FoonLudum Dare ExplorerLD58 → $ECURITY CHECK

$ECURITY CHECK

By Csardas, SaltyFeesh, babyfoodstudios, Mingqian Dong and MaxineY

View on ldjam.com

CategoryRankScoreCount
Overall1173.9286
Fun2303.6186
Innovation1303.7385
Theme1604.0686
Graphics344.5586
Audio983.9484
Humor683.9885
Mood1234.0184

Comments

peggy404 2025-10-06 18:45

Very cool game, love the art style. And the hand animation really gives a nervous vibe, super immersive to play!

gat 2025-10-06 19:52

Really like the atmosphere, vibe and artstyle. had to download to play because the GUI didn't seem scaled properly for HTML and UI elements were off screen. Aside from the one technical issue this is a really solid experience.

kabanovotake 2025-10-06 19:57

love how its look!

maxiney 2025-10-06 19:57

Yes we've noticed this issue and have been trying to fix it. However, after multiple tests, it still shows that on some people's computers (such as mine) the scale is normal, while on others', it slightly exceeds the limit... Thank you very much for your download!

pandoru 2025-10-06 19:58

really funny game, love the little hand movement haha, congrats for your game!!

andy-wang 2025-10-06 19:59

Show me the money! Let it rain!

rascar-capac 2025-10-06 20:05

The game seems veeery cool but unfortunately I wasn't able to play it properly, the image seems cut off due to a resolution issue, both in web and in windows builds. I'll come back to check if it's fixed and give you guys a proper rating!

csardas 2025-10-06 20:10

:wrench: PLEASE READ IF YOU HAVE LOCAL DISPLAY ISSUES ON HTML5

hey guys, if you are having trouble seeing the full screen in h5 build, please try **zoom the website to 150%** and see if that works :smile:

madr 2025-10-06 20:31

Great, the gameplay is nice and calming and the art is perfect!

ulziton 2025-10-06 21:11

Insane visual!

maxiney 2025-10-06 21:16

@ulziton As the lead artist of this game thank you for the review! (*^_^*)

ulziton 2025-10-06 21:17

@maxiney you make it 10/10

indigowolf 2025-10-06 21:28

Loved the art and sound on this. Enjoyed the concept too and was well executed. Gave me a bit of 'Papers, Please' vibe.

teroflups 2025-10-06 21:48

A cool implementation of the idea plus vibe graphics

maxiney 2025-10-06 21:50

@indigowolf Yes I particularly like‘Papers, Please'. When I was refining the style of scenes and creatives, I thought of the concept it conveys more than once.

lrdjj 2025-10-06 22:09

Love the aesthetic! I see a lot of comments mentioning the scaling issue, I had no issues with it! I'm not sure if you fixed it, or it just happened to work for me.

ira-baciu 2025-10-07 00:33

A wild game! "Can I bet my wife" is wild, haha

kkritikov 2025-10-07 00:52

Amazing visuals and audio! One small suggestion: adding shadows to objects could make everything look less flat and more polished. Also, it might help to draw all objects and backgrounds at the game’s native resolution from the start, so they don’t need to be scaled later and lose quality.

mokukeki 2025-10-07 02:30

The art is great and the collage style(maybe?) is cool

protohere 2025-10-07 02:47

art is incredible! I think starting off it was pretty unclear what the goal of the game was. Like im not sure what exactly the point of placing and organizing the items was besides the general idea of "collecting." Ran into an issue where I would pick up an item and try to place it and it would prevent me from doing anything with that item. Very cool game!

debugman18 2025-10-07 02:57

I love the art, really unique game.

liumeishan 2025-10-07 06:21

the art is so fancy i love it! nice !

bestdtang 2025-10-07 06:43

Checking out other people’s bags is oddly rewarding in a way, and the visuals are super beautiful!

deathandrepublic 2025-10-07 08:47

Simplistic and fun! I was just grabbing every weird thing that fits and realized halfway you're supposed to look for the contrabands

homoludens 2025-10-07 10:22

strong art

nextnoon 2025-10-07 10:26

Some of the best art out there holy crap! Only suggestion I have is slowing down the speed at which the intro dialogue appears. Other than that, love the animations, love the gameplay, and most importantly love the diss at JFK airpoort

jipark 2025-10-07 10:40

10000/10!!!!!! The combination of theme, art, and gameplay fits together too well.

bono 2025-10-07 11:29

Nice take of the theme with expressive art style and good pace

happysealgames 2025-10-07 12:57

A very nice idea, executed really well! The visuals and sounds are also very well done. Congrats!

2025-10-07 13:18

very interesting game!beautiful graphics and comprehensible rules,I love it!looking forward to future projects.

olddog 2025-10-07 14:11

Super fun game — the visuals, music, and overall design are excellent. I’ve spent a lot of time on it, and carefully debating which items to take is genuinely engaging. The only downside is the chest is too small, so you can’t store much. If I could see more detailed info on each item and its value, it’d be perfect.

rinzu 2025-10-07 16:00

Loved the artsyle and the concept! Good game

lespaul59 2025-10-07 18:29

wow! awesome entry! the art style is so cool and the animation is sick. love the music and the overall vibe! congrats to the whole team!

apdt 2025-10-07 18:57

Cool game! I really liked the way she looked. There is not enough responsiveness from the game: I would like to know the cost of the items

artalasky 2025-10-07 19:22

Smells like a new hit for Steam :)

nassshie 2025-10-07 20:17

The grarhics are incredible!!

maxiney 2025-10-07 20:41

@apdt @olddog Thank you for your suggestions. Actually we did compile a table of prices for each item, but to increase the difficulty of the game, we decided not to disclose the specific prices, allowing players to make estimates based on their basic intuition and life experience. Otherwise, it would turn into a purely mathematical addition and subtraction game (after all, when picking up items in real life, the price of the item doesn't suddenly appear above it (*^_^*)

iriska 2025-10-07 21:15

Really love the idea, graphics and music!💜⭐💜

korzhik 2025-10-07 21:16

The visual style is very distinctive, and the art is a super strong point of this game. The gameplay, however, is inferior to the art. You simply collect items and dump them into the box to meet your money quota. Overall, it's a very good game, at the very least worth trying.

vipaka 2025-10-07 22:19

I would make a terrible TSA person. I failed repeatedly, but the music was a jam!

swaiky 2025-10-08 00:33

Oh wow! The visuals are so fun — love those dynamic effects! 😍

an1s 2025-10-08 03:03

The picture quality is excellent, I really love this art style!

smiling 2025-10-08 03:12

Nice!

ciphereo 2025-10-08 05:53

I really love this artistic style. It's done so well!

zungryware 2025-10-08 09:10

I recorded myself playing your game and gave my feedback. Timestamps are in the description. https://www.youtube.com/watch?v=6JL6b3sPi2c

gamesplusjames 2025-10-08 09:13

Nice to see another things on a belt-based game :D This is absolutely great. I love the artstyle and the whole vibe of the game in general. Trying to fit everything into the grid was a fun challenge! Great job!

roumo1025 2025-10-08 10:49

so cooooooooooooooooooooool

nondev 2025-10-08 11:00

Fun style and groovy music. Having to commit when you place things into your box is interesting and mildly stressful! I think highlighting which squares in the grid the object is going to get placed into would've been a small QOL that helped, since it's a bit annoying at first to manage that while under time pressure from items going by - but that's pretty minor.

Team did a great job!

saltyfeesh 2025-10-08 11:33

@zungryware Thank you so much for your feedback! It’s really helpful. You’re right, the tutorial could definitely be improved. As for the item prices not being shown, that was actually intentional — we wanted players to rely on real-life common sense to decide which items might be more valuable to take. And yeah, that was actually an important feature that I forgot to mention in the tutorial...

artificer 2025-10-08 12:22

I really like the art and the music. Gameplay was fun but I didn't realize i could take everything and puzzle piece it for max cash. I was expecting to have to sneak the items or maybe be busted if I take too many but that's okay, made stealing way easier. Exceptional polish!

yungfrv 2025-10-08 13:04

so funn, u guys did a great job

arthur20251004 2025-10-08 15:11

nice art

xigua 2025-10-08 15:16

The art is so impressive and I love it!

svney 2025-10-08 16:22

The art is so impressive !!!!

2025-10-08 19:51

Super cool game!!!! Definitely appreciate the art style :) very engaging and creative

bobap 2025-10-09 02:41

Interesting concept, but had trouble finding out how to take enough items to clear level 3. Didn't seem like there was much choice than to steal as much as possible.

babyfoodstudios 2025-10-09 03:05

@bobap Thanks for the valuable feedback! I'm still tweaking balance on a lot of the items for level 3. Should be clearer once I write flavor text on item hover. Had to go a few runs before beating level 3 myself during playtesting!

pancu 2025-10-09 16:56

the intro was fun, the game itself was also very good, i liked the graphics and the only bug i've encountered was when i couldn't let go of a bottle, but for the rest, good job!

daniel123 2025-10-10 10:54

The art of the game is amazing. Cooperate with the background music it creates a great atmosphere.

motatom 2025-10-10 11:33

I like the art and concept! Wanna play more :)

dumchevdev 2025-10-10 12:19

10/10 IT'S THE BEST ART

sceef 2025-10-10 17:17

Cool visual, funny idea. I present this game as one of the mini-games in a full-fledged customs simulator) There is a chance for development)

mia-143 2025-10-10 21:40

Funny idea and story! The puzzle aspect was also nice so one had to act fast :D

2025-10-11 00:39

非常好的图形风格使我旋转和尖叫!大爱此游,小生快哉快哉,望作者快快吃上steam皇粮

8treasureporridge 2025-10-11 11:14

很棒的游戏,简单易懂的玩法和机制让人感到舒适,复古拉斯维加斯的art style也是非常合适,总的来说really nice game show!

stefaink 2025-10-12 05:44

Insane graphs

jacobingalls 2025-10-12 06:43

I really like the vibe you were going for. I didn't know for a while that you could rotate the items; so failed many times -- glad I could restart. I found that items often didn't fit where I thought they would, it would have been helpful to have an outline for both what is already in the box and what is being dropped in. Similarly it seems like the best move is to try to fit almost everything in the bin; it would be interesting to have way more items than what can fit in the bin, and have to remove items.

Screenshot 2025-10-11 233614.png

As a heads up, another issue I noticed was that there isn't a progress bar or logo or anything while the game is loading on itch.io; it looked broken. I saw your zoom comment and thought that was it, but when I went back it had loaded.

porcupine-sashimi 2025-10-12 16:02

Cool idea and style!

blackcat508 2025-10-12 20:31

I really really like the art style! Its got such a unique feeling to it

holysparks 2025-10-13 14:36

As stylish as morally questionable! Good job

fusionnist 2025-10-13 19:23

Really funny intro, interesting gameplay as well! It took me a few first attempts before realizing I should straight up steal as much as I can, hahaha. Well done!

maxiney 2025-10-14 00:14

@jacobingalls Thank you very much for your suggestion! In fact, we did design the outlines of various items and the corresponding number of grids that fit them, but in order to increase the game's difficulty and let players themselves realize the fit between item shapes and grids, we did not add this hint. Regarding the proposal that the number of items far exceeds the number of boxes and items need to be removed, I think it's great! This involves more of a psychological game with greedy security officers, and if we can continue to develop the game in the future, I will definitely consider this point! This was also an important idea in the last level I designed that was deleted: transporting the luggage of gangsters or the super-rich, where the excess wealth and limited space force players to deliberate.

maxiney 2025-10-14 00:15

@nondev Thank you very much for your suggestion! In fact, we did design the outlines of various items and the corresponding number of grids that fit them, but in order to increase the game’s difficulty and let players themselves realize the fit between item shapes and grids, we did not add this hint.(*^_^*)

maxiney 2025-10-14 00:19

@artificer It's true that stealing too much will get you caught, but our setting is like this: security guards already have the obligation to confiscate some prohibited items (as shown on our list). Only when the number of non-prohibited items stolen exceeds that of prohibited items and exceeds the amount the character needs to repay will the ending of getting caught and sent to prison be triggered. kkkk I know this design makes it difficult to trigger this ending, and I myself haven't even played through it.(ˉ▽ˉ;)

maxiney 2025-10-14 00:21

@8treasureporridge 谢谢!我也非常喜欢你们的游戏的美术风格和游戏本身

spadel 2025-10-15 13:50

A really unique art style! It totally drew me in! Super interesting! It gives such a strong sense of immersion! Really amazing!!!

7uc4s 2025-10-19 16:47

Really liked the graphics and music, though I noticed I could just steal every shiny stuff :joy: good entry!