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frostdragonliz

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201944Your life is currencyStyx It To The Manjam2263.753.303.493.884.293.073.82
201841Combine 2 Incompatible GenresA Virtual Friendcompo2033.603.113.002.984.163.443.753.81
201739Running out of PowerPeak Oilcompo1143.723.073.323.573.71

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by frostdragonliz

LD39 — Running out of Power

Assault//Battery by tuism 2017-07-31T12:17:39Z

A great lesson in what you can do in Unity. The minimalistic use of simple geometry actually works better than many games importing complex assets. It's also quite a bit of fun.

Cell Battles by Wevel 2017-07-31T16:03:46Z

Really like the cell effect

Computer Crisis by PixelFormedStudios 2017-07-31T15:35:06Z

:thumbsup:

Low Voltage by ReubenW 2017-07-31T11:36:07Z

25m only! Love the character and the animation. The air control seemed to me to be the hard part, more so than the power control - felt like I could pirouette in the air if I wasn't really careful with the controls.

Fluff Factory by Simple Ghost 2017-07-31T18:42:59Z

fluff.png

"I'll be in Hawaii before this place really starts to stink"

Fluff Rancher A++ graphics and game play. Fluffs were beginning to creep me out a bit by the end though.

Defend Home: Mars by sgt3v 2017-07-31T16:18:28Z

Nice graphics for a compo entry!

Clockwork Inc. by cowa 2017-07-31T10:34:22Z

Ok so this game is way more satisfying than it should be, considering it is simply about clicking buttons really quickly. Nicely polished, love this little critter rewards :)

Engines & Earl Grey by Temmy 2017-07-31T16:52:15Z

Clever fox!

Love the music and style :)

Erebot by aevek 2017-07-31T10:00:50Z

Excellent compo entry. I very nearly did something similar (cute solar robot on mars avoiding shadows) but glad I didn't now.

There are a few awkward bugs you probably know about. In one place, because the shadows seem to be cast by an object floating in the air. The result is that when the shadow hits the top of the robot, it isn't necessarily hitting the ground, so its not very intuitive when you are in shadow or not. You have to watch the solar panels, not the robot's wheels. There is also an issue with buttons not resetting when you die. This means you can get stuck if you fail a puzzle (for me the bridges stayed down after I died, so I respawned stuck on the wrong side of their shadow!

I liked the puzzles and the feedback from going in the shadows was great. Great achievement for 48 hours, better than many steam games.

Power House by OmnipotentIndie 2017-07-31T16:34:05Z

Could do with some Vfx or Sfx when the laser hits the enemies. Other than that, great job!

D34TH by Falk Bruskeland 2017-07-31T11:45:18Z

Pretty solid little platformer. Loved the cute robot :)

Stoked by pitpony 2017-07-31T16:25:46Z

^_^

Peak Oil by frostdragonliz 2017-07-31T10:22:33Z

Yeah working on that now, downloading packages to for Unity. Should be up for html/mac in a couple of hours.

Peak Oil by frostdragonliz 2017-07-31T11:40:06Z

31/.07/2017 12:40 pm GMT - Added Mac version and web version via Itch.io. Let me know if Mac version fails to run as only have windows PC.

Peak Oil by frostdragonliz 2017-07-31T15:27:00Z

@jackyjjc Thanks for the feedback. :) Here are some thoughts on the issues mentioned and a couple of others.

- With regards to the z-layer issue, I worked out a fix for it with about 2 hours to go but didn't have time to implement it.

- In terms of giving people more feedback as to how well they have done, this is a good point but the truth is I haven't played the game through enough to say what is a good and a bad score. If anyone wants to share their end money I would be curious.

- The main gameplay issue I see is the fact that there is no real penalty for running a small deficit and just letting the price max out. The solution to this I had planned was events - if the price of oil gets too high it creates wars or market crashes in unstable regions, potentially destroying wells or reducing production. Again this isn't in just due to time constraints. In fact I wrote about 5 events and added about 50% of the code to implement them, but never got them running. Without them, yes the game will be a little dry and tedious and many of the stats aren't used.

- I agree that more feedback on how your budget is calculated would be helpful.

- The game doesn't pay you for selling your oil surplus :)

- I would have liked to have done a more fluid method of calculating the oil price, but didn't get time.

Thanks again for feedback!

Satellite Suicide Burn by Kimitama 2017-07-31T15:44:27Z

Like it! Couldn't get more than 79m from the planet though :(

Enerzoid by eXr 2017-07-31T16:43:11Z

A lesson in how to do a very simple game very well.

Audio, graphics,mood, and feel are all top tier. Congrats.

Empire Showdown by REBDC 2017-07-31T10:12:34Z

Not working for me. The game run but seems to dump me back to the main menu after about 10 actions. If I try and start a new game, the game gray screens. Looks like a fun town builder but couldn't play enough to rate.

Geocentric Survival by Bewelge 2017-07-31T11:53:37Z

A lot of fun and liked the music. Kept running out of power...not sure if hitting meteors was working but was sad I couldn't spend more time playing :(

Running Power by 2Demigods 2017-07-31T10:59:22Z

Ambitious idea, some aspects work and others don't. A big achievement for a compo game nonetheless. I like that you have procedurally generated maps, and the ability to control game speed and map scrolling are big pluses. Music was cute :)

It would have added a lot to the UI if the costs/details of buildings was shown on the build buttons, as it was time-consuming to have to keep going back to the help menu. Game would benefit from a different win condition that fill the whole board, perhaps a filling percentage or winning X many votes?

Also when zoomed out the isometric camera clips the nearest terrain. I believe from past experience you can stop that by simply moving the camera further away from the geometry.

LD44 — Your life is currency

Mine Corp. by Hadik 2019-05-01T09:35:53Z

Excellent work, doesn't feel like a jam game. Could only mark down for limited sound, other than that everything was top tier.

Seed. by AVAVT 2019-05-01T10:03:29Z

Love this kind of game. Agree with what someone said about shortcuts to the different trees for ease of play. It was pretty inevitable that the humans would win but I still kept going! We need more games like this :)

60 Second Supermarket Sweep by Historymaker118 2019-05-01T10:09:38Z

Yeah game crashing for me at the start too so can't rate. Seems to happen if I touch the windows when I got to get a trolley

60 Second Supermarket Sweep by Historymaker118 2019-05-01T14:04:21Z

@historymaker118 Just come back to it now and the problem doesn't seem to be there now. May just be a Unity issue

Elevator Pitch by Hugimugi7 2019-05-01T09:51:08Z

This was fun, and I was actually disappointed I didn't get to play more of it. I would have preferred less exposition and more game, but I understand that making the cut scenes probably didn't give you much time for that.

Styx It To The Man by frostdragonliz 2019-05-01T09:29:34Z

Post Jam update : Added a basic win condition and fixed issue with shop opening.

Styx It To The Man by frostdragonliz 2019-05-01T15:20:38Z

Thanks for all the nice comments. I've just uploaded a fix so you should be able to complete the game now (it only goes to a "you won" screen, but I understand the annoyance if you took the time to get the coin)

Debugger by Vilja 2019-05-01T08:22:52Z

Wow I had to look up what a "996" schedule was and now I'm depressed. Crunch is evil. Anyway your game is good! I struggled to catch bugs but that's just me I think.

Welcome by agurcan 2019-05-01T06:43:20Z

Fun little game, feeling nice and complete for a jam game. If you're looking to improve it, I would suggest making it a bit faster and tweaking the jumping and spike collisions.

Desk Job Simulator pt.1: My boss probably has a coke problem by sumoworks 2019-05-01T06:51:06Z

Ow my hands. Fun idea though

Tooth, Claw & Teacup by HenanBoy 2019-05-01T08:44:24Z

Nice style and addictive. I'd add a pause when the level ends so you don't keep clicking and accidentally choose an upgrade.

Tooth, Claw & Teacup by HenanBoy 2019-05-01T09:38:25Z

@henanboy I feel you there! :D When giving feedback I always need to remember that the dev probably wanted to add that feature, but just didn't get chance!

LD41 — Combine 2 Incompatible Genres

The Matter at Hand by Chaseplays 2018-04-23T09:54:36Z

Great little puzzler, would be a sellable game with expanded mechanics and levels.

