot 2025-10-06T11:32:08Z

Fun idea! I also liked the little comments about the trash that you collect :D

The characters speed was a bit slow for my taste but I guess that's just how it is for stealth games :sob:

Great entry!

Tax Collector by ellaris 2025-10-08T06:28:58Z

Very interesting concept! I had to get the hang of the coin bouncing mechanc first but when I understood it the game became a very entertaining challenge :D

My favourite part was "Collections for the D E E D" xD

What is to be done? by aou 2025-10-06T07:18:49Z

Your graphics immediately caught my attention. I got a lot of ENA vibes from your game and I liked that!

It was a bit difficult for me so I stopped after my fifth death. I could only talk to characters when dropping something so my prepared double-bomb:tm: wouldn't work out :(

Also confused on why some enemies only attack you after you talk to them, but I don't think that there is such a thing as logical reasoning in absurd games so it's fine by me Great entry!

Cats King by av_shustov 2025-10-06T10:18:27Z

I liked the chains of cats wiggling around a lot :D

The gameplay was a bit slow. I let the game run in a second tab to see how large the upgrade thresholds would get and I'd say it's a bit too largely scaled. I already had to deliver more than a thousand fish before being able to reach every fishing spot :O

Overall still a very fun game. The automization concept really invites this game to be a second tab game (which is not a bad thing! I loved the dopamine rush when hearing the upgrade sound xD)

Soulbearer by tomi-vahamaki 2025-10-06T07:31:37Z

I really like the graphics and the atmosphere they give the game :D

Also liked the idea of collecting souls to light your lantern.

Although it was a bit stressing that your field of vision was impaired so much by the lantern getting darker. Because on one hand it stressed me to find new souls and on the other hand made it harder to walk around :sob:

I don't know if there are different endings but I liked mine (You were never seen again :ghost:)

Fluff 'n Roll by CamComDuck 2025-10-08T06:14:56Z

I had the same experience as @bad-fetus. The sheep sound stacking itself when getting near the sheep was very entertaining! (although a bit loud the first time it happened lol)

CollectorAndLakes by chingiskhan 2025-10-06T06:45:40Z

Okay, so i initially got reeled in by your cover image xD But I stayed, because I really like Dragonsweeper and your game gave me really nice Minesweeper/Dragonsweeper vibes! I liked how the lakes connected to the collector. Also the fact that there were different - lake related - characters you could find!

I miss theme on the cell design and background though :( And it was sad that there were no music our sound effects. Also the engineer is kinda OP lol

I once got lucky and created a board like this xD CollectorAndLakes.png

Gamedud by Prunus Padis 2025-10-08T06:36:01Z

I really liked the theme variation in every game :D

Interesting idea to collect multiple small games. The ending first confused me and I was like "Is that how it's supposed to be?" but then it hit me...

Nice ending and nice entry!

The Life Collector by Miitos 2025-10-06T07:03:03Z

I sadly couldn't continue after the tutorial, because my mouse wouldn't focus onto the game and I couldn't turn to the door :( Tried to download the windows version but got a bit frustrated and stopped playing. Basically what I got from the tutorial: - I really liked your games vibe! I love those eerie PS1 graphic games. - I was missing audio. That could've really enhanced the vibe - The tutorial is a bit long but I guess it's so that you understand the mechanic properly I'll be watching this game for later updates ;)

Sewernir by plastus 2025-10-06T06:27:21Z

@quail-weaver thanks for your feedback :) Sorry that you got confused. I initially wanted to make a better, interactive tutorial, but the time ran out :sob:

Sewernir by plastus 2025-10-06T06:29:46Z

@camcomduck Your idea about the level differentiation is nice! I got so used to looking at the level box that I didn't even think about making other designs anymore :skull: Regarding the enemies. That was a actually a bug I saw in playtesting but thought I removed it :(

Sewernir by plastus 2025-10-06T17:27:21Z

Thanks for your feedback @ellaris! Did the bug happen multiple times or just once? And did the bug softlock you? :O

Sewernir by plastus 2025-10-06T17:34:30Z

Thanks for your feedback @nash!

I‘m definitely spending more time on polishing the next time 😅 I took into account that the mechanic would confuse people (because it confused my playtesters aswell lol) so I focused on making a longer text explanation. But from the comments I got I‘ve decided that it would be better to scratch a few festures and focus on a more polished main mechanic next time (because there is never enough time to do it all during 48 hours 😭)

Sewernir by plastus 2025-10-06T17:37:27Z

@prunus-padis I‘m sad to hear that the rope creation didn‘t work out during your playthrough :(

The mechanic is a bit specific. I‘ll add a better tutorial next time.

Thanks for your feedback!

Sewernir by plastus 2025-10-06T17:39:58Z

@avhatar thank you for your honest feedback.

It‘s good to know what kind of bugs happen during the playthrough. I don‘t know if I‘m allowed to fix bugs during the judgement period, but I‘ll try to implement them afterwards!

Sewernir by plastus 2025-10-07T06:10:05Z

@threeli thank you for the kind words! And thanks for the hint about the bugfixing policy :D

I initially planned for it to be possible to fixate the rope at the wall without any hooks but that made it very difficult to create the shapes that would start the collection process. There might be another solution to this, but I'll have to look into that.

@petitlu thanks for the feedback and the bug report!

Glad you made it until endless mode :D

@ellaris thanks for the description. I'll try to fix it

Sewernir by plastus 2025-10-07T06:48:20Z

@threeli thanks a bunch! Glad that people appreciate it :D

It's always intriguing to me to put unusual (yet confusing :sob:) things into my games :smiling_imp:

But sadly I never know how to promote them. Like, I made a small Horror Game called "Bergung" and after the release it never really got traction. Probably because it wasn't a jam game :(

Sewernir by plastus 2025-10-07T16:09:44Z

@alex-mulkerrin, @nekowei thank you for your feedback :D

I did add music and sfx settings (because I already had complaints in previous games :sob:)

You can find them on the settings page that you can access via the settings button in the main menu and pause menu ^^

Sewernir by plastus 2025-10-09T06:14:04Z

@thomas-bringer thanks! I'll see what I'll do with the mechanic after the jam ;)

@tim-eriksen glad you liked the supernova joke ^^

@ugly-robot thanks for the feedback. I'll be thinking about how to rework the health system after the jam :D

Also the idea of the hooks was basically to stand next to them. I already tried to enlarge the radius, but it might stll be a bit buggy :(

Glad you liked the puzzles anyways :D

Currency Collection Corvid by Elanor 2025-10-07T16:46:42Z

Short and sweet game!

My favourite part is that the crow makes sounds when you press X :3

Also that the crow knows how to properly use sidewalks xD