Blind Abyss by WetBox 2025-04-08T11:46:00Z
Very cool concept!
Foon → Ludum Dare Explorer → Users → nextnoon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | The Light House Keeper | jam | 545 | 3.41 | 3.43 | 2.73 | 2.96 | 3.43 | 3.56 | 3.42 | 3.69 |
| 2025 | 58 | Collector | 👥 | The Garbage-Man Of New Trash City | jam | 415 | 3.49 | 3.22 | 3.22 | 3.88 | 3.37 | 3.49 | 3.85 | 3.42 |
| 2025 | 57 | Depths | 👥 | Ciggy | jam | 749 | 3.03 | 2.93 | 2.82 | 2.99 | 3.16 | 2.73 | 2.68 | 2.62 |
Very cool concept!
I had a great time being terrible at this game >.<
For some reason I can't stop laughing at the dwarf's expression. I have never seen someone be so unenthusiastic about flying around on a jetpack. I wish there was a bit more to it but simple and well executed is always welcome :)
I went insane. 10/10
Adorable little game, nice atmosphere.
The old school graphics are so cosy. The light gimmick is loads of fun and brings a whole new dimension to the puzzle. Fun game, cool vibe, great execution!
Incredible game! Extremely well thought through. Only suggestion is to make it clearer what all the traps do
Please no one let me be a delivery driver. The soundtrack is absolutely addicting, but I wish the level didn't drag on for so long once I've lost. Maybe it would make the game more engaging to let the player gain back lives lost?
Love the colours, and the models are so well made. I had a problem with a glitched collectible that wouldn't collect but otherwise pretty smooth experience. I honestly wish the game was a bit harder, I felt like I was way tankier than the other subs.
The art is really great! I'm a real sucker for a point and click game like this one. Only thing is that the controls are a bit unintuitive, took me a while to figure out what to do.
Забавная игра. Очень понравился дизайн главного героя в стиле Грис. Концепция не особо уникальная, но главное что разумно имплементирована. Удачи!
A very unique entry! It was really creative to lean on your strengths as a writer. Only thing is I wish the visuals were a little more varied and the walking sound was a little less repetitive. I really appreciated your message and I liked getting to know you through your art :)
Really cute and nostalgic! I love a good autoclicker game. The sound effects were really harsh on the ears towards the end (but also somehow really funny)
Sound design is excellent and the movement is so smooth. Simple, sweet, and great fun.
Confusing at first but in a good way! It was fun to figure out what to do. Art style is very smooth and I love the continuous gameplay.
A fellow trash collector! Together we keep these streets lookin proper
Really impressive for a two person team! The art is so clean and cute and the gameplay is smooth and I didn't run into any issues. Best of luck!
Great concept, but I struggled a lot with the sensitivity and it was quite laggy
Incredible, definitely a hidden gem. It was hard to read the item descriptions when you first pick them up and I had some trouble getting stuck in/around trees. But overall I had a great time playing and the wind in the trees was honestly so calming
Nice music! Very cozy vibes.
Очень понравился юмор, но согласна что хотелось бы какое нибудь обучение или меню с объяснением умножений. Но не беда на самом деле, експерементировать тоже было весело. В целом геймплей прост и ефективен а дизайн и диалог очень завлекает. Поздравляю, молодцы!
Great job on the sound effects. Enemies in the beginning were easy enough to just drive past, but other than that, a fun game!
Very nice job! Controls were challenging without being frustrating and the music is great.
Incredible music and vibes. Simple is really best sometimes. I wish I could see all the bugs skittering around and have to keep track of which ones I've already seen. Blacking out the ones that are new feels a little too easy, but that might just be me.
@googlefrog That is indeed something we were working on! It was a bit challenging to integrate it with the rest of the upgrades (which were permanent), so it ended up being put on hold. Definitely on the list of improvements
@zungryware Thanks so much for your review! You're right, the phone call mechanics definitely need work and we definitely overlooked having the game pause while there's important dialogue on the screen. Our devs are working on fixing those things (assuming they have enough Monster to get them through the process). We're glad you had fun and you did really well considering I can't get to the first upgrade screen myself. Joel's voice is actually from the NYC area! We just thought it would be funnier to have them ham it up to the point where the accent was barely recognisable :P
@maxwell3000 Good catch! We'll add that to our to do list
@Pancu There's an upgrade that increases your reach distance! But as other people have mentioned, that implementation still needs refinement :) @andreas-roschal Thanks for the ideas! Much appreciated
@6knowledge @sceef @sirred @marudziik Thanks for the feedback! We'll take a look at tightening the controls if we have the time. We've had a lot of constructive feedback about the steering so we'll try and make that a priority.
@threeli Glad you enjoyed the vibe! We tried to make the opening dialogue automatically skip on multiple attempts but I guess we overlooked returning players. Good point on the boost btw, I'll let the team know.
@coderaurus You're right, and I also ran into the dialogues issue a few times playing the game. It really just comes down to running out of time at the end of the jam. But the random loss is odd; we've heard a few similar comments so we'll make sure to look into it further.
Cute little game. Like the low stress progression. Only thing is the hand vibrations are a little too much visually. But otherwise, great job!
Neat, but I felt like the story didn't really mesh well with the gameplay. Cool soundstrack!
Every game needs an adorable cat. Bartender zooms around at alarming speeds, making the controls more frustrating than challenging. Great job overall, the split controls are very creative!
Really great and unique idea for a puzzle game. Had some issues with the candle descriptions; some of them disappeared on their own, some of them seemed to wait for an input. Great art and was super fun to play otherwise!
Cute concept and great execution. I wish I could reorder my monsters before I press end turn since I accidentally fat fingered a few times.
Love the elevator music. Gameplay was really satisfying, especially figuring out what to do and where to go. Thanks for the lovely game!
Love the colour scheme. I found it a little confusing to figure out what I was meant to be doing, but the game was simple enough that I eventually got there. The monster was especially confusing cos I kept trying to pick him up like a key. Overall the game comes together pretty well, you should be proud!
Some of the best art out there holy crap! Only suggestion I have is slowing down the speed at which the intro dialogue appears. Other than that, love the animations, love the gameplay, and most importantly love the diss at JFK airpoort
Намного красивее нашей первой игры) Молодцы, круто получилось для первой попытки
Delightfully creepy
Concept is cool, but gameplay is a little unsatisfying. Text could also be a bit bigger, it was kinda hard to see. The knockoff game titles were pretty funny!
Gorgeous art and atmosphere! Love the adorable voices.
Really cute and vibey! I played for quite a while. I do wish there was some way the game would let me know when the transmissions were correct or incorrect; the text was a little confusing and I wasn't sure which way to interpret it sometimes. Otherwise, incredible job on the style!
Very cozy little game. I wish I was more motivated to collect more fish than the quota, though
@OttoBroccoli @penagwin @jpat We were definitely very inspired by Hotline Miami. It's a huge compliment that it comes across ^_^
@jpat @jungledorf @rta228 @chakramgl @xiao-duye The colour did get a little messed up by the HTML, but we'll make sure to account for that next time!
@venomousmouse @shivvvy Thanks for the feedback! We'll put some more care into making sure the controls are good next time around.
Huge thanks to everyone for posting their feedback! We loved making the game and we are glad to see people have enjoyed it enough to comment and give us things to improve on!
Everyone's already mentioned the art style and it's just too good to not mention it again. The story was great and really complex and impressive for just a three day jam. Well done!