PathMatcher by Lerc 2018-04-24T08:20:38Z

Might be better making the hard difficulty more colours rather than longer distance, as it starts to get repetitive rather than more challenging. Otherwise a satisfying little puzzler

Lacerti and the Puzzling Dungeon by dalbinblue 2018-04-23T23:04:44Z

Big achievement for 48 hours. Really enjoyed the puzzles, they were pretty challenging but interesting enough that I played till the end.

Plasimajita by steve 2018-04-23T17:09:08Z

Genuinely enjoyed this game a lot. Mechanics felt very fresh, even if they weren't quite what you intended. Plus the whole experience was very slick and well presented. Good job.

Apocalypse Tycoon by javicepa 2018-04-23T15:49:21Z

Excellent, love the use of vocals on the sound and the random pixel characters. Found the game pretty tricky, and only completed it because my coins carried over between play throughs - although I am not sure that's what you intended!

Cropper by thomz12 2018-04-23T12:52:51Z

Really enjoyed this, love the graphics. I think it would really benefit from some cute sounds for each different plant though!

Matching Towers by sky_fighter 2018-04-23T10:27:41Z

You have managed to make not just one game but two! Excellent use of theme.

Typistry by mahalis 2018-04-24T07:49:57Z

OMG a full version of thsis game migth help taech me to tyep proprly!

Ace Golf: Blade Brawlers by elHombreBanana 2018-04-24T08:56:36Z

Brilliant!

Point & Shoot by Temmy 2018-04-23T10:02:35Z

Argh I can't get past the elevator. I "use" the call button but it never seems to work. What am i doing wrong?

Point & Shoot by Temmy 2018-04-23T10:53:58Z

@Temmy Oops! I feel stupid now considering there was only one item to use 😆 Loved it, shame you didn't get time to add more content as my only criticism is that it is too short.

Nubes Pila by IDidGame 2018-04-23T10:50:42Z

Nice! Loved the little orcs and the game felt nice and slick. I think I would have preferred it if the tougher enemies could be killed with multiple hits as well as powerful ones - at the moment it is possible for the ball to get stuck behind a row of armoured enemies and just keep bouncing around because it isn't powerful enough to kill them, while the weak ones at the front keep advancing.

A Virtual Friend by frostdragonliz 2018-04-23T01:55:15Z

Oops! Thanks :)

A Virtual Friend by frostdragonliz 2018-04-23T09:55:57Z

@Temmy yes perfectly normal and ordinary 😇

A Virtual Friend by frostdragonliz 2018-04-23T21:34:52Z

@Chaseplays Thanks:) There was other stuff planned for the end state but I didn't get time to implement it fully. If I have time things might have got even ... less usual ... at the end, particularly if you didn't keep the little critter fed. But that's game jams for your!

Thanks for all the kind comments everyone <3

A Virtual Friend by frostdragonliz 2018-04-29T10:33:21Z

@Sophie Oh dear I don't think that was supposed to happen! Will have to look at the code - it looks like the "evil" value has gotten turned up somehow.

@Jupiter_Hadley Yay thank you <3

A Virtual Friend by frostdragonliz 2018-05-02T09:21:45Z

@Relsqui Thank you! I love your dragon game btw <3

Scarecrow's Night by Thibaut Blanca 2018-04-23T11:13:29Z

OMG a scarecrow got me 😭😱 So nicely done, too scary for me though

Bomberess by Baski 2018-04-23T09:41:13Z

Love it, pretty fun little game. However the -1 bomb powerups can make it so you can't spawn bombs! Super frustrating when you are on a good run! 😆

Puzzle Golf by Jiri Hysek 2018-04-23T10:15:01Z

Excellent! I agree with what other people said - I am not that bothered about stroke count, but enjoyed the puzzles, but those looking for a real challenge could try to get under par.

I did have an issue with the ball sometimes taking a long time to come to a complete stop and me not being able to hit it until it did. Perhaps allowing the ball to be hit at very low speeds would work. Overall very nice and polished work!

Brick Clicker by priling 2018-04-24T08:03:19Z

Nice, got several hundred of each factory and my screen was a mess but the game didn't break. Not sure how you pulled that off! :D

Gone Vroom by Jon Remedios 2018-04-23T15:11:55Z

OMG yes!