SUMMonDICE by koro.games 2024-04-16T17:01:30Z
Amazing effects, audio, and gameplay. I have no criticisms.
Foon → Ludum Dare Explorer → Users → aou
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Glorble World | compo | 77 | 3.73 | 3.60 | 3.65 | 3.31 | 3.65 | 2.83 | 3.15 | 3.47 | |
| 2025 | 58 | Collector | What is to be done? | compo | 69 | 3.60 | 3.55 | 3.63 | 3.07 | 4.32 | 2.92 | 3.08 | 4.28 | |
| 2024 | 55 | Summoning | Glorble Brawl | compo | 35 | 4.07 | 4.28 | 3.89 | 3.76 | 4.05 | 3.52 | 3.97 | 3.63 | |
| 2023 | 54 | Limited Space | 👥 | The Warehouse | jam | 3.92 | 3.73 | 3.26 | 4.38 | 3.65 | 3.63 |
Amazing effects, audio, and gameplay. I have no criticisms.
Addicting gameplay. Only jam game with gameplay good enough to make me want to play more than once. My only issue is that the mechanics of the enemy and player units are vague or unexplained. It feels like my units are randomly taking damage at times, and enemy units are randomly healing.
i like that the gimmick introduces itself right away. i bet this game will score highly in the humor category :)
itchio page is unavailable it says :(
incredible amounts of polish for a jam game! although i could not figure out how to fullscreen on windows
@homoludens thank you! he stole the name, so i stole the name. its a good name.
@ismael-rodriguez thank you! i too often make my games too difficult yes, i think the combat system being very flimsy is the cause of this. the safe room idea is what i tried to do in the room you start off in, but i can see how it might fail like that
@niterich thank you! yes, i felt this disconnect with the controls as well due to experiences in other games, but i didnt really know how to fix it. maybe something like shift+Q/E to use, but that also has its downsides
if there were bugs in this bug game it might just be the best of them all
Incredible critique of the concept of intellectual property! Beautiful game!
incredible experience, my only complaint could be that it was too short!
needs more feedback for when things happen, for example hitting an enemy makes the bullet disappear but no other indicator
Great game but sad ending. I got lost on the last level until i noticed the cat on the bottom left.
@tolviere @manabreak @spooooodermon thank you all for the feedback, and yes the emotions definitely need changes, i will likely release a patch for the game.
@mrwarranty thanks for playing! the reason why the inspect element and the emotions feel out of place is that i originally had planned for a completely different win condition, which leaned more into the RTS style. but as you can guess, that was a bit of an overscope and didnt really work out, so i just went with waves of enemies which is way simpler.
great in terms of strategy. it would be nice to have a visualization on the board of the pattern of the attacked i played was.
web build doesnt work for me on both this site and itchio. the collision on objects were a bit off, but i like the aesthetic this is going for.