FoonLudum Dare ExplorerLD58 → Cats King

Cats King

By av-shustov

View on ldjam.com

CategoryRankScoreCount
Overall1603.0928
Fun1513.0128
Innovation983.3028
Theme1343.3828
Graphics1413.1928
Audio1592.4227
Humor623.3227
Mood1602.9027

Comments

sevansevan 2025-10-05 23:05

The concept is somewhat fun, I might have played it till the end if the upgrade rate was like 5x faster!

plastus 2025-10-06 10:18

I liked the chains of cats wiggling around a lot :D

The gameplay was a bit slow. I let the game run in a second tab to see how large the upgrade thresholds would get and I'd say it's a bit too largely scaled. I already had to deliver more than a thousand fish before being able to reach every fishing spot :O

Overall still a very fun game. The automization concept really invites this game to be a second tab game (which is not a bad thing! I loved the dopamine rush when hearing the upgrade sound xD)

bereg 2025-10-06 11:14

Interesting concept and well executed. The cats are cute, the gameplay is enjoyable, and it’s a great puzzle game—even if it’s a bit on the slow side.

alex-mulkerrin 2025-10-06 14:47

Neat idea for an automation game. I did like watching the chains of cats flop around, the physics must've been a challenge. The artstyle is very minimalist and functional. Faster level progression would be nice for getting all the fishing spots.

xpoho 2025-10-06 23:03

Good start! ^_^

cruise-elroy 2025-10-07 00:59

Fun lil' take on an idle game; I really like the concept of being able to build up a bigger and bigger chain to make reaching more valuable deposits easier. Would be a bit nice if the progression were a *little* faster though, as others have already pointed out.

d-demetori 2025-10-07 08:58

Idea looks fun, was i abit hard to understand how am i supposed to connect cats :D

ancooper 2025-10-07 09:55

Nice little game

m3.png

f1krazy 2025-10-07 14:03

A nice little incremental idle game, and a cute take on the theme. It's oddly satisfying to see your chains of cats reach that little bit wider with each successive upgrade, allowing you to cast your metaphorical net that much wider and gradually increasing your output. I definitely wouldn't mind playing a larger, more elaborate version of this.

nekowei 2025-10-07 15:14

The idea of using cats as a chain to build a fishing conveyor belt is super creative and really fun to play with. The upgrade system feels a bit slow at times, but once you unlock all the abilities, it’s super satisfying. Well done!

melomaner 2025-10-07 15:38

Well, that was weird — and honestly kind of funny :) But overall, if this was their first game, I’d say good luck to them!

liquid 2025-10-07 17:39

Really fun and weird concept! I agree with the other comments that the upgrade rate feels a bit too slow.

shadowdoge 2025-10-08 14:25

The concept is good. I think the benefits of choosing the "Add Speed" option are far less than those of the other options. What also needed is a shortcut key that allows player locate the cat king when exploring map.

zidan-banan 2025-10-10 13:23

A fun idle. The chain mechanics feel fresh!

The progression needed to be not just a little faster, but exponential, like in other incremental games.

The game is a bit lacking in responsiveness. For example, highlighting the cursor when hovering and making interactive areas more clear are ideal. It's also a bit odd that you can build through walls.

2025-10-10_16-14-39.